Player Matchup

Achilles
Achilles
 
Achilles
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DTB_Donny
Bakasura
Level 14
God Stats
12W - 13L
1,407 SR
Queue Stats
24W - 31L
1,257 Elo+
Solo
Charybdis
Charybdis
Midnight_Siren_
Charybdis
Level 7
God Stats
39W - 89L
1,254 SR
Queue Stats
171W - 275L
1,233 Elo+
Party 1
Athena
Athena
lIIlIljaslIlIIl
Athena
Level 46
God Stats
9W - 11L
1,805 SR
Queue Stats
320W - 469L
1,269 Elo+
Party 1
Tsukuyomi
Tsukuyomi
militar_feliz013
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,298 Elo+

VS

Team Averages
Level 15
1,594 SR
1,383 Elo+
Rama
Rama
Batl3nd
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
MateoCD
Hades
Level 29
God Stats
1W - 0L
1,743 SR
Queue Stats
16W - 19L
1,310 Elo+
Solo
Loki
Loki
Metalixco
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 17
God Stats
129W - 135L
1,432 SR
Queue Stats
130W - 137L
1,325 Elo+
Solo
Cliodhna
Cliodhna
mznxbcw
Cliodhna
Level 24
God Stats
4W - 1L
1,797 SR
Queue Stats
19W - 20L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 6 / 0
10,532
479
12,274
18,259
20,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
DTB_Donny
Bakasura
19
8 / 2 / 3
12,054
548
10,348
18,137
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Midnight_Siren_
Charybdis
14
2 / 10 / 4
9,195
418
4,373
15,195
5,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 5 / 7
9,837
447
9,058
21,629
22,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
15
2 / 9 / 3
9,661
439
8,592
16,969
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Batl3nd
Rama
9
1 / 6 / 2
7,678
349
1,589
6,621
1,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
MateoCD
Hades
17
8 / 3 / 13
11,314
514
18,182
18,199
8,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
10 / 5 / 7
11,418
519
16,182
13,276
5,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 5
10,728
488
5,643
13,502
13,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
mznxbcw
Cliodhna
18
11 / 7 / 6
11,884
540
22,756
15,735
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
23
Kills
32
32
Deaths
24
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
6
0
1.17
W
Rama
Batl3nd
Rama
1
6
2
0.33
L
Bakasura
DTB_Donny
Bakasura
8
2
3
4.75
W
Hades
MateoCD
Hades
8
3
13
4.83
W
Loki
10
5
7
2.7
L
Charybdis
Midnight_Siren_
Charybdis
2
10
4
0.4
W
2
3
5
1.5
L
4
5
7
1.5
L
Tsukuyomi
2
9
3
0.39
W
Cliodhna
mznxbcw
Cliodhna
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
64,352
90,189
Taken
67,333
63,844
Mitigated
36,297
12,851
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,274
6,834
0
2,540
18,259
20,125
1,583
2,331
15,928
0
48,084
W
Rama
Batl3nd
Rama
1,589
1,069
0
209
6,621
1,823
0
728
5,853
0
9,728
L
Bakasura
DTB_Donny
Bakasura
10,348
7,687
0
4,358
18,137
7,675
0
3,981
14,156
0
71,091
W
Hades
MateoCD
Hades
18,182
1,687
1,157
9,170
18,199
8,828
1,220
2,864
14,611
58,935
0
W
Loki
16,182
6,486
0
0
13,276
5,017
121
1,172
11,914
0
57,264
L
Charybdis
Midnight_Siren_
Charybdis
4,373
2,572
0
1,841
15,195
5,063
0
3,485
11,710
0
41,382
W
5,643
1,132
0
1,211
13,502
13,814
2,116
402
12,606
16,978
43,851
L
9,058
3,211
0
1,456
21,629
22,450
0
4,909
16,720
29,640
0
L
Tsukuyomi
8,592
1,808
0
2,656
16,969
8,531
1,177
5,272
11,697
0
49,957
W
Cliodhna
mznxbcw
Cliodhna
22,756
4,559
230
1,480
15,735
6,815
1,458
3,892
11,762
0
73,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,279
Gold Earned
53,022
416
Minions Killed
410
0
Camps Cleared
0
2,017,627
Distance Traveled
1,924,490
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,532
479
81
4
0
368,150
0
W
Rama
7,678
349
21
1
0
237,853
0
L
Bakasura
12,054
548
136
6
0
522,166
2
W
Hades
11,314
514
85
4
0
393,006
3
W
Loki
11,418
519
79
4
0
454,785
2
L
Charybdis
9,195
418
83
4
0
312,206
0
W
Bellona
10,728
488
116
5
0
401,095
0
L
Athena
9,837
447
37
2
0
442,077
12
L
Tsukuyomi
9,661
439
79
4
0
373,028
3
W
Cliodhna
11,884
540
109
5
0
437,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role