Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
RaveenDK
Danzaburou
Level 60
God Stats
11W - 11L
1,458 SR
Queue Stats
107W - 147L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SeleneBelmont
Morgan Le Fay
Level 40
God Stats
0W - 2L
1,277 SR
Queue Stats
65W - 103L
1,362 Elo+
Party 1
Vamana
Vamana
ShiverDown
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 127L
1,421 Elo+
Solo
Charybdis
Charybdis
TuFinziM
Charybdis
Level 26
God Stats
100W - 61L
1,712 SR
Queue Stats
180W - 119L
1,611 Elo+
Party 2
Team Averages
Level 79
1,490 SR
1,453 Elo+

VS

Team Averages
Level 84
1,456 SR
1,510 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kodashipop0
Chiron
Level 65
God Stats
2W - 1L
1,367 SR
Queue Stats
133W - 154L
1,437 Elo+
Solo
Fenrir
Fenrir
feliipee9432
Fenrir
Level 125
God Stats
24W - 22L
1,502 SR
Queue Stats
934W - 980L
1,524 Elo+
Solo
Zeus
Zeus
gordostanesco
Zeus
Level 66
God Stats
134W - 101L
1,600 SR
Queue Stats
369W - 345L
1,543 Elo+
Solo
Hachiman
Hachiman
johndragonslayer
Hachiman
Level 34
God Stats
1W - 0L
1,310 SR
Queue Stats
27W - 39L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 4 / 6
10,381
1,038
14,817
12,408
10,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RaveenDK
Danzaburou
16
6 / 5 / 4
10,887
1,089
9,034
13,445
4,506
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
SeleneBelmont
Morgan Le Fay
15
0 / 8 / 6
8,844
884
7,082
16,327
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
ShiverDown
Vamana
16
1 / 7 / 6
9,669
967
7,577
21,289
17,152
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
TuFinziM
Charybdis
16
2 / 3 / 6
9,719
972
11,577
15,363
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

140

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
2 / 0 / 17
10,413
1,041
13,568
10,445
3,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
18
3 / 2 / 20
10,659
1,066
17,016
9,425
3,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Fenrir
17
8 / 4 / 12
11,096
1,110
14,862
16,714
16,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 4 / 10
11,303
1,130
17,353
7,530
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 11
10,991
1,099
13,774
10,365
3,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
13
Kills
27
27
Deaths
13
28
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
6
1.75
W
Raijin
 
Raijin
2
0
17
10.5
W
Chiron
3
2
20
6.5
L
Danzaburou
RaveenDK
Danzaburou
6
5
4
1.6
L
Morgan Le Fay
SeleneBelmont
Morgan Le Fay
0
8
6
0.38
L
Vamana
ShiverDown
Vamana
1
7
6
0.57
L
Charybdis
TuFinziM
Charybdis
2
3
6
1.67
W
Fenrir
8
4
12
3.5
W
7
4
10
3
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
76,573
78,832
Taken
54,479
43,483
Mitigated
29,854
7,174
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,817
999
0
840
12,408
10,518
0
4,407
8,001
28,548
0
W
Raijin
 
Raijin
13,568
536
436
1,734
10,445
3,692
0
5,067
5,030
35,126
0
W
Chiron
17,016
5,286
1,058
4,061
9,425
3,655
0
2,987
6,214
0
39,151
L
Danzaburou
RaveenDK
Danzaburou
9,034
2,220
0
1,494
13,445
4,506
0
6,091
7,354
0
22,105
L
Morgan Le Fay
SeleneBelmont
Morgan Le Fay
7,082
387
0
145
16,327
5,913
0
7,296
9,031
22,659
0
L
Vamana
ShiverDown
Vamana
7,577
3,343
0
2,944
21,289
17,152
0
7,033
14,256
0
31,095
L
Charybdis
TuFinziM
Charybdis
11,577
6,805
0
1,751
15,363
5,394
0
6,392
8,971
0
29,233
W
Fenrir
14,862
2,937
0
861
16,714
16,516
0
5,591
10,618
298
24,957
W
17,353
1,061
0
0
7,530
2,647
0
2,818
4,564
40,967
0
W
13,774
8,230
0
1,789
10,365
3,344
0
4,009
6,154
0
27,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
54,462
193
Minions Killed
206
6
Camps Cleared
9
1,030,320
Distance Traveled
945,443
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,381
1,038
39
4
2
219,497
0
W
Raijin
10,413
1,041
51
5
0
199,476
0
W
Chiron
10,659
1,066
49
5
1
191,689
1
L
Danzaburou
10,887
1,089
35
4
0
198,074
2
L
Morgan Le Fay
8,844
884
40
4
0
185,902
0
L
Vamana
9,669
967
48
5
2
237,959
3
L
Charybdis
9,719
972
31
3
2
188,888
0
W
Fenrir
11,096
1,110
15
2
5
187,149
2
W
Zeus
11,303
1,130
55
6
2
186,145
0
W
Hachiman
10,991
1,099
36
4
1
180,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role