Player Matchup

Medusa
Medusa
Jaxson12
Medusa
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 54L
1,340 Elo+
Solo
Anubis
Anubis
Storm DSG
Anubis
Level 18
God Stats
11W - 18L
1,398 SR
Queue Stats
14W - 22L
1,401 Elo+
Party 3
King Arthur
King Arthur
ThirstyReject
King Arthur
Level 24
God Stats
10W - 10L
1,517 SR
Queue Stats
28W - 32L
1,458 Elo+
Party 3
Thanatos
Thanatos
gebhd
Thanatos
Level 93
God Stats
5W - 9L
1,432 SR
Queue Stats
265W - 239L
1,493 Elo+
Party 2
Yemoja
Yemoja
m4rh3n
Yemoja
Level 11
God Stats
3W - 2L
1,618 SR
Queue Stats
17W - 10L
1,388 Elo+
Party 2
Team Averages
Level 35
1,493 SR
1,416 Elo+

VS

Team Averages
Level 45
1,486 SR
1,385 Elo+
Bellona
Bellona
HiiddenPantz
Bellona
Level 14
God Stats
12W - 7L
1,564 SR
Queue Stats
19W - 24L
1,370 Elo+
Party 1
Charybdis
Charybdis
ReoLDragneel
Charybdis
Level 15
God Stats
13W - 13L
1,609 SR
Queue Stats
21W - 27L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 28
God Stats
69W - 68L
1,428 SR
Queue Stats
136W - 154L
1,386 Elo+
Party 4
Eset
Eset
arkayy
Eset
Level 29
God Stats
22W - 24L
1,518 SR
Queue Stats
85W - 97L
1,392 Elo+
Party 4
Arachne
Arachne
theGhosttkiller
Arachne
Level 141
God Stats
1W - 1L
1,313 SR
Queue Stats
30W - 32L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jaxson12
Medusa
19
3 / 12 / 8
12,626
468
10,823
22,430
9,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Storm DSG
Anubis
20
6 / 7 / 7
13,424
497
14,140
19,185
9,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ThirstyReject
King Arthur
20
8 / 7 / 2
14,545
539
14,804
22,235
29,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
gebhd
Thanatos
19
7 / 7 / 6
12,908
478
8,144
22,319
9,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
m4rh3n
Yemoja
17
2 / 6 / 15
12,290
455
6,042
26,577
35,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HiiddenPantz
Bellona
20
8 / 7 / 19
14,612
541
18,111
26,051
18,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ReoLDragneel
Charybdis
20
7 / 4 / 15
14,356
532
16,277
17,883
6,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
20
9 / 2 / 8
17,645
654
20,375
14,231
7,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
arkayy
Eset
20
2 / 7 / 16
14,851
550
12,682
14,327
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 6 / 12
16,222
601
18,896
23,227
13,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
26
Kills
39
39
Deaths
26
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bellona
HiiddenPantz
Bellona
8
7
19
2.5
L
Medusa
Jaxson12
Medusa
3
12
8
0.58
W
Charybdis
ReoLDragneel
Charybdis
7
4
15
3.63
L
Anubis
Storm DSG
Anubis
6
7
7
1.36
L
King Arthur
ThirstyReject
King Arthur
8
7
2
1.29
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
9
2
8
6.5
W
Eset
arkayy
Eset
2
7
16
1.43
L
Thanatos
gebhd
Thanatos
7
7
6
1.43
L
Yemoja
m4rh3n
Yemoja
2
6
15
1.58
W
13
6
12
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,953
Damage
86,341
112,746
Taken
95,719
93,148
Mitigated
51,620
28,395
Healing
32,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
HiiddenPantz
Bellona
18,111
8,193
0
5,861
26,051
18,067
1,643
5,333
20,568
0
94,243
L
Medusa
Jaxson12
Medusa
10,823
4,393
0
3,440
22,430
9,214
4,349
2,131
20,235
0
81,611
W
Charybdis
ReoLDragneel
Charybdis
16,277
10,119
0
4,807
17,883
6,905
1,860
4,934
12,905
0
99,062
L
Anubis
Storm DSG
Anubis
14,140
260
0
7,309
19,185
9,837
52
4,106
14,793
92,678
0
L
King Arthur
ThirstyReject
King Arthur
14,804
2,516
0
250
22,235
29,624
1,202
1,808
20,379
0
88,795
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
20,375
14,209
0
8,316
14,231
7,363
4,751
1,897
12,334
0
156,521
W
Eset
arkayy
Eset
12,682
385
817
2,664
14,327
5,875
1,354
5,052
9,275
80,789
0
L
Thanatos
gebhd
Thanatos
8,144
870
0
14,218
22,319
9,383
0
1,408
20,781
0
96,619
L
Yemoja
m4rh3n
Yemoja
6,042
1,154
1,165
2,013
26,577
35,090
152
3,302
23,033
33,209
0
W
18,896
12,996
0
10,463
23,227
13,410
893
4,464
18,763
0
109,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,793
Gold Earned
77,686
671
Minions Killed
689
0
Camps Cleared
0
2,277,889
Distance Traveled
2,559,185
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,612
541
92
3
0
492,982
3
L
Medusa
12,626
468
131
5
0
377,829
8
W
Charybdis
14,356
532
109
4
0
472,428
0
L
Anubis
13,424
497
140
5
0
394,887
2
L
King Arthur
14,545
539
205
8
0
513,670
6
W
Ah Muzen Cab
17,645
654
210
8
0
533,849
2
W
Eset
14,851
550
159
6
0
464,696
2
L
Thanatos
12,908
478
153
6
0
538,820
5
L
Yemoja
12,290
455
42
2
0
452,683
2
W
Arachne
16,222
601
119
4
0
595,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role