Player Matchup

Yemoja
Yemoja
DrakSoel
Yemoja
Level 124
God Stats
3W - 6L
1,524 SR
Queue Stats
83W - 82L
1,515 Elo+
Party 3
Odin
Odin
TheTamilKings
Odin
Level 122
God Stats
1W - 1L
1,941 SR
Queue Stats
558W - 550L
1,548 Elo+
Party 2
Janus
Janus
Wolfenstien7616
Janus
Level 104
God Stats
7W - 11L
1,438 SR
Queue Stats
337W - 325L
1,539 Elo+
Party 2
Rama
Rama
Xileson
Rama
Level 73
God Stats
13W - 8L
1,646 SR
Queue Stats
57W - 59L
1,521 Elo+
Party 3
Bastet
Bastet
eleshazar
Bastet
Level 149
God Stats
1W - 2L
1,318 SR
Queue Stats
137W - 119L
1,552 Elo+
Party 3
Team Averages
Level 114
1,573 SR
1,535 Elo+

VS

Team Averages
Level 90
1,628 SR
1,498 Elo+
Anhur
Anhur
 
Anhur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HeroinDaughter
Raijin
Level 106
God Stats
1W - 0L
1,751 SR
Queue Stats
31W - 33L
1,544 Elo+
Party 1
Loki
Loki
NplexVeNoM
Loki
Level 151
God Stats
4W - 2L
1,737 SR
Queue Stats
245W - 209L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Thetiz
Cthulhu
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,430 Elo+
Solo
Heimdallr
Heimdallr
insaneSpiderr69
Heimdallr
Level 124
God Stats
25W - 18L
1,651 SR
Queue Stats
321W - 261L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrakSoel
Yemoja
8
0 / 2 / 1
4,948
495
1,405
7,332
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
0 / 2 / 0
5,740
574
5,374
8,485
4,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
5,515
552
1,102
4,963
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Xileson
Rama
8
0 / 2 / 1
4,725
473
3,300
6,928
1,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
eleshazar
Bastet
8
1 / 2 / 0
5,187
519
2,599
5,866
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 0 / 2
7,414
741
6,301
5,671
1,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 2
6,048
605
5,096
7,278
2,489
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 2
5,535
554
3,524
5,003
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Thetiz
Cthulhu
8
0 / 1 / 1
4,275
428
3,127
5,083
2,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
insaneSpiderr69
Heimdallr
9
3 / 1 / 2
5,413
541
7,340
3,422
929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
2
7
L
Yemoja
DrakSoel
Yemoja
0
2
1
0.25
W
1
0
2
2
W
2
0
2
3
L
0
2
0
0
W
Cthulhu
Thetiz
Cthulhu
0
1
1
0.5
L
1
4
0
0.25
L
Rama
Xileson
Rama
0
2
1
0.25
L
Bastet
eleshazar
Bastet
1
2
0
0.5
W
Heimdallr
insaneSpiderr69
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
25,388
33,574
Taken
26,457
12,516
Mitigated
9,571
12,032
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,301
2,980
0
4,296
5,671
1,819
0
458
5,169
0
49,903
L
Yemoja
DrakSoel
Yemoja
1,405
504
1,454
2,857
7,332
4,469
0
1,267
5,711
10,802
0
W
5,096
1,295
0
3,145
7,278
2,489
496
0
7,278
38,074
0
W
3,524
1,164
0
1,371
5,003
1,772
0
104
4,899
0
31,218
L
5,374
1,813
0
2,914
8,485
4,321
0
4,943
3,542
0
36,817
W
Cthulhu
Thetiz
Cthulhu
3,127
272
0
2,950
5,083
2,562
0
646
4,437
9,463
0
L
1,102
67
0
763
4,963
744
0
0
4,963
25,957
0
L
Rama
Xileson
Rama
3,300
2,810
0
1,970
6,928
1,591
0
1,113
5,422
0
26,875
L
Bastet
eleshazar
Bastet
2,599
608
0
2,074
5,866
1,391
0
153
5,713
0
25,596
W
Heimdallr
insaneSpiderr69
Heimdallr
7,340
3,392
0
1,313
3,422
929
224
1,202
2,167
0
33,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
28,685
279
Minions Killed
346
0
Camps Cleared
0
1,014,801
Distance Traveled
974,232
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,414
741
113
11
0
189,597
0
L
Yemoja
4,948
495
26
3
0
180,329
1
W
Raijin
6,048
605
97
10
0
172,994
0
W
Loki
5,535
554
65
7
0
234,898
2
L
Odin
5,740
574
83
8
0
202,385
2
W
Cthulhu
4,275
428
8
1
0
202,901
4
L
Janus
5,515
552
62
6
0
206,508
2
L
Rama
4,725
473
47
5
0
196,994
1
L
Bastet
5,187
519
61
6
0
228,585
4
W
Heimdallr
5,413
541
63
6
0
173,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role