Player Matchup

Sun Wukong
Sun Wukong
Fp DaGrass
Sun Wukong
Level 22
God Stats
1W - 1L
1,747 SR
Queue Stats
38W - 42L
1,412 Elo+
Solo
Xing Tian
Xing Tian
HUNGERBEAR
Xing Tian
Level 29
God Stats
3W - 2L
1,682 SR
Queue Stats
100W - 102L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lvsoulja4403
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,685 SR
Queue Stats
3W - 4L
1,495 Elo+
Solo
Xbalanque
Xbalanque
jaded-blockade7
Xbalanque
Level 29
God Stats
4W - 6L
1,810 SR
Queue Stats
30W - 44L
1,340 Elo+
Solo
Nemesis
Nemesis
sweet-the-hitman
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,636 Elo+
Solo
Team Averages
Level 27
1,685 SR
1,474 Elo+

VS

Team Averages
Level 24
1,577 SR
1,464 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ST Burke99
Discordia
Level 29
God Stats
6W - 5L
1,660 SR
Queue Stats
31W - 40L
1,371 Elo+
Party 1
Geb
Geb
yahboislothy
Geb
Level 28
God Stats
2W - 1L
1,726 SR
Queue Stats
18W - 12L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fp DaGrass
Sun Wukong
7
0 / 2 / 0
4,479
407
2,026
5,334
1,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
HUNGERBEAR
Xing Tian
8
0 / 2 / 0
4,975
452
1,143
7,616
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Lvsoulja4403
Ah Muzen Cab
11
1 / 1 / 1
6,214
565
5,572
6,671
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
jaded-blockade7
Xbalanque
2
0 / 1 / 0
3,760
342
32
859
73
13
4 / 0 / 1
7,079
644
3,499
7,856
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 2
6,895
627
1,483
4,374
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
 
Sun Wukong
12
1 / 0 / 0
6,797
618
3,654
5,054
2,564
Hercules
 
Hercules
9
2 / 1 / 2
6,221
566
4,939
5,487
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
ST Burke99
Discordia
9
0 / 3 / 1
5,372
488
1,550
5,092
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 1 / 1
6,295
572
5,343
5,320
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
6
6
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Hercules
 
Hercules
2
1
2
3
L
Sun Wukong
Fp DaGrass
Sun Wukong
0
2
0
0
L
Xing Tian
HUNGERBEAR
Xing Tian
0
2
0
0
L
Ah Muzen Cab
Lvsoulja4403
Ah Muzen Cab
1
1
1
1.5
W
Discordia
ST Burke99
Discordia
0
3
1
0.17
L
Xbalanque
jaded-blockade7
Xbalanque
0
1
0
0
L
4
0
1
4.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,272
Damage
16,969
28,336
Taken
25,327
10,019
Mitigated
11,137
7,604
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,483
1,219
0
2,255
4,374
1,499
1,101
308
4,066
0
44,295
W
Sun Wukong
 
Sun Wukong
3,654
826
0
1,906
5,054
2,564
441
263
4,791
0
39,736
W
Hercules
 
Hercules
4,939
1,324
0
1,591
5,487
3,915
81
251
5,236
1,567
19,531
L
Sun Wukong
Fp DaGrass
Sun Wukong
2,026
452
0
147
5,334
1,951
458
619
4,715
0
16,360
L
Xing Tian
HUNGERBEAR
Xing Tian
1,143
169
166
729
7,616
3,406
0
1,709
5,907
14,280
0
L
Ah Muzen Cab
Lvsoulja4403
Ah Muzen Cab
5,572
2,050
0
3,024
6,671
2,062
0
2,507
4,164
0
41,077
W
Discordia
ST Burke99
Discordia
1,550
81
0
850
5,092
1,277
0
132
4,960
29,148
0
L
Xbalanque
jaded-blockade7
Xbalanque
32
0
0
0
859
73
0
0
859
0
661
L
3,499
694
0
3,538
7,856
2,527
227
2,483
5,373
0
42,544
W
5,343
279
0
2,859
5,320
1,882
0
189
5,131
39,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
31,580
229
Minions Killed
376
0
Camps Cleared
0
1,112,829
Distance Traveled
1,178,183
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,895
627
100
9
0
214,557
2
W
Sun Wukong
6,797
618
98
9
0
223,547
3
W
Hercules
6,221
566
37
3
0
249,535
1
L
Sun Wukong
4,479
407
19
2
0
221,023
0
L
Xing Tian
4,975
452
24
2
0
225,982
2
L
Ah Muzen Cab
6,214
565
78
7
0
252,479
1
W
Discordia
5,372
488
52
5
0
218,983
0
L
Xbalanque
3,760
342
4
0
0
137,604
0
L
Nemesis
7,079
644
104
9
0
275,741
0
W
Geb
6,295
572
89
8
0
271,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role