Player Matchup

Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ArchrwasTaken
Mulan
Level 29
God Stats
7W - 7L
1,550 SR
Queue Stats
150W - 152L
1,573 Elo+
Solo
Loki
Loki
Auswad12
Loki
Level 27
God Stats
7W - 0L
1,937 SR
Queue Stats
90W - 37L
1,845 Elo+
Party 1
Ra
Ra
DarkLogic49
Ra
Level 21
God Stats
6W - 1L
1,986 SR
Queue Stats
108W - 44L
1,835 Elo+
Party 1
Fafnir
Fafnir
Fireseal970
Fafnir
Level 28
God Stats
4W - 0L
1,773 SR
Queue Stats
5W - 2L
1,855 Elo+
Solo
Team Averages
Level 26
1,749 SR
1,722 Elo+

VS

Team Averages
Level 23
1,616 SR
1,626 Elo+
Hel
Hel
 
Hel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Keklypuzz
Ares
Level 15
God Stats
0W - 1L
1,757 SR
Queue Stats
33W - 40L
1,744 Elo+
Party 2
Nemesis
Nemesis
MaliciousBagel
Nemesis
Level 29
God Stats
1W - 5L
1,555 SR
Queue Stats
109W - 101L
1,573 Elo+
Party 2
Kali
Kali
Tribu1Tiki1Tak
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Ao Kuang
Ao Kuang
hackerman421
Ao Kuang
Level 18
God Stats
2W - 1L
1,767 SR
Queue Stats
12W - 6L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
6 / 0 / 2
6,951
695
3,034
4,267
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 3
6,669
667
2,864
6,162
4,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
12
6 / 0 / 1
7,171
717
4,870
4,726
1,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 0 / 6
6,651
665
6,263
3,362
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
8
1 / 0 / 6
5,731
573
1,051
4,516
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 4 / 0
4,703
470
2,032
4,640
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
6
0 / 4 / 0
4,200
420
1,189
7,351
3,129
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 3 / 0
4,396
440
2,329
4,196
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 5 / 0
3,834
383
1,379
4,829
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
hackerman421
Ao Kuang
9
0 / 3 / 1
5,298
530
4,214
7,196
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
19
Kills
1
1
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
2
7
L
Hel
 
Hel
0
4
0
0
W
2
1
3
3.5
W
Loki
6
0
1
6.5
W
4
0
6
7
W
Fafnir
1
0
6
4
L
Ares
0
4
0
0
L
1
3
0
0.33
L
0
5
0
0
L
Ao Kuang
hackerman421
Ao Kuang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
11,143
23,033
Taken
28,212
11,912
Mitigated
10,757
10,501
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,034
1,079
0
2,558
4,267
1,435
0
1,007
3,250
0
38,651
L
Hel
 
Hel
2,032
401
410
905
4,640
1,100
0
811
3,769
21,001
0
W
2,864
502
0
2,824
6,162
4,568
0
3,056
3,106
0
28,445
W
Loki
4,870
972
0
1,110
4,726
1,647
2,102
956
3,697
0
43,158
W
6,263
1,225
842
1,398
3,362
1,057
423
715
2,621
44,769
0
W
Fafnir
1,051
583
0
1,769
4,516
3,205
88
1,147
3,301
3,856
0
L
Ares
1,189
140
0
334
7,351
3,129
0
3,448
3,731
12,692
0
L
2,329
1,143
0
852
4,196
1,112
0
537
3,625
0
11,422
L
1,379
512
0
654
4,829
1,624
0
2,156
2,577
0
9,151
L
Ao Kuang
hackerman421
Ao Kuang
4,214
1,126
0
3,230
7,196
3,792
0
0
7,196
21,065
3,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
22,431
344
Minions Killed
186
0
Camps Cleared
0
1,031,616
Distance Traveled
878,219
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,951
695
88
9
0
219,748
4
L
Hel
4,703
470
60
6
0
174,895
3
W
Mulan
6,669
667
71
7
0
197,111
3
W
Loki
7,171
717
88
9
0
221,448
4
W
Ra
6,651
665
92
9
0
207,074
0
W
Fafnir
5,731
573
5
1
0
186,235
1
L
Ares
4,200
420
22
2
0
174,479
1
L
Nemesis
4,396
440
27
3
0
143,982
0
L
Kali
3,834
383
20
2
0
178,446
0
L
Ao Kuang
5,298
530
57
6
0
206,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role