Player Matchup

Hachiman
Hachiman
KingTipodiss
Hachiman
Level 17
God Stats
4W - 0L
1,706 SR
Queue Stats
19W - 4L
1,735 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TanglingPrawn64
Morgan Le Fay
Level 45
God Stats
2W - 0L
1,611 SR
Queue Stats
28W - 6L
1,758 Elo+
Party 1
Cthulhu
Cthulhu
WarrTurtle
Cthulhu
Level 53
God Stats
2W - 0L
1,523 SR
Queue Stats
37W - 9L
1,720 Elo+
Party 1
Team Averages
Level 38
1,613 SR
1,737 Elo+

VS

Team Averages
Level 66
1,580 SR
1,481 Elo+
Eset
Eset
ITypicalGamerI
Eset
Level 159
God Stats
2W - 1L
1,636 SR
Queue Stats
217W - 211L
1,565 Elo+
Party 2
Fenrir
Fenrir
Kyuv3614
Fenrir
Level 9
God Stats
1W - 2L
1,534 SR
Queue Stats
21W - 21L
1,349 Elo+
Solo
Kumbhakarna
Kumbhakarna
Penguinbusy1
Kumbhakarna
Level 29
God Stats
38W - 37L
1,571 SR
Queue Stats
55W - 53L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingTipodiss
Hachiman
16
12 / 3 / 11
12,751
797
12,710
13,579
4,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TanglingPrawn64
Morgan Le Fay
15
8 / 5 / 13
12,030
752
21,141
14,456
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WarrTurtle
Cthulhu
15
4 / 3 / 16
11,810
738
14,826
17,614
15,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 12 / 2
12,213
763
20,373
19,237
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Kyuv3614
Fenrir
13
1 / 7 / 5
9,883
618
6,009
18,371
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Penguinbusy1
Kumbhakarna
12
1 / 5 / 6
9,635
602
5,259
20,605
19,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
24
Kills
10
11
Deaths
24
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
12
2
0.75
W
Hachiman
KingTipodiss
Hachiman
12
3
11
5.83
L
Fenrir
Kyuv3614
Fenrir
1
7
5
0.5
L
Kumbhakarna
Penguinbusy1
Kumbhakarna
1
5
6
0.8
W
Morgan Le Fay
TanglingPrawn64
Morgan Le Fay
8
5
13
2.9
W
Cthulhu
WarrTurtle
Cthulhu
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,677
Damage
31,641
45,649
Taken
58,213
25,142
Mitigated
36,632
13,586
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,373
1,578
805
3,619
19,237
6,178
515
11,102
7,619
42,206
0
W
Hachiman
KingTipodiss
Hachiman
12,710
5,749
0
5,110
13,579
4,873
1,486
8,114
5,121
0
47,172
L
Fenrir
Kyuv3614
Fenrir
6,009
1,056
0
1,943
18,371
11,449
120
11,411
6,648
0
30,951
L
Kumbhakarna
Penguinbusy1
Kumbhakarna
5,259
393
0
0
20,605
19,005
136
12,507
7,650
9,786
0
W
Morgan Le Fay
TanglingPrawn64
Morgan Le Fay
21,141
1,732
223
3,622
14,456
4,927
194
9,220
4,543
48,325
0
W
Cthulhu
WarrTurtle
Cthulhu
14,826
620
1,631
3,000
17,614
15,342
285
7,609
9,316
38,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
31,731
179
Minions Killed
113
8
Camps Cleared
4
825,377
Distance Traveled
768,985
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,213
763
46
3
1
235,377
3
W
Hachiman
12,751
797
72
5
1
267,145
3
L
Fenrir
9,883
618
58
4
3
260,805
0
L
Kumbhakarna
9,635
602
9
1
0
272,803
0
W
Morgan Le Fay
12,030
752
53
3
4
266,822
2
W
Cthulhu
11,810
738
54
3
3
291,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role