Player Matchup

Geb
Geb
BabyYeti9000
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,312 Elo+
Party 1
Sol
Sol
Moreladore
Sol
Level 79
God Stats
28W - 27L
1,379 SR
Queue Stats
179W - 172L
1,373 Elo+
Party 4
Bellona
Bellona
Musiqalmadness
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TastyFeet48
Ah Muzen Cab
Level 15
God Stats
14W - 4L
1,648 SR
Queue Stats
20W - 35L
1,277 Elo+
Party 4
Loki
Loki
adamex1124
Loki
Level 67
God Stats
5W - 1L
1,324 SR
Queue Stats
19W - 14L
1,478 Elo+
Party 1
Team Averages
Level 59
1,470 SR
1,388 Elo+

VS

Team Averages
Level 44
1,452 SR
1,378 Elo+
Thor
Thor
Ducoma
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,595 Elo+
Solo
The Morrigan
The Morrigan
ElRoZa
The Morrigan
Level 77
God Stats
12W - 8L
1,773 SR
Queue Stats
599W - 644L
1,448 Elo+
Party 3
Ymir
Ymir
Gemini_Cough
Ymir
Level 48
God Stats
17W - 34L
1,325 SR
Queue Stats
107W - 204L
1,246 Elo+
Party 2
Cthulhu
Cthulhu
ScrubLord87
Cthulhu
Level 15
God Stats
4W - 7L
1,323 SR
Queue Stats
14W - 25L
1,339 Elo+
Party 3
Xbalanque
Xbalanque
Thisslestar
Xbalanque
Level 37
God Stats
4W - 8L
1,340 SR
Queue Stats
78W - 163L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
12,169
507
9,164
21,604
26,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 8 / 5
13,749
573
13,734
21,289
7,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 1 / 5
12,815
534
7,392
13,770
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
TastyFeet48
Ah Muzen Cab
19
7 / 3 / 9
12,905
538
9,952
15,378
5,718
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 5 / 6
12,819
534
9,458
15,200
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ducoma
Thor
20
13 / 5 / 3
13,183
549
22,142
20,144
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
ElRoZa
The Morrigan
16
4 / 7 / 5
11,059
461
8,035
10,792
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 1
6,744
281
757
3,987
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
ScrubLord87
Cthulhu
14
0 / 9 / 2
9,262
386
7,449
19,297
13,101
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
Thisslestar
Xbalanque
14
1 / 5 / 3
9,104
379
6,618
13,559
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
28
Kills
18
19
Deaths
28
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Thor
Ducoma
Thor
13
5
3
2.9
L
The Morrigan
ElRoZa
The Morrigan
4
7
5
0.93
L
0
2
1
0.25
W
8
8
5
1.31
W
4
1
5
6.5
L
Cthulhu
ScrubLord87
Cthulhu
0
9
2
0.11
W
Ah Muzen Cab
TastyFeet48
Ah Muzen Cab
7
3
9
3.83
L
Xbalanque
Thisslestar
Xbalanque
1
5
3
0.5
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,700
Damage
45,001
87,241
Taken
67,779
59,020
Mitigated
31,838
35,540
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,164
2,285
639
7,155
21,604
26,852
543
3,794
17,810
42,709
0
L
Thor
Ducoma
Thor
22,142
6,633
0
5,255
20,144
9,012
502
6,198
13,530
0
112,192
L
The Morrigan
ElRoZa
The Morrigan
8,035
696
133
2,075
10,792
3,960
0
4,527
5,996
47,192
2,695
L
757
136
0
1,342
3,987
1,764
0
673
3,314
6,547
0
W
13,734
4,985
837
11,310
21,289
7,936
7,467
3,973
17,316
91,588
0
W
7,392
3,044
0
4,041
13,770
12,217
1,340
4,263
9,507
0
53,232
L
Cthulhu
ScrubLord87
Cthulhu
7,449
834
122
1,830
19,297
13,101
0
8,104
10,467
37,452
0
W
Ah Muzen Cab
TastyFeet48
Ah Muzen Cab
9,952
6,142
0
6,836
15,378
5,718
2,217
3,032
12,346
0
81,858
L
Xbalanque
Thisslestar
Xbalanque
6,618
4,300
150
1,661
13,559
4,001
1,188
2,967
10,519
0
46,477
W
9,458
2,283
0
4,722
15,200
6,297
674
2,407
12,793
0
89,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,457
Gold Earned
49,352
499
Minions Killed
414
0
Camps Cleared
0
2,213,851
Distance Traveled
1,730,219
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,169
507
43
2
0
486,002
7
L
Thor
13,183
549
168
7
0
406,008
3
L
The Morrigan
11,059
461
98
4
0
407,753
2
L
Ymir
6,744
281
12
1
0
123,351
1
W
Sol
13,749
573
138
6
0
418,361
8
W
Bellona
12,815
534
88
4
0
419,757
0
L
Cthulhu
9,262
386
59
2
0
385,850
1
W
Ah Muzen Cab
12,905
538
117
5
0
446,085
0
L
Xbalanque
9,104
379
77
3
0
407,257
5
W
Loki
12,819
534
113
5
0
443,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role