Player Matchup

Tiamat
Tiamat
Aldafodir
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 69L
1,634 Elo+
Solo
Odin
Odin
FadedAshes
Odin
Level 20
God Stats
1W - 1L
1,676 SR
Queue Stats
27W - 29L
1,605 Elo+
Solo
Artemis
Artemis
NinoGwap0
Artemis
Level 16
God Stats
0W - 2L
1,846 SR
Queue Stats
36W - 38L
1,611 Elo+
Solo
Anubis
Anubis
chalopro
Anubis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,582 Elo+
Solo
Awilix
Awilix
filotimoWarrior
Awilix
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
177W - 177L
1,501 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,587 Elo+

VS

Team Averages
Level 21
1,637 SR
1,769 Elo+
Agni
Agni
AyNalChan
Agni
Level 15
God Stats
27W - 0L
1,500 SR
Queue Stats
506W - 36L
2,001 Elo+
Party 1
Thanatos
Thanatos
BirchDoors
Thanatos
Level 27
God Stats
7W - 0L
1,926 SR
Queue Stats
103W - 8L
2,048 Elo+
Party 1
Erlang Shen
Erlang Shen
Clothius
Erlang Shen
Level 7
God Stats
2W - 0L
1,689 SR
Queue Stats
10W - 10L
1,598 Elo+
Solo
Skadi
Skadi
louiedumps99
Skadi
Level 29
God Stats
5W - 6L
1,567 SR
Queue Stats
40W - 31L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
popperstoteles
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 52L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aldafodir
Tiamat
7
0 / 5 / 1
4,821
482
1,003
7,145
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
6,019
602
3,557
5,769
3,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NinoGwap0
Artemis
4
1 / 6 / 0
4,168
417
1,007
4,769
403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
chalopro
Anubis
9
2 / 6 / 0
5,398
540
2,288
7,207
2,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 8 / 1
4,902
490
1,746
9,850
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
6 / 1 / 4
7,422
742
5,247
4,853
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
BirchDoors
Thanatos
13
18 / 0 / 2
8,403
840
13,454
7,090
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Clothius
Erlang Shen
9
2 / 2 / 9
5,828
583
2,978
6,176
2,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 6
5,290
529
814
1,963
483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
popperstoteles
Kumbhakarna
11
1 / 1 / 1
6,375
638
2,310
7,720
4,223
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
27
27
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aldafodir
Tiamat
0
5
1
0.1
W
Agni
6
1
4
8
W
Thanatos
BirchDoors
Thanatos
18
0
2
19
W
Erlang Shen
Clothius
Erlang Shen
2
2
9
3.25
L
1
2
0
0.5
L
Artemis
NinoGwap0
Artemis
1
6
0
0.17
L
Anubis
chalopro
Anubis
2
6
0
0.33
L
0
8
1
0.06
W
0
0
6
3
W
Kumbhakarna
popperstoteles
Kumbhakarna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,601
Damage
24,803
34,740
Taken
27,802
11,887
Mitigated
10,933
5,810
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aldafodir
Tiamat
1,003
296
224
714
7,145
3,641
192
0
7,145
15,861
0
W
Agni
5,247
956
0
1,856
4,853
1,131
0
1,580
3,273
43,568
0
W
Thanatos
BirchDoors
Thanatos
13,454
4,792
0
10,212
7,090
2,930
0
437
6,653
0
55,263
W
Erlang Shen
Clothius
Erlang Shen
2,978
1,460
718
1,189
6,176
2,166
0
1,133
5,043
0
14,830
L
3,557
1,792
0
1,095
5,769
3,016
0
2,230
3,539
0
33,374
L
Artemis
NinoGwap0
Artemis
1,007
280
0
111
4,769
403
126
0
4,769
0
7,176
L
Anubis
chalopro
Anubis
2,288
43
0
1,694
7,207
2,399
0
2,776
4,263
25,603
0
L
1,746
366
0
1,972
9,850
2,428
0
2,247
7,467
0
23,095
W
814
310
0
194
1,963
483
1,222
141
1,822
0
17,613
W
Kumbhakarna
popperstoteles
Kumbhakarna
2,310
594
0
3,835
7,720
4,223
378
0
7,720
32,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
33,318
225
Minions Killed
335
0
Camps Cleared
0
942,089
Distance Traveled
1,018,305
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,821
482
21
2
0
179,693
1
W
Agni
7,422
742
96
10
0
216,694
5
W
Thanatos
8,403
840
91
9
0
241,799
2
W
Erlang Shen
5,828
583
26
3
0
192,778
2
L
Odin
6,019
602
81
8
0
190,116
1
L
Artemis
4,168
417
15
2
0
178,484
4
L
Anubis
5,398
540
55
6
0
184,706
3
L
Awilix
4,902
490
53
5
0
209,090
3
W
Skadi
5,290
529
42
4
0
181,822
0
W
Kumbhakarna
6,375
638
80
8
0
185,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role