Player Matchup

Fafnir
Fafnir
DiosWitTheSlump
Fafnir
Level 123
God Stats
0W - 1L
1,621 SR
Queue Stats
27W - 14L
1,666 Elo+
Party 1
Sun Wukong
Sun Wukong
LokoConElSlump
Sun Wukong
Level 60
God Stats
10W - 1L
1,639 SR
Queue Stats
26W - 13L
1,661 Elo+
Party 1
Hachiman
Hachiman
RisingCulo
Hachiman
Level 69
God Stats
2W - 2L
1,624 SR
Queue Stats
25W - 11L
1,697 Elo+
Party 1
Team Averages
Level 84
1,628 SR
1,674 Elo+

VS

Team Averages
Level 39
1,507 SR
1,521 Elo+
Neith
Neith
GabyGabrielaUWU
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
KarlitaUwU
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Quiv1
Chang'e
Level 103
God Stats
20W - 19L
1,521 SR
Queue Stats
217W - 226L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,671
667
3,280
7,590
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LokoConElSlump
Sun Wukong
7
0 / 5 / 1
4,544
649
2,486
8,303
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
RisingCulo
Hachiman
8
1 / 4 / 0
5,044
721
6,291
5,019
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 6
7,005
1,001
8,212
4,954
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
KarlitaUwU
Guan Yu
9
2 / 1 / 7
6,163
880
4,003
7,999
5,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Quiv1
Chang'e
10
4 / 0 / 8
6,538
934
6,760
6,588
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
14
14
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
8
0
6
11
W
Guan Yu
KarlitaUwU
Guan Yu
2
1
7
5.5
L
Sun Wukong
LokoConElSlump
Sun Wukong
0
5
1
0.1
W
Chang'e
Quiv1
Chang'e
4
0
8
8
L
Hachiman
RisingCulo
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
18,975
20,912
Taken
19,541
9,496
Mitigated
10,736
3,348
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,280
700
0
1,313
7,590
3,747
0
2,902
4,428
6,202
181
W
8,212
3,501
0
2,359
4,954
1,717
1,489
550
4,323
0
31,678
W
Guan Yu
KarlitaUwU
Guan Yu
4,003
151
1,312
3,244
7,999
5,375
350
1,386
6,292
2,702
12,864
L
Sun Wukong
LokoConElSlump
Sun Wukong
2,486
122
0
1,619
8,303
4,244
0
2,638
5,449
0
7,449
W
Chang'e
Quiv1
Chang'e
6,760
682
1,583
3,348
6,588
3,644
404
1,933
4,540
18,774
0
L
Hachiman
RisingCulo
Hachiman
6,291
2,918
0
416
5,019
1,505
0
1,670
3,249
0
17,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,259
Gold Earned
19,706
45
Minions Killed
93
1
Camps Cleared
5
405,058
Distance Traveled
418,413
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,671
667
6
1
0
139,302
1
W
Neith
7,005
1,001
42
6
2
139,892
2
W
Guan Yu
6,163
880
20
3
1
141,938
3
L
Sun Wukong
4,544
649
5
1
0
136,857
1
W
Chang'e
6,538
934
31
4
2
136,583
0
L
Hachiman
5,044
721
34
5
1
128,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role