Player Matchup

Pele
Pele
ArchrwasTaken
Pele
Level 29
God Stats
13W - 11L
1,659 SR
Queue Stats
150W - 152L
1,583 Elo+
Solo
Izanami
Izanami
AzkarDeigo
Izanami
Level 55
God Stats
4W - 6L
1,163 SR
Queue Stats
316W - 349L
1,471 Elo+
Party 2
Mulan
Mulan
ChiiGodd
Mulan
Level 29
God Stats
9W - 4L
1,917 SR
Queue Stats
235W - 206L
1,563 Elo+
Solo
Yemoja
Yemoja
Dv_Julian
Yemoja
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 2
Agni
Agni
EntropySloth
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,567 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,508 Elo+

VS

Team Averages
Level 19
1,677 SR
1,491 Elo+
Geb
Geb
Moonsket
Geb
Level 26
God Stats
1W - 0L
1,663 SR
Queue Stats
41W - 31L
1,604 Elo+
Solo
Artio
Artio
ThatsaThing
Artio
Level 26
God Stats
18W - 8L
1,730 SR
Queue Stats
146W - 169L
1,390 Elo+
Solo
Scylla
Scylla
hackerman421
Scylla
Level 18
God Stats
2W - 0L
1,746 SR
Queue Stats
12W - 6L
1,601 Elo+
Solo
Medusa
Medusa
juegomal
Medusa
Level 12
God Stats
4W - 0L
1,828 SR
Queue Stats
31W - 27L
1,479 Elo+
Party 1
Thor
Thor
rgz03
Thor
Level 12
God Stats
7W - 7L
1,418 SR
Queue Stats
112W - 121L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 5
13,569
590
17,716
20,092
7,986
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
AzkarDeigo
Izanami
15
2 / 7 / 3
9,756
424
6,693
16,419
4,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
ChiiGodd
Mulan
19
13 / 3 / 6
13,104
570
26,860
23,049
19,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Dv_Julian
Yemoja
11
0 / 6 / 2
8,129
353
1,520
11,102
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 10 / 5
9,504
413
9,682
14,783
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
12,275
534
17,085
19,238
25,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 9 / 4
10,330
449
9,361
22,654
21,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
6 / 3 / 7
14,240
619
17,451
16,423
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
juegomal
Medusa
20
8 / 3 / 7
13,545
589
10,916
15,291
5,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
rgz03
Thor
17
3 / 7 / 4
11,012
479
2,450
17,099
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
25
Kills
27
28
Deaths
25
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
9
2
5
5.75
L
Izanami
AzkarDeigo
Izanami
2
7
3
0.5
L
Mulan
ChiiGodd
Mulan
13
3
6
5.33
L
Yemoja
Dv_Julian
Yemoja
0
6
2
0.17
L
1
10
5
0.35
W
6
3
10
3.67
W
4
9
4
0.67
W
Scylla
6
3
7
3.17
W
Medusa
juegomal
Medusa
8
3
7
3.83
W
Thor
rgz03
Thor
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,471
Damage
57,263
85,445
Taken
90,705
42,030
Mitigated
64,842
29,148
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,716
4,204
0
11,048
20,092
7,986
1,444
11,343
8,348
0
131,812
L
Izanami
AzkarDeigo
Izanami
6,693
3,196
0
3,196
16,419
4,967
1,162
5,180
11,143
0
65,637
L
Mulan
ChiiGodd
Mulan
26,860
4,293
0
12,939
23,049
19,426
519
12,975
9,003
220
86,472
L
Yemoja
Dv_Julian
Yemoja
1,520
233
319
490
11,102
5,313
150
4,984
5,988
13,405
0
L
9,682
1,284
0
1,156
14,783
4,338
1,009
7,363
7,066
48,226
0
W
17,085
2,281
645
996
19,238
25,253
0
3,608
15,424
56,918
0
W
9,361
1,073
876
5,811
22,654
21,563
0
3,233
19,167
28,275
0
W
Scylla
17,451
2,022
279
5,440
16,423
6,159
1,423
1,301
14,954
129,519
0
W
Medusa
juegomal
Medusa
10,916
5,343
0
7,024
15,291
5,953
2,982
1,284
13,961
0
114,807
W
Thor
rgz03
Thor
2,450
483
0
3,884
17,099
5,914
0
1,443
15,516
0
65,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,062
Gold Earned
61,402
556
Minions Killed
625
0
Camps Cleared
0
2,044,747
Distance Traveled
2,147,863
8
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,569
590
219
10
0
514,313
6
L
Izanami
9,756
424
101
4
0
409,821
0
L
Mulan
13,104
570
130
6
0
431,722
2
L
Yemoja
8,129
353
21
1
0
315,249
0
L
Agni
9,504
413
85
4
0
373,642
0
W
Geb
12,275
534
54
2
0
445,495
11
W
Artio
10,330
449
39
2
0
420,936
0
W
Scylla
14,240
619
226
10
0
444,297
11
W
Medusa
13,545
589
189
8
0
436,084
3
W
Thor
11,012
479
117
5
0
401,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role