Player Matchup

Athena
Athena
KALI3ER
Athena
Level 29
God Stats
2W - 1L
1,593 SR
Queue Stats
81W - 56L
1,652 Elo+
Solo
Neith
Neith
SprayingFilly1
Neith
Level 125
God Stats
2W - 0L
1,726 SR
Queue Stats
49W - 34L
1,543 Elo+
Party 2
Anubis
Anubis
WeBdAbOt
Anubis
Level 106
God Stats
7W - 4L
1,636 SR
Queue Stats
69W - 57L
1,501 Elo+
Party 2
Team Averages
Level 87
1,652 SR
1,565 Elo+

VS

Team Averages
Level 54
1,525 SR
1,551 Elo+
Ymir
Ymir
Atakara
Ymir
Level 29
God Stats
24W - 17L
1,419 SR
Queue Stats
185W - 139L
1,582 Elo+
Party 1
Tiamat
Tiamat
LittleBrainPlays
Tiamat
Level 127
God Stats
169W - 79L
1,657 SR
Queue Stats
404W - 287L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
tobedc
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KALI3ER
Athena
16
4 / 3 / 8
13,416
706
10,956
18,629
23,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 2 / 8
12,984
683
16,989
11,315
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
WeBdAbOt
Anubis
16
7 / 3 / 6
13,096
689
9,675
12,365
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Atakara
Ymir
15
1 / 8 / 6
11,311
595
4,014
24,522
24,315
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 1
12,571
662
17,552
14,445
6,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
tobedc
Jing Wei
7
0 / 3 / 3
9,067
477
664
4,401
804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
16
Kills
8
8
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Atakara
Ymir
1
8
6
0.5
W
Athena
KALI3ER
Athena
4
3
8
2.67
L
7
5
1
1.5
W
5
2
8
4.5
W
Anubis
WeBdAbOt
Anubis
7
3
6
3.33
L
Jing Wei
tobedc
Jing Wei
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
22,230
42,309
Taken
43,368
30,732
Mitigated
31,758
14,146
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Atakara
Ymir
4,014
345
0
335
24,522
24,315
0
8,564
15,958
17,365
0
W
Athena
KALI3ER
Athena
10,956
2,695
0
5,281
18,629
23,018
715
6,991
11,452
39,451
0
L
17,552
1,521
0
2,282
14,445
6,639
0
9,283
5,162
67,784
0
W
16,989
6,201
0
3,248
11,315
3,908
1,786
7,023
4,292
0
70,673
W
Anubis
WeBdAbOt
Anubis
9,675
740
0
5,617
12,365
3,806
468
8,857
3,508
50,685
0
L
Jing Wei
tobedc
Jing Wei
664
410
55
196
4,401
804
0
2,784
1,617
0
3,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
32,949
240
Minions Killed
144
16
Camps Cleared
0
964,470
Distance Traveled
648,182
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,311
595
22
1
0
286,432
3
W
Athena
13,416
706
62
3
4
348,116
3
L
Tiamat
12,571
662
113
6
0
310,832
5
W
Neith
12,984
683
116
6
6
317,056
3
W
Anubis
13,096
689
62
3
6
299,298
5
L
Jing Wei
9,067
477
9
0
0
50,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role