Player Matchup

Kukulkan
Kukulkan
AthenaG4
Kukulkan
Level 157
God Stats
1W - 2L
1,622 SR
Queue Stats
129W - 85L
1,689 Elo+
Party 1
Sobek
Sobek
Gucci Coffin
Sobek
Level 160
God Stats
1W - 1L
1,507 SR
Queue Stats
115W - 71L
1,695 Elo+
Party 1
Sylvanus
Sylvanus
Sneakssnaked
Sylvanus
Level 147
God Stats
36W - 17L
1,667 SR
Queue Stats
953W - 664L
1,643 Elo+
Party 1
Tyr
Tyr
Thxnks Obama
Tyr
Level 156
God Stats
2W - 2L
1,569 SR
Queue Stats
157W - 126L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
unrulyancestor69
Amaterasu
Level 146
God Stats
21W - 10L
1,630 SR
Queue Stats
1,273W - 796L
1,628 Elo+
Party 1
Team Averages
Level 153
1,599 SR
1,649 Elo+

VS

Team Averages
Level 112
1,517 SR
1,567 Elo+
Zeus
Zeus
Diskidgotskills
Zeus
Level 155
God Stats
15W - 9L
1,621 SR
Queue Stats
681W - 735L
1,478 Elo+
Solo
Fafnir
Fafnir
FireCAP808
Fafnir
Level 49
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 3L
1,658 Elo+
Party 2
Thanatos
Thanatos
Kaijumancer
Thanatos
Level 42
God Stats
0W - 1L
1,624 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 2
Ra
Ra
Sernaaa
Ra
Level 153
God Stats
1W - 3L
1,523 SR
Queue Stats
71W - 84L
1,569 Elo+
Party 3
Charybdis
Charybdis
TayzBeast
Charybdis
Level 160
God Stats
1W - 2L
1,521 SR
Queue Stats
248W - 248L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AthenaG4
Kukulkan
20
11 / 2 / 17
12,794
914
19,230
11,093
5,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 3 / 22
11,189
799
14,212
29,308
29,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Sneakssnaked
Sylvanus
17
3 / 2 / 25
10,412
744
15,339
18,585
10,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 2 / 21
11,736
838
13,195
24,910
35,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
16
5 / 4 / 22
10,794
771
5,511
15,090
16,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
9,136
653
17,092
12,198
4,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
FireCAP808
Fafnir
16
5 / 6 / 4
10,836
774
12,364
18,533
21,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Kaijumancer
Thanatos
15
2 / 8 / 7
9,389
671
6,856
15,980
5,914
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 9 / 5
8,401
600
13,142
12,522
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TayzBeast
Charybdis
18
2 / 7 / 6
10,421
744
14,723
14,225
6,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
38
38
Kills
12
13
Deaths
39
107
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AthenaG4
Kukulkan
11
2
17
9.75
L
3
9
4
0.56
L
Fafnir
FireCAP808
Fafnir
5
6
4
1.17
W
9
3
22
6.67
L
Thanatos
Kaijumancer
Thanatos
2
8
7
0.69
L
0
9
5
0.28
W
Sylvanus
Sneakssnaked
Sylvanus
3
2
25
7.75
L
Charybdis
TayzBeast
Charybdis
2
7
6
0.71
W
10
2
21
10.25
W
Amaterasu
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,487
Damage
64,177
98,986
Taken
73,458
97,129
Mitigated
43,767
61,646
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AthenaG4
Kukulkan
19,230
1,160
1,756
1,464
11,093
5,489
2,146
7,866
3,089
57,333
0
L
17,092
1,225
901
591
12,198
4,706
0
7,187
4,962
30,091
0
L
Fafnir
FireCAP808
Fafnir
12,364
3,681
1,871
4,658
18,533
21,694
0
11,499
6,519
17,068
0
W
14,212
1,211
0
13,106
29,308
29,868
222
10,741
18,236
23,876
0
L
Thanatos
Kaijumancer
Thanatos
6,856
1,169
0
3,789
15,980
5,914
0
12,440
3,138
0
9,473
L
13,142
761
1,830
1,323
12,522
5,431
0
9,878
2,353
27,625
0
W
Sylvanus
Sneakssnaked
Sylvanus
15,339
1,395
17,650
11,361
18,585
10,342
1,271
8,123
8,266
24,338
0
L
Charybdis
TayzBeast
Charybdis
14,723
5,862
681
3,437
14,225
6,022
0
8,879
5,033
0
39,888
W
13,195
1,496
2,452
7,475
24,910
35,279
667
9,498
15,100
8,517
19,570
W
Amaterasu
5,511
970
1,823
4,559
15,090
16,151
989
5,281
9,721
131
7,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,925
Gold Earned
48,183
141
Minions Killed
133
0
Camps Cleared
0
1,350,185
Distance Traveled
1,093,064
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,794
914
80
6
0
267,580
0
L
Zeus
9,136
653
35
3
0
222,727
0
L
Fafnir
10,836
774
13
1
0
214,985
0
W
Sobek
11,189
799
21
2
0
269,639
0
L
Thanatos
9,389
671
6
0
0
236,977
0
L
Ra
8,401
600
31
2
0
209,041
0
W
Sylvanus
10,412
744
17
1
0
271,366
0
L
Charybdis
10,421
744
48
3
0
209,334
1
W
Tyr
11,736
838
22
2
0
278,205
0
W
Amaterasu
10,794
771
1
0
0
263,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role