Player Matchup

Gilgamesh
Gilgamesh
BABM
Gilgamesh
Level 15
God Stats
6W - 1L
1,674 SR
Queue Stats
60W - 39L
1,371 Elo+
Party 2
Sylvanus
Sylvanus
GonZloJCP
Sylvanus
Level 15
God Stats
10W - 7L
1,499 SR
Queue Stats
31W - 30L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
KilltuerVzla
Nu Wa
Level 13
God Stats
16W - 18L
1,285 SR
Queue Stats
18W - 24L
1,249 Elo+
Party 1
Kali
Kali
TheBiscuit689
Kali
Level 16
God Stats
1W - 1L
1,413 SR
Queue Stats
70W - 49L
1,367 Elo+
Party 2
Izanami
Izanami
TheGreatHammbino
Izanami
Level 17
God Stats
32W - 16L
1,474 SR
Queue Stats
62W - 43L
1,369 Elo+
Party 2
Team Averages
Level 15
1,469 SR
1,373 Elo+

VS

Team Averages
Level 11
1,528 SR
1,433 Elo+
Raijin
Raijin
Ginger41
Raijin
Level 18
God Stats
1W - 4L
1,409 SR
Queue Stats
60W - 57L
1,377 Elo+
Solo
Fenrir
Fenrir
JacZie
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
JackDooido
Neith
Level 8
God Stats
2W - 2L
1,696 SR
Queue Stats
7W - 9L
1,377 Elo+
Solo
Bellona
Bellona
PansToons
Bellona
Level 20
God Stats
3W - 3L
1,321 SR
Queue Stats
61W - 57L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Xx beam55 xX
Kukulkan
Level 5
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 3L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BABM
Gilgamesh
14
5 / 2 / 1
7,934
610
8,429
10,413
6,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
GonZloJCP
Sylvanus
10
3 / 1 / 6
6,900
531
2,995
8,197
6,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 1 / 0
6,941
534
4,712
4,977
1,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 2 / 0
6,446
496
3,234
7,173
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 1 / 3
8,087
622
6,224
7,279
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ginger41
Raijin
12
2 / 3 / 1
7,491
576
4,465
8,730
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JacZie
Fenrir
6
0 / 10 / 1
5,256
404
1,718
9,140
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
2 / 3 / 1
6,599
508
7,714
7,688
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
PansToons
Bellona
14
3 / 1 / 0
7,875
606
6,102
8,861
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Xx beam55 xX
Kukulkan
5
0 / 6 / 0
4,834
372
1,107
4,523
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
22
Kills
7
7
Deaths
23
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BABM
Gilgamesh
5
2
1
2.75
L
Raijin
Ginger41
Raijin
2
3
1
0.83
W
Sylvanus
GonZloJCP
Sylvanus
3
1
6
6
L
Fenrir
JacZie
Fenrir
0
10
1
0.05
L
Neith
2
3
1
0.83
W
4
1
0
4
L
Bellona
PansToons
Bellona
3
1
0
3
W
4
2
0
2
W
6
1
3
7.5
L
Kukulkan
Xx beam55 xX
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,594
Damage
21,106
38,039
Taken
38,942
18,727
Mitigated
15,723
11,579
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BABM
Gilgamesh
8,429
2,802
0
3,235
10,413
6,228
0
2,298
8,055
2,861
44,379
L
Raijin
Ginger41
Raijin
4,465
319
0
3,089
8,730
2,858
0
3,677
5,053
49,667
0
W
Sylvanus
GonZloJCP
Sylvanus
2,995
775
2,325
2,796
8,197
6,178
215
742
7,455
14,424
0
L
Fenrir
JacZie
Fenrir
1,718
848
0
656
9,140
2,418
478
2,250
6,890
0
12,056
L
Neith
7,714
4,159
0
2,717
7,688
1,610
883
1,512
6,176
0
31,512
W
4,712
1,877
0
174
4,977
1,822
854
2,376
2,601
39,218
0
L
Bellona
PansToons
Bellona
6,102
1,598
0
2,810
8,861
7,881
32
248
8,613
7,787
40,894
W
3,234
1,757
0
938
7,173
2,176
0
1,296
5,859
0
28,813
W
6,224
3,642
0
2,111
7,279
2,323
3,747
0
7,279
0
56,576
L
Kukulkan
Xx beam55 xX
Kukulkan
1,107
538
0
0
4,523
956
215
319
4,204
11,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
32,055
360
Minions Killed
308
0
Camps Cleared
0
1,208,263
Distance Traveled
1,140,029
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,934
610
85
7
0
254,208
3
L
Raijin
7,491
576
89
7
0
221,409
4
W
Sylvanus
6,900
531
21
2
0
219,873
6
L
Fenrir
5,256
404
24
2
0
217,437
2
L
Neith
6,599
508
60
5
0
230,074
2
W
Nu Wa
6,941
534
84
6
0
223,394
0
L
Bellona
7,875
606
109
8
0
272,921
5
W
Kali
6,446
496
52
4
0
265,902
0
W
Izanami
8,087
622
118
9
0
244,886
0
L
Kukulkan
4,834
372
26
2
0
198,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role