Player Matchup

Loki
Loki
BigGolly
Loki
Level 29
God Stats
2W - 3L
1,512 SR
Queue Stats
119W - 131L
1,467 Elo+
Solo
Ymir
Ymir
Kanynos
Ymir
Level 27
God Stats
22W - 28L
1,496 SR
Queue Stats
129W - 121L
1,608 Elo+
Solo
Chaac
Chaac
Monika1997
Chaac
Level 11
God Stats
41W - 13L
1,694 SR
Queue Stats
67W - 32L
1,667 Elo+
Solo
Hades
Hades
johnathanwolf
Hades
Level 28
God Stats
16W - 9L
1,520 SR
Queue Stats
93W - 84L
1,457 Elo+
Party 1
Medusa
Medusa
rabodetoro
Medusa
Level 27
God Stats
4W - 1L
1,276 SR
Queue Stats
38W - 27L
1,429 Elo+
Party 1
Team Averages
Level 24
1,499 SR
1,526 Elo+

VS

Team Averages
Level 11
1,680 SR
1,635 Elo+
Yemoja
Yemoja
Hesmik1
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,479 Elo+
Solo
Bellona
Bellona
P4cey
Bellona
Level 9
God Stats
2W - 1L
1,789 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 2
Sol
Sol
PoseidenMain
Sol
Level 15
God Stats
3W - 2L
1,874 SR
Queue Stats
59W - 49L
1,553 Elo+
Solo
Hachiman
Hachiman
Tehzzzz
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 2
Gilgamesh
Gilgamesh
TpJbx
Gilgamesh
Level 18
God Stats
4W - 2L
1,735 SR
Queue Stats
186W - 118L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 2 / 1
8,091
578
4,905
7,978
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Kanynos
Ymir
12
1 / 1 / 6
7,403
529
5,230
7,607
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
17
8 / 0 / 3
10,179
727
10,518
9,742
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 2 / 5
8,819
630
8,331
10,275
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
rabodetoro
Medusa
13
3 / 1 / 1
7,754
554
4,867
8,579
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hesmik1
Yemoja
6
0 / 8 / 1
4,783
342
1,877
8,233
2,130
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
P4cey
Bellona
9
0 / 4 / 0
5,382
384
2,016
7,915
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 1
6,615
473
2,571
8,089
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Tehzzzz
Hachiman
13
2 / 4 / 1
7,227
516
5,743
9,621
2,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
TpJbx
Gilgamesh
12
3 / 5 / 1
7,511
537
7,275
11,155
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
26
Kills
6
6
Deaths
26
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
6
2
1
3.25
L
Yemoja
Hesmik1
Yemoja
0
8
1
0.06
W
Ymir
Kanynos
Ymir
1
1
6
4
W
Chaac
8
0
3
9.5
L
Bellona
P4cey
Bellona
0
4
0
0
L
1
5
1
0.3
L
Hachiman
Tehzzzz
Hachiman
2
4
1
0.63
L
Gilgamesh
TpJbx
Gilgamesh
3
5
1
0.7
W
8
2
5
5.25
W
Medusa
rabodetoro
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
19,482
44,181
Taken
45,013
22,934
Mitigated
15,631
21,485
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,905
462
0
3,009
7,978
2,525
0
755
7,135
0
45,440
L
Yemoja
Hesmik1
Yemoja
1,877
815
390
251
8,233
2,130
0
3,185
5,048
8,046
0
W
Ymir
Kanynos
Ymir
5,230
1,245
0
2,162
7,607
6,265
198
161
7,446
17,148
0
W
Chaac
10,518
1,822
0
7,292
9,742
7,774
0
998
8,744
0
72,947
L
Bellona
P4cey
Bellona
2,016
920
0
1,558
7,915
5,315
0
0
7,915
0
17,783
L
2,571
230
0
1,623
8,089
1,870
0
2,672
5,417
34,016
0
L
Hachiman
Tehzzzz
Hachiman
5,743
2,309
0
2,391
9,621
2,688
0
3,181
6,440
0
45,229
L
Gilgamesh
TpJbx
Gilgamesh
7,275
2,143
0
3,268
11,155
3,628
0
4,523
6,632
0
36,429
W
8,331
757
106
5,013
10,275
4,073
1,450
2,148
7,913
52,232
0
W
Medusa
rabodetoro
Medusa
4,867
2,629
0
3,903
8,579
2,297
732
84
8,495
0
56,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
31,518
490
Minions Killed
263
0
Camps Cleared
0
1,437,929
Distance Traveled
1,283,283
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,091
578
96
7
0
296,155
1
L
Yemoja
4,783
342
12
1
0
234,394
0
W
Ymir
7,403
529
20
1
0
279,174
4
W
Chaac
10,179
727
155
11
0
306,217
2
L
Bellona
5,382
384
35
3
0
269,271
0
L
Sol
6,615
473
70
5
0
261,076
4
L
Hachiman
7,227
516
76
5
0
252,279
0
L
Gilgamesh
7,511
537
70
5
0
266,263
4
W
Hades
8,819
630
104
7
0
288,643
3
W
Medusa
7,754
554
115
8
0
267,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role