Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Apollo_Sols
Ganesha
Level 125
God Stats
7W - 3L
1,696 SR
Queue Stats
242W - 214L
1,526 Elo+
Party 1
Cliodhna
Cliodhna
Jubei_Valentine
Cliodhna
Level 149
God Stats
16W - 16L
1,551 SR
Queue Stats
637W - 594L
1,537 Elo+
Party 1
Janus
Janus
TheSinfulFather
Janus
Level 141
God Stats
11W - 12L
1,564 SR
Queue Stats
403W - 368L
1,546 Elo+
Party 3
Medusa
Medusa
tupapu99
Medusa
Level 111
God Stats
14W - 4L
1,680 SR
Queue Stats
871W - 872L
1,556 Elo+
Solo
Team Averages
Level 130
1,598 SR
1,533 Elo+

VS

Team Averages
Level 92
1,574 SR
1,520 Elo+
The Morrigan
The Morrigan
FlacidCougar
The Morrigan
Level 128
God Stats
2W - 2L
1,640 SR
Queue Stats
170W - 153L
1,607 Elo+
Party 2
Charybdis
Charybdis
FlacidOcelot
Charybdis
Level 85
God Stats
1W - 1L
1,880 SR
Queue Stats
25W - 19L
1,577 Elo+
Party 2
Cliodhna
Cliodhna
INeedDarkMatter
Cliodhna
Level 104
God Stats
3W - 4L
1,399 SR
Queue Stats
102W - 88L
1,558 Elo+
Party 2
Chang'e
Chang'e
JID723
Chang'e
Level 85
God Stats
22W - 18L
1,641 SR
Queue Stats
217W - 214L
1,497 Elo+
Solo
Terra
Terra
patriotsfan8888
Terra
Level 58
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 8L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 1 / 2
10,601
530
7,681
12,242
8,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Apollo_Sols
Ganesha
14
1 / 2 / 12
8,885
444
5,602
12,339
11,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
19
13 / 2 / 4
11,841
592
14,163
13,308
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 4 / 8
11,093
555
13,641
9,136
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
tupapu99
Medusa
19
5 / 2 / 2
11,605
580
7,388
8,330
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FlacidCougar
The Morrigan
14
1 / 7 / 2
8,808
440
4,186
10,024
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
FlacidOcelot
Charybdis
11
0 / 5 / 2
7,015
351
2,316
8,985
2,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
17
10 / 6 / 1
10,994
550
15,624
18,984
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
JID723
Chang'e
13
0 / 4 / 5
8,215
411
7,469
15,734
13,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 2
8,416
421
4,800
15,309
11,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
26
Kills
11
11
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
2
3
W
Ganesha
Apollo_Sols
Ganesha
1
2
12
3.5
L
The Morrigan
FlacidCougar
The Morrigan
1
7
2
0.29
L
Charybdis
FlacidOcelot
Charybdis
0
5
2
0.2
L
Cliodhna
10
6
1
1.75
L
Chang'e
JID723
Chang'e
0
4
5
0.63
W
Cliodhna
13
2
4
7.5
W
5
4
8
2.25
L
0
4
2
0.25
W
Medusa
tupapu99
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,475
Damage
34,395
55,355
Taken
69,036
31,161
Mitigated
36,936
15,123
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,681
1,586
0
3,644
12,242
8,901
356
5,622
6,620
0
63,190
W
Ganesha
Apollo_Sols
Ganesha
5,602
754
276
722
12,339
11,369
0
2,606
9,733
22,607
0
L
The Morrigan
FlacidCougar
The Morrigan
4,186
432
0
1,666
10,024
3,599
0
2,597
7,115
48,983
11,607
L
Charybdis
FlacidOcelot
Charybdis
2,316
1,289
0
1,230
8,985
2,290
0
2,305
6,622
0
24,202
L
Cliodhna
15,624
3,974
0
7,243
18,984
6,567
0
4,521
14,346
0
87,671
L
Chang'e
JID723
Chang'e
7,469
211
563
5,608
15,734
13,054
0
5,640
9,934
48,325
0
W
Cliodhna
14,163
2,833
0
5,360
13,308
4,951
3,248
1,091
12,217
0
88,646
W
13,641
133
0
2,489
9,136
3,022
112
2,976
6,160
77,864
0
L
4,800
1,444
217
5,187
15,309
11,426
0
3,622
11,607
43,391
0
W
Medusa
tupapu99
Medusa
7,388
3,851
0
2,632
8,330
2,918
0
2,137
6,193
0
95,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
43,448
648
Minions Killed
466
0
Camps Cleared
0
1,843,015
Distance Traveled
1,692,534
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,601
530
140
7
0
338,074
3
W
Ganesha
8,885
444
15
1
0
383,479
13
L
The Morrigan
8,808
440
111
6
0
297,329
2
L
Charybdis
7,015
351
60
3
0
302,604
2
L
Cliodhna
10,994
550
135
7
0
369,941
0
L
Chang'e
8,215
411
81
4
0
371,343
1
W
Cliodhna
11,841
592
154
8
0
373,416
5
W
Janus
11,093
555
164
8
0
412,581
0
L
Terra
8,416
421
79
4
0
351,317
2
W
Medusa
11,605
580
175
9
0
335,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role