Player Matchup

Achilles
Achilles
Blowin_Sour
Achilles
Level 47
God Stats
36W - 40L
1,440 SR
Queue Stats
248W - 248L
1,432 Elo+
Party 2
Loki
Loki
Ryujin_X10
Loki
Level 48
God Stats
17W - 20L
1,307 SR
Queue Stats
237W - 230L
1,476 Elo+
Party 2
Tyr
Tyr
lAced__l
Tyr
Level 47
God Stats
6W - 8L
1,393 SR
Queue Stats
263W - 263L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
playboiiblurry
Danzaburou
Level 22
God Stats
6W - 12L
1,357 SR
Queue Stats
29W - 54L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
thatoneguy8234
Nu Wa
Level 44
God Stats
1W - 2L
1,354 SR
Queue Stats
112W - 100L
1,473 Elo+
Solo
Team Averages
Level 42
1,370 SR
1,424 Elo+

VS

Team Averages
Level 72
1,522 SR
1,408 Elo+
Bellona
Bellona
ADAM tp3033
Bellona
Level 7
God Stats
2W - 3L
1,432 SR
Queue Stats
3W - 8L
1,215 Elo+
Party 1
Zeus
Zeus
Fibela
Zeus
Level 47
God Stats
63W - 46L
1,616 SR
Queue Stats
140W - 141L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
MisterMonster44
Xbalanque
Level 120
God Stats
20W - 28L
1,525 SR
Queue Stats
341W - 394L
1,430 Elo+
Solo
Athena
Athena
OshawottSenpai
Athena
Level 107
God Stats
9W - 9L
1,547 SR
Queue Stats
257W - 280L
1,400 Elo+
Solo
Yemoja
Yemoja
TpPowerman95
Yemoja
Level 77
God Stats
6W - 9L
1,490 SR
Queue Stats
432W - 440L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blowin_Sour
Achilles
19
13 / 1 / 13
12,695
577
16,155
18,749
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
16 / 3 / 14
13,267
603
20,373
18,010
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 3 / 16
12,248
557
15,675
21,551
26,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
playboiiblurry
Danzaburou
17
5 / 8 / 19
11,595
527
14,202
16,947
5,891
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 7 / 21
11,910
541
24,185
12,078
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ADAM tp3033
Bellona
13
2 / 11 / 5
8,651
393
6,210
23,712
16,118
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Fibela
Zeus
16
7 / 12 / 5
11,144
507
19,283
23,984
8,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
MisterMonster44
Xbalanque
14
7 / 13 / 4
10,029
456
8,882
20,154
6,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 7 / 5
10,065
458
9,437
23,831
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
2 / 7 / 11
10,164
462
7,842
17,828
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
52
50
Kills
22
22
Deaths
50
83
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
ADAM tp3033
Bellona
2
11
5
0.41
W
Achilles
Blowin_Sour
Achilles
13
1
13
19.5
L
Zeus
Fibela
Zeus
7
12
5
0.79
L
Xbalanque
MisterMonster44
Xbalanque
7
13
4
0.69
L
4
7
5
0.93
W
16
3
14
7.67
L
Yemoja
2
7
11
1.07
W
10
3
16
6
W
Danzaburou
playboiiblurry
Danzaburou
5
8
19
1.81
W
6
7
21
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,590
Damage
51,654
87,335
Taken
109,509
52,583
Mitigated
57,365
24,724
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ADAM tp3033
Bellona
6,210
2,126
100
433
23,712
16,118
228
5,730
17,982
0
21,249
W
Achilles
Blowin_Sour
Achilles
16,155
5,325
0
8,865
18,749
8,513
2,077
6,800
11,949
0
97,308
L
Zeus
Fibela
Zeus
19,283
1,874
540
4,011
23,984
8,158
544
4,892
19,092
70,839
0
L
Xbalanque
MisterMonster44
Xbalanque
8,882
4,401
363
3,285
20,154
6,143
31
3,500
16,654
0
49,150
L
9,437
1,794
0
2,834
23,831
9,212
0
6,934
16,897
51,825
0
W
20,373
5,317
0
2,387
18,010
7,165
998
9,121
8,889
0
87,228
L
Yemoja
7,842
1,623
6,095
4,603
17,828
17,734
0
3,129
14,699
44,173
0
W
15,675
2,011
0
7,224
21,551
26,563
1,178
8,520
13,031
0
62,271
W
Danzaburou
playboiiblurry
Danzaburou
14,202
4,708
676
2,904
16,947
5,891
2,765
8,222
8,725
0
55,997
W
24,185
6,560
112
2,556
12,078
4,451
2,004
9,032
3,046
72,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,715
Gold Earned
50,053
503
Minions Killed
375
0
Camps Cleared
0
2,129,979
Distance Traveled
1,682,609
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,651
393
34
2
0
362,969
1
W
Achilles
12,695
577
130
6
0
497,164
1
L
Zeus
11,144
507
101
5
0
304,114
4
L
Xbalanque
10,029
456
82
4
0
300,833
4
L
Athena
10,065
458
87
4
0
373,131
1
W
Loki
13,267
603
100
5
0
464,246
1
L
Yemoja
10,164
462
71
3
0
341,562
7
W
Tyr
12,248
557
100
5
0
421,665
2
W
Danzaburou
11,595
527
75
3
0
388,115
0
W
Nu Wa
11,910
541
98
4
0
358,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role