Player Matchup

Anhur
Anhur
LordStr1der
Anhur
Level 63
God Stats
10W - 4L
1,966 SR
Queue Stats
233W - 153L
1,749 Elo+
Party 1
Aphrodite
Aphrodite
PepePlz
Aphrodite
Level 124
God Stats
8W - 6L
1,554 SR
Queue Stats
372W - 271L
1,723 Elo+
Party 1
Hou Yi
Hou Yi
Saknom
Hou Yi
Level 120
God Stats
13W - 3L
1,871 SR
Queue Stats
513W - 416L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
Sploogester
Kukulkan
Level 105
God Stats
1W - 2L
1,856 SR
Queue Stats
203W - 154L
1,658 Elo+
Party 1
Geb
Geb
erockerr
Geb
Level 29
God Stats
4W - 3L
1,973 SR
Queue Stats
22W - 16L
1,587 Elo+
Party 1
Team Averages
Level 88
1,844 SR
1,672 Elo+

VS

Team Averages
Level 75
1,586 SR
1,616 Elo+
Sol
Sol
Heirless
Sol
Level 124
God Stats
5W - 8L
1,492 SR
Queue Stats
376W - 339L
1,650 Elo+
Party 3
Artio
Artio
Pween
Artio
Level 49
God Stats
33W - 32L
1,554 SR
Queue Stats
75W - 67L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
StashMan
Cthulhu
Level 33
God Stats
5W - 7L
1,465 SR
Queue Stats
87W - 86L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
cthulusbusted
Gilgamesh
Level 153
God Stats
5W - 5L
1,712 SR
Queue Stats
104W - 76L
1,668 Elo+
Party 2
Neith
Neith
iPlayNeeth
Neith
Level 17
God Stats
36W - 22L
1,707 SR
Queue Stats
206W - 171L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,371
492
4,436
13,081
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PepePlz
Aphrodite
14
0 / 3 / 1
8,392
494
7,742
16,693
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Saknom
Hou Yi
13
2 / 7 / 0
8,442
497
10,636
14,667
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Sploogester
Kukulkan
15
5 / 7 / 0
9,265
545
13,074
11,467
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 1
6,170
363
2,707
11,399
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,031
590
12,139
9,487
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Pween
Artio
14
1 / 5 / 7
8,686
511
5,075
16,134
13,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
StashMan
Cthulhu
14
1 / 1 / 9
8,292
488
5,866
12,616
11,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
cthulusbusted
Gilgamesh
19
16 / 0 / 3
11,417
672
19,545
13,494
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
7 / 1 / 9
9,159
539
9,575
9,921
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
8
Kills
29
29
Deaths
8
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
1
7
3
0.36
L
Aphrodite
PepePlz
Aphrodite
0
3
1
0.17
W
Artio
Pween
Artio
1
5
7
0.9
L
Hou Yi
Saknom
Hou Yi
2
7
0
0.29
L
Kukulkan
Sploogester
Kukulkan
5
7
0
0.71
W
Cthulhu
StashMan
Cthulhu
1
1
9
5.5
W
Gilgamesh
cthulusbusted
Gilgamesh
16
0
3
17.5
L
0
5
1
0.1
W
Neith
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
52,200
67,307
Taken
61,652
23,541
Mitigated
36,832
19,586
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,139
3,757
0
5,998
9,487
4,558
695
6,369
3,118
62,494
7,355
L
4,436
1,504
0
3,257
13,081
2,821
0
953
12,047
0
50,444
L
Aphrodite
PepePlz
Aphrodite
7,742
736
767
8,775
16,693
5,567
0
5,827
10,866
66,246
0
W
Artio
Pween
Artio
5,075
301
0
6,282
16,134
13,095
552
9,791
6,343
42,127
0
L
Hou Yi
Saknom
Hou Yi
10,636
5,772
0
3,449
14,667
3,715
456
3,933
10,224
0
61,026
L
Kukulkan
Sploogester
Kukulkan
13,074
2,147
0
1,505
11,467
4,099
40
6,267
5,154
65,263
0
W
Cthulhu
StashMan
Cthulhu
5,866
346
155
3,938
12,616
11,173
141
1,330
11,286
41,900
0
W
Gilgamesh
cthulusbusted
Gilgamesh
19,545
5,964
0
6,066
13,494
5,587
0
3,981
9,513
0
95,890
L
2,707
150
523
1,310
11,399
7,339
108
4,137
6,916
7,665
0
W
Neith
9,575
3,963
0
4,753
9,921
2,419
372
2,052
7,869
0
47,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,640
Gold Earned
47,585
478
Minions Killed
512
0
Camps Cleared
0
1,396,089
Distance Traveled
1,708,320
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,031
590
132
8
0
333,340
7
L
Anhur
8,371
492
98
6
0
300,858
4
L
Aphrodite
8,392
494
127
7
0
301,916
5
W
Artio
8,686
511
84
5
0
344,209
0
L
Hou Yi
8,442
497
122
7
0
277,969
1
L
Kukulkan
9,265
545
120
7
0
263,516
4
W
Cthulhu
8,292
488
76
4
0
337,934
1
W
Gilgamesh
11,417
672
137
8
0
395,024
1
L
Geb
6,170
363
11
1
0
251,830
0
W
Neith
9,159
539
83
5
0
297,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role