Player Matchup

He Bo
He Bo
FlumDog
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,501 Elo+
Party 2
Chiron
Chiron
YSGerman
Chiron
Level 76
God Stats
3W - 1L
1,531 SR
Queue Stats
59W - 84L
1,453 Elo+
Solo
Cthulhu
Cthulhu
YungMaraschino
Cthulhu
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,452 Elo+
Party 2
Hera
Hera
chitadamafaken
Hera
Level 67
God Stats
4W - 1L
1,545 SR
Queue Stats
222W - 241L
1,513 Elo+
Solo
Nu Wa
Nu Wa
macho901
Nu Wa
Level 132
God Stats
5W - 0L
1,836 SR
Queue Stats
236W - 268L
1,474 Elo+
Solo
Team Averages
Level 103
1,583 SR
1,478 Elo+

VS

Team Averages
Level 101
1,521 SR
1,457 Elo+
Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Addermantium
Ullr
Level 129
God Stats
1W - 1L
1,727 SR
Queue Stats
210W - 200L
1,481 Elo+
Party 1
Hercules
Hercules
Coda77
Hercules
Level 150
God Stats
9W - 6L
1,604 SR
Queue Stats
484W - 488L
1,503 Elo+
Party 3
Fafnir
Fafnir
JoyThief11
Fafnir
Level 120
God Stats
2W - 5L
1,068 SR
Queue Stats
128W - 141L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
Zezuno
Amaterasu
Level 27
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 3L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FlumDog
He Bo
16
3 / 5 / 18
9,827
756
16,097
14,424
6,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
YSGerman
Chiron
20
16 / 2 / 13
12,269
944
19,703
12,192
5,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 24
10,282
791
12,384
15,502
19,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 3 / 11
9,649
742
7,870
5,551
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
macho901
Nu Wa
19
7 / 2 / 24
11,163
859
20,354
8,662
4,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 7 / 8
9,511
732
7,863
22,710
17,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 6 / 6
8,254
635
6,461
12,209
5,176
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Coda77
Hercules
17
4 / 4 / 5
9,759
751
9,609
18,199
16,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
JoyThief11
Fafnir
12
1 / 8 / 8
8,172
629
11,308
17,118
17,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Zezuno
Amaterasu
15
4 / 8 / 7
9,364
720
9,698
20,229
17,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
48
33
Kills
14
15
Deaths
33
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
7
8
1
L
2
6
6
0.83
L
Hercules
Coda77
Hercules
4
4
5
1.63
W
He Bo
FlumDog
He Bo
3
5
18
2.4
L
Fafnir
JoyThief11
Fafnir
1
8
8
0.63
W
Chiron
YSGerman
Chiron
16
2
13
11.25
W
3
3
24
5
L
Amaterasu
Zezuno
Amaterasu
4
8
7
0.94
W
4
3
11
3.17
W
Nu Wa
macho901
Nu Wa
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,408
Damage
44,939
56,331
Taken
90,465
38,559
Mitigated
74,875
18,006
Healing
26,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,863
608
980
4,590
22,710
17,709
0
14,505
7,973
0
23,278
L
6,461
1,718
1,300
1,259
12,209
5,176
57
7,979
4,048
0
25,678
L
Hercules
Coda77
Hercules
9,609
1,926
1,993
5,910
18,199
16,920
0
10,167
7,607
0
22,528
W
He Bo
FlumDog
He Bo
16,097
2,707
1,774
4,617
14,424
6,604
373
3,437
10,987
22,792
0
L
Fafnir
JoyThief11
Fafnir
11,308
3,871
2,717
2,802
17,118
17,359
0
11,378
5,298
20,859
0
W
Chiron
YSGerman
Chiron
19,703
9,016
1,513
3,978
12,192
5,895
2,557
3,072
9,120
0
47,890
W
12,384
1,427
1,198
1,782
15,502
19,573
23
1,701
13,801
21,655
0
L
Amaterasu
Zezuno
Amaterasu
9,698
2,307
2,274
2,258
20,229
17,711
0
10,950
8,834
0
18,023
W
7,870
2,092
650
357
5,551
2,417
811
1,546
4,005
15,392
0
W
Nu Wa
macho901
Nu Wa
20,354
5,594
821
1,316
8,662
4,070
1,772
1,552
7,110
36,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
45,060
129
Minions Killed
108
0
Camps Cleared
0
1,095,718
Distance Traveled
993,441
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,511
732
19
1
0
178,699
0
L
Ullr
8,254
635
33
3
0
210,873
1
L
Hercules
9,759
751
27
2
0
214,058
0
W
He Bo
9,827
756
11
1
0
230,931
2
L
Fafnir
8,172
629
19
1
0
183,754
3
W
Chiron
12,269
944
49
4
0
229,919
0
W
Cthulhu
10,282
791
14
1
0
259,755
0
L
Amaterasu
9,364
720
10
1
0
206,057
1
W
Hera
9,649
742
26
2
0
139,857
1
W
Nu Wa
11,163
859
29
2
0
235,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role