Player Matchup

Gilgamesh
Gilgamesh
Bronze III
FlashiestWand
Gilgamesh
Bronze III
Level 106
God Stats
2W - 2L
1,440 SR
Queue Stats
26W - 27L
1,314 MMR
Solo
Artio
Artio
Gold IV
Solo_Manny
Artio
Gold IV
Level 116
God Stats
8W - 20L
1,430 SR
Queue Stats
150W - 181L
1,406 MMR
Solo
Hera
Hera
Silver I
ViciouSxSkillS
Hera
Silver I
Level 97
God Stats
2W - 2L
1,481 SR
Queue Stats
26W - 33L
1,281 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,450 SR
1,334 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,500 SR
1,502 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
danni0097
Chronos
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlashiestWand
Gilgamesh
11
2 / 1 / 2
6,659
666
6,978
7,966
4,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
10
1 / 0 / 5
6,716
672
4,170
13,344
7,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 1
6,988
699
9,034
5,831
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusAthenaBacchusSobekCharybdis

VS

Bans
Ah Muzen CabHeimdallrHe BoCernunnosHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 1
6,601
660
8,605
7,059
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
10
0 / 3 / 1
5,984
598
5,347
10,926
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
danni0097
Chronos
10
1 / 2 / 0
6,164
616
8,612
5,948
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
Gilgamesh
FlashiestWand
Gilgamesh
2
1
2
3
W
Artio
1
0
5
3.5
W
3
1
1
3.5
L
Chronos
danni0097
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
22,564
27,141
Taken
23,933
13,418
Mitigated
10,582
8,000
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,605
4,652
40
959
7,059
2,236
72
3,661
3,178
27,620
0
L
Sylvanus
 
Sylvanus
5,347
1,186
1,750
4,093
10,926
6,019
0
6,526
4,130
11,318
2,255
W
Gilgamesh
FlashiestWand
Gilgamesh
6,978
631
0
364
7,966
4,442
0
6,153
1,813
0
24,333
W
Artio
4,170
36
835
6,432
13,344
7,094
0
10,646
2,698
13,218
0
W
9,034
2,029
0
369
5,831
1,882
74
4,744
1,087
25,693
0
L
Chronos
danni0097
Chronos
8,612
2,419
0
706
5,948
2,327
0
2,801
2,997
19,998
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,363
Gold Earned
18,749
117
Minions Killed
115
4
Camps Cleared
5
590,735
Distance Traveled
561,563
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,601
660
47
5
2
217,024
2
L
Sylvanus
5,984
598
26
3
0
168,984
1
W
Gilgamesh
6,659
666
32
3
2
197,632
2
W
Artio
6,716
672
29
3
1
199,924
3
W
Hera
6,988
699
56
6
1
193,179
3
L
Chronos
6,164
616
42
4
3
175,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role