Player Matchup

Ganesha
Ganesha
BMONEY4477
Ganesha
Level 64
God Stats
36W - 25L
1,630 SR
Queue Stats
203W - 206L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
ItsSpiritBoi
Erlang Shen
Level 89
God Stats
2W - 5L
1,442 SR
Queue Stats
590W - 640L
1,401 Elo+
Party 1
Sol
Sol
ProPlebYT
Sol
Level 29
God Stats
16W - 16L
1,605 SR
Queue Stats
34W - 38L
1,483 Elo+
Party 3
Da Ji
Da Ji
QuixoticCore
Da Ji
Level 56
God Stats
2W - 5L
1,346 SR
Queue Stats
34W - 38L
1,483 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sLSeraph
Ah Muzen Cab
Level 86
God Stats
9W - 8L
1,576 SR
Queue Stats
240W - 267L
1,388 Elo+
Party 1
Team Averages
Level 65
1,520 SR
1,438 Elo+

VS

Team Averages
Level 68
1,488 SR
1,461 Elo+
Scylla
Scylla
 
Scylla
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
ChiefFrstyleaf
Camazotz
Level 123
God Stats
2W - 0L
1,702 SR
Queue Stats
97W - 96L
1,473 Elo+
Party 4
Nike
Nike
DannyRUOk
Nike
Level 69
God Stats
40W - 40L
1,502 SR
Queue Stats
119W - 144L
1,435 Elo+
Solo
Yemoja
Yemoja
Dillstep641
Yemoja
Level 27
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Skadi
Skadi
FruityNibba-
Skadi
Level 44
God Stats
6W - 4L
1,487 SR
Queue Stats
128W - 134L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BMONEY4477
Ganesha
11
1 / 3 / 4
6,687
393
3,924
15,220
10,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
ItsSpiritBoi
Erlang Shen
13
2 / 2 / 2
7,993
470
9,012
15,796
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 0
6,948
409
4,230
8,999
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 3 / 3
8,533
502
4,725
12,647
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
sLSeraph
Ah Muzen Cab
13
3 / 3 / 2
8,077
475
6,474
9,239
3,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
9 / 0 / 3
10,492
617
15,024
8,667
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
15
2 / 2 / 1
8,928
525
3,961
12,185
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
14
2 / 1 / 5
8,760
515
9,658
12,076
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
13
0 / 0 / 4
8,589
505
4,669
5,794
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 4
7,076
416
5,834
9,844
2,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
14
14
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
0
3
10.5
L
Ganesha
BMONEY4477
Ganesha
1
3
4
1
W
Camazotz
2
2
1
1.25
W
Nike
2
1
5
4.5
W
Yemoja
0
0
4
2
W
1
5
4
0.6
L
Erlang Shen
ItsSpiritBoi
Erlang Shen
2
2
2
1.5
L
0
3
0
0
L
2
3
3
1.17
L
Ah Muzen Cab
sLSeraph
Ah Muzen Cab
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
39,146
61,901
Taken
48,566
31,268
Mitigated
25,661
23,524
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,024
1,005
0
3,224
8,667
2,583
162
2,111
6,556
64,791
0
L
Ganesha
BMONEY4477
Ganesha
3,924
32
209
2,380
15,220
10,857
0
5,977
8,945
25,573
0
W
Camazotz
3,961
992
0
7,304
12,185
5,309
0
2,348
9,800
0
58,016
W
Nike
9,658
686
0
2,718
12,076
11,299
126
1,308
10,716
11,401
39,528
W
Yemoja
4,669
866
1,167
1,168
5,794
4,462
455
1,066
4,728
34,092
0
W
5,834
2,167
0
1,564
9,844
2,008
0
1,567
8,260
0
34,275
L
Erlang Shen
ItsSpiritBoi
Erlang Shen
9,012
4,382
0
8,452
15,796
8,789
0
3,513
11,197
10
46,827
L
4,230
919
0
3,845
8,999
3,306
1,344
3,825
4,701
34,739
0
L
4,725
892
0
4,806
12,647
4,906
0
4,106
8,323
0
60,360
L
Ah Muzen Cab
sLSeraph
Ah Muzen Cab
6,474
2,776
539
3,293
9,239
3,410
87
3,791
5,296
0
49,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
43,845
413
Minions Killed
419
0
Camps Cleared
0
1,538,526
Distance Traveled
1,624,006
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,492
617
106
6
0
346,555
3
L
Ganesha
6,687
393
13
1
0
290,609
2
W
Camazotz
8,928
525
109
6
0
366,705
2
W
Nike
8,760
515
85
5
0
311,615
0
W
Yemoja
8,589
505
67
4
0
285,933
0
W
Skadi
7,076
416
52
3
0
313,198
2
L
Erlang Shen
7,993
470
94
6
0
341,861
4
L
Sol
6,948
409
75
4
0
268,554
3
L
Da Ji
8,533
502
111
7
0
351,011
1
L
Ah Muzen Cab
8,077
475
120
7
0
286,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role