Player Matchup

Jormungandr
Jormungandr
Kojankoryu
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,319 Elo+
Solo
Janus
Janus
Nugentwo
Janus
Level 156
God Stats
10W - 24L
1,233 SR
Queue Stats
702W - 643L
1,526 Elo+
Party 3
Osiris
Osiris
SUAVEMANG0
Osiris
Level 116
God Stats
1W - 7L
1,147 SR
Queue Stats
285W - 279L
1,439 Elo+
Party 3
Aphrodite
Aphrodite
Sena54
Aphrodite
Level 72
God Stats
0W - 1L
1,278 SR
Queue Stats
37W - 67L
1,335 Elo+
Party 1
Hachiman
Hachiman
Surj69
Hachiman
Level 100
God Stats
0W - 1L
1,409 SR
Queue Stats
109W - 104L
1,534 Elo+
Party 1
Team Averages
Level 102
1,313 SR
1,431 Elo+

VS

Team Averages
Level 79
1,503 SR
1,506 Elo+
Anhur
Anhur
Sigiswald
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
Tarfin
Cernunnos
Level 160
God Stats
2W - 0L
1,516 SR
Queue Stats
69W - 77L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
TheNiska
Sun Wukong
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,501 Elo+
Party 2
Hades
Hades
exin72
Hades
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
mechanicmike90
Aphrodite
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 84L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kojankoryu
Jormungandr
17
3 / 8 / 12
11,128
618
9,268
21,979
31,050
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Nugentwo
Janus
20
7 / 7 / 11
13,291
738
22,324
14,078
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
SUAVEMANG0
Osiris
19
3 / 3 / 14
11,773
654
9,164
27,373
20,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Sena54
Aphrodite
17
1 / 7 / 12
10,550
586
8,248
20,318
19,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Surj69
Hachiman
20
11 / 5 / 10
13,120
729
29,595
19,855
7,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sigiswald
Anhur
20
6 / 5 / 22
13,014
723
23,391
19,609
8,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Tarfin
Cernunnos
18
3 / 6 / 16
11,519
640
19,473
17,337
9,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
TheNiska
Sun Wukong
20
8 / 7 / 16
13,090
727
16,204
20,224
23,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
exin72
Hades
20
6 / 5 / 19
12,804
711
23,212
17,583
12,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
mechanicmike90
Aphrodite
20
7 / 2 / 18
12,979
721
11,640
16,495
9,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
121
25
Kills
30
30
Deaths
25
59
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Kojankoryu
Jormungandr
3
8
12
1.13
L
Janus
Nugentwo
Janus
7
7
11
1.79
L
Osiris
SUAVEMANG0
Osiris
3
3
14
3.33
L
Aphrodite
Sena54
Aphrodite
1
7
12
1
W
Anhur
Sigiswald
Anhur
6
5
22
3.4
L
Hachiman
Surj69
Hachiman
11
5
10
3.2
W
Cernunnos
Tarfin
Cernunnos
3
6
16
1.83
W
Sun Wukong
TheNiska
Sun Wukong
8
7
16
2.29
W
Hades
exin72
Hades
6
5
19
3.1
W
Aphrodite
mechanicmike90
Aphrodite
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,599
Damage
93,920
103,603
Taken
91,248
84,061
Mitigated
63,784
43,983
Healing
39,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Kojankoryu
Jormungandr
9,268
2,611
1,237
2,969
21,979
31,050
0
7,589
14,390
16,792
0
L
Janus
Nugentwo
Janus
22,324
1,975
2,275
732
14,078
5,131
586
4,209
9,869
53,416
0
L
Osiris
SUAVEMANG0
Osiris
9,164
2,615
2,435
11,626
27,373
20,639
447
9,289
18,084
250
21,748
L
Aphrodite
Sena54
Aphrodite
8,248
1,688
8,429
8,870
20,318
19,317
270
8,054
12,264
21,406
0
W
Anhur
Sigiswald
Anhur
23,391
10,076
1,474
2,712
19,609
8,425
1,971
9,050
10,559
0
51,043
L
Hachiman
Surj69
Hachiman
29,595
13,503
2,487
2,923
19,855
7,924
2,021
5,711
14,144
0
46,574
W
Cernunnos
Tarfin
Cernunnos
19,473
7,373
2,440
4,338
17,337
9,706
1,131
6,680
10,657
0
34,833
W
Sun Wukong
TheNiska
Sun Wukong
16,204
1,922
1,634
2,192
20,224
23,240
555
7,642
12,582
0
24,774
W
Hades
exin72
Hades
23,212
2,734
329
4,430
17,583
12,886
601
8,234
9,349
38,010
0
W
Aphrodite
mechanicmike90
Aphrodite
11,640
733
9,150
10,474
16,495
9,527
604
8,463
8,032
33,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,862
Gold Earned
63,406
173
Minions Killed
173
0
Camps Cleared
0
1,460,728
Distance Traveled
1,541,254
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,128
618
16
1
0
260,533
0
L
Janus
13,291
738
73
4
0
272,535
3
L
Osiris
11,773
654
23
1
0
338,484
0
L
Aphrodite
10,550
586
26
1
0
256,257
0
W
Anhur
13,014
723
50
3
0
296,574
1
L
Hachiman
13,120
729
35
2
0
332,919
2
W
Cernunnos
11,519
640
34
2
0
288,473
0
W
Sun Wukong
13,090
727
15
1
0
306,109
0
W
Hades
12,804
711
40
2
0
296,053
0
W
Aphrodite
12,979
721
34
2
0
354,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role