Player Matchup

Kali
Kali
Mielfy
Kali
Level 101
God Stats
5W - 6L
1,617 SR
Queue Stats
27W - 30L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Phreaknstein
Morgan Le Fay
Level 9
God Stats
4W - 6L
1,278 SR
Queue Stats
80W - 68L
1,405 Elo+
Solo
Bellona
Bellona
v-Revy
Bellona
Level 27
God Stats
23W - 19L
1,573 SR
Queue Stats
27W - 30L
1,481 Elo+
Party 1
Team Averages
Level 46
1,489 SR
1,456 Elo+

VS

Team Averages
Level 36
1,581 SR
1,570 Elo+
Neith
Neith
Bodybag_72
Neith
Level 68
God Stats
72W - 106L
1,498 SR
Queue Stats
181W - 293L
1,378 Elo+
Solo
Thoth
Thoth
Widdle Ath Hole
Thoth
Level 21
God Stats
2W - 1L
1,980 SR
Queue Stats
95W - 39L
1,692 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hotwheels123137
Cu Chulainn
Level 18
God Stats
0W - 1L
1,265 SR
Queue Stats
100W - 51L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Mielfy
Kali
13
5 / 4 / 6
10,729
715
10,481
12,776
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Phreaknstein
Morgan Le Fay
16
7 / 1 / 6
11,194
746
13,690
6,406
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
v-Revy
Bellona
14
3 / 1 / 11
10,499
700
9,366
12,522
12,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 4 / 2
9,771
651
5,325
7,738
2,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 6 / 1
10,298
687
10,206
10,529
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
hotwheels123137
Cu Chulainn
12
0 / 5 / 3
8,611
574
7,797
21,589
13,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
6
6
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
2
0.5
W
Kali
Mielfy
Kali
5
4
6
2
W
Morgan Le Fay
Phreaknstein
Morgan Le Fay
7
1
6
10
L
5
6
1
0.92
L
Cu Chulainn
hotwheels123137
Cu Chulainn
0
5
3
0.3
W
Bellona
v-Revy
Bellona
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
23,328
31,704
Taken
39,856
20,666
Mitigated
18,668
8,304
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,325
1,231
0
952
7,738
2,229
924
4,125
3,613
0
26,793
W
Kali
Mielfy
Kali
10,481
4,300
0
4,252
12,776
5,784
1,041
5,416
6,896
0
29,233
W
Morgan Le Fay
Phreaknstein
Morgan Le Fay
13,690
913
0
1,437
6,406
2,482
784
2,137
4,097
60,293
0
L
10,206
276
0
1,003
10,529
2,818
558
3,298
7,231
37,298
0
L
Cu Chulainn
hotwheels123137
Cu Chulainn
7,797
1,332
0
4,900
21,589
13,621
154
7,093
14,496
3,985
17,146
W
Bellona
v-Revy
Bellona
9,366
2,348
0
2,615
12,522
12,400
569
4,944
6,931
1,787
23,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
28,680
169
Minions Killed
146
7
Camps Cleared
6
896,304
Distance Traveled
824,655
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,771
651
61
4
2
281,580
4
W
Kali
10,729
715
35
2
1
284,738
6
W
Morgan Le Fay
11,194
746
97
6
5
300,821
4
L
Thoth
10,298
687
49
3
2
266,170
4
L
Cu Chulainn
8,611
574
36
2
2
276,905
1
W
Bellona
10,499
700
37
2
1
310,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role