Player Matchup

Xing Tian
Xing Tian
SoYouHaveCome
Xing Tian
Level 106
God Stats
35W - 13L
1,760 SR
Queue Stats
332W - 235L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
adoniswillis9251
Kukulkan
Level 108
God Stats
159W - 84L
1,640 SR
Queue Stats
383W - 274L
1,600 Elo+
Party 1
Set
Set
unknownfox92
Set
Level 109
God Stats
45W - 29L
1,678 SR
Queue Stats
373W - 312L
1,525 Elo+
Party 1
Team Averages
Level 108
1,693 SR
1,579 Elo+

VS

Team Averages
Level 20
1,545 SR
1,531 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AnthonyTheGod46
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Psinger
Chaac
Level 29
God Stats
1W - 1L
1,636 SR
Queue Stats
15W - 10L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SoYouHaveCome
Xing Tian
12
1 / 0 / 5
8,924
637
4,921
18,167
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 2 / 4
8,061
576
2,554
3,768
1,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 2
8,855
633
8,302
14,406
5,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 0 / 1
9,841
703
21,472
8,697
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
AnthonyTheGod46
Ratatoskr
7
0 / 9 / 2
7,584
542
757
9,932
4,615
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Psinger
Chaac
15
1 / 0 / 3
8,938
638
10,011
12,087
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
4
4
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
W
Ratatoskr
AnthonyTheGod46
Ratatoskr
0
9
2
0.11
W
Chaac
Psinger
Chaac
1
0
3
2.5
L
Xing Tian
SoYouHaveCome
Xing Tian
1
0
5
3.5
L
2
2
4
2
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,777
Damage
32,240
36,341
Taken
30,716
19,208
Mitigated
26,395
10,176
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,472
9,855
0
5,775
8,697
6,506
2,018
1,776
6,921
72,403
7,681
W
Ratatoskr
AnthonyTheGod46
Ratatoskr
757
96
0
59
9,932
4,615
0
1,877
8,055
0
4,217
W
Chaac
Psinger
Chaac
10,011
382
587
6,092
12,087
15,274
240
4,238
7,849
0
28,203
L
Xing Tian
SoYouHaveCome
Xing Tian
4,921
253
0
8,823
18,167
11,882
69
9,982
7,786
14,437
0
L
2,554
228
0
279
3,768
1,848
0
1,160
2,297
22,285
0
L
8,302
1,865
0
1,074
14,406
5,478
372
7,882
6,041
0
31,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
26,363
135
Minions Killed
176
2
Camps Cleared
11
753,240
Distance Traveled
731,230
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,841
703
129
9
8
249,873
2
W
Ratatoskr
7,584
542
3
0
0
183,411
0
W
Chaac
8,938
638
44
3
3
297,946
5
L
Xing Tian
8,924
637
15
1
0
246,730
0
L
Kukulkan
8,061
576
53
4
2
238,552
0
L
Set
8,855
633
67
5
0
267,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role