Player Matchup

Olorun
Olorun
BigSquirmWorm
Olorun
Level 159
God Stats
1W - 1L
1,631 SR
Queue Stats
67W - 60L
1,608 Elo+
Party 3
Bellona
Bellona
Chinesewigward
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,465 Elo+
Party 1
Hel
Hel
Mdonlan05
Hel
Level 115
God Stats
2W - 3L
1,566 SR
Queue Stats
460W - 421L
1,491 Elo+
Party 1
Geb
Geb
MrEagleScout
Geb
Level 156
God Stats
1W - 1L
1,178 SR
Queue Stats
55W - 48L
1,503 Elo+
Party 3
Kali
Kali
Wigward
Kali
Level 125
God Stats
1W - 2L
1,619 SR
Queue Stats
131W - 135L
1,502 Elo+
Party 1
Team Averages
Level 123
1,499 SR
1,514 Elo+

VS

Team Averages
Level 126
1,631 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ark_Nether
Ah Muzen Cab
Level 129
God Stats
17W - 10L
1,653 SR
Queue Stats
339W - 327L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
DarkFenrir14
Cliodhna
Level 86
God Stats
6W - 4L
1,857 SR
Queue Stats
64W - 77L
1,475 Elo+
Party 2
Cerberus
Cerberus
DilutedIceCube
Cerberus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
367W - 348L
1,507 Elo+
Party 2
Chaac
Chaac
IvanTheBlond
Chaac
Level 145
God Stats
2W - 3L
1,488 SR
Queue Stats
195W - 201L
1,500 Elo+
Solo
Discordia
Discordia
Zantymills
Discordia
Level 146
God Stats
14W - 9L
1,658 SR
Queue Stats
545W - 514L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 0
10,901
519
9,678
13,703
7,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 3 / 1
9,371
446
8,373
15,833
16,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 0
9,887
471
6,759
13,647
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 1
8,505
405
4,112
17,208
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Wigward
Kali
15
2 / 4 / 2
9,647
459
8,106
19,120
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ark_Nether
Ah Muzen Cab
18
2 / 1 / 4
11,124
530
12,416
14,179
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
DarkFenrir14
Cliodhna
14
1 / 3 / 5
8,880
423
6,305
11,577
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
14
2 / 0 / 7
9,703
462
7,015
12,738
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 2 / 1
11,555
550
11,987
17,562
19,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Zantymills
Discordia
19
4 / 0 / 4
10,783
513
17,810
6,663
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
14
14
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ark_Nether
Ah Muzen Cab
2
1
4
4
L
2
2
0
1
L
1
3
1
0.5
W
Cliodhna
DarkFenrir14
Cliodhna
1
3
5
1.17
W
Cerberus
2
0
7
5.5
W
5
2
1
2.75
L
1
2
0
0.5
L
0
3
1
0.17
L
Kali
Wigward
Kali
2
4
2
0.75
W
Discordia
Zantymills
Discordia
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
55,533
79,511
Taken
62,719
54,047
Mitigated
45,726
27,959
Healing
27,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ark_Nether
Ah Muzen Cab
12,416
6,580
0
7,786
14,179
4,805
754
7,099
7,080
0
93,381
L
9,678
5,380
346
6,811
13,703
7,903
596
2,417
11,286
93,212
0
L
8,373
1,885
0
1,411
15,833
16,305
60
2,939
11,559
11,672
39,530
W
Cliodhna
DarkFenrir14
Cliodhna
6,305
561
0
5,174
11,577
4,252
0
2,245
9,204
0
61,628
W
Cerberus
7,015
711
0
5,178
12,738
14,041
14
6,623
5,853
28,871
0
W
11,987
2,029
0
7,808
17,562
19,879
286
4,009
13,297
13,523
66,480
L
6,759
444
3,497
6,091
13,647
7,208
58
7,659
5,935
85,290
0
L
4,112
723
249
2,358
17,208
14,642
0
8,447
8,714
21,610
0
L
Kali
Wigward
Kali
8,106
4,617
0
7,196
19,120
7,989
0
5,721
13,303
0
66,159
W
Discordia
Zantymills
Discordia
17,810
626
0
2,004
6,663
2,749
0
2,997
3,612
115,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,311
Gold Earned
52,045
655
Minions Killed
707
0
Camps Cleared
0
2,020,083
Distance Traveled
2,069,826
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,124
530
183
9
0
411,692
6
L
Olorun
10,901
519
188
9
0
391,321
7
L
Bellona
9,371
446
120
6
0
344,589
0
W
Cliodhna
8,880
423
93
4
0
440,091
1
W
Cerberus
9,703
462
62
3
0
435,632
17
W
Chaac
11,555
550
160
8
0
343,076
2
L
Hel
9,887
471
181
9
0
416,898
1
L
Geb
8,505
405
47
2
0
419,533
9
L
Kali
9,647
459
119
6
0
447,742
4
W
Discordia
10,783
513
209
10
0
439,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role