Player Matchup

Achilles
Achilles
Lobo-invernal
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Mercury
Mercury
TecWillSilva
Mercury
Level 160
God Stats
0W - 1L
1,457 SR
Queue Stats
31W - 40L
1,448 Elo+
Party 1
Cupid
Cupid
gleidsondivi
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
krostino
Cthulhu
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 185L
1,415 Elo+
Solo
Xing Tian
Xing Tian
wgereti
Xing Tian
Level 142
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 6L
1,444 Elo+
Party 1
Team Averages
Level 118
1,534 SR
1,404 Elo+

VS

Team Averages
Level 101
1,503 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Bobman108
Kuzenbo
Level 89
God Stats
1W - 0L
1,371 SR
Queue Stats
19W - 11L
1,489 Elo+
Party 2
Eset
Eset
ChaoticSong
Eset
Level 96
God Stats
1W - 0L
1,427 SR
Queue Stats
19W - 13L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
EmperorOfGreed
Baron Samedi
Level 45
God Stats
1W - 1L
1,443 SR
Queue Stats
14W - 9L
1,512 Elo+
Party 2
Vamana
Vamana
aProBore90
Vamana
Level 121
God Stats
3W - 0L
1,557 SR
Queue Stats
56W - 41L
1,559 Elo+
Party 2
Mulan
Mulan
brokebrouk
Mulan
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
237W - 269L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lobo-invernal
Achilles
15
4 / 6 / 4
8,857
681
13,406
18,083
21,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
TecWillSilva
Mercury
17
3 / 7 / 7
10,032
772
10,565
13,180
5,113
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 3
9,255
712
12,076
10,944
4,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
krostino
Cthulhu
17
2 / 6 / 8
9,417
724
17,664
18,445
18,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
wgereti
Xing Tian
14
2 / 6 / 8
8,643
665
10,689
20,226
17,865
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bobman108
Kuzenbo
17
7 / 4 / 18
10,452
804
9,264
23,136
38,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 14
10,963
843
17,986
11,365
6,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
EmperorOfGreed
Baron Samedi
17
7 / 4 / 18
10,884
837
20,059
12,416
7,256
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
aProBore90
Vamana
17
3 / 2 / 19
10,985
845
14,990
23,174
19,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
17
6 / 3 / 16
11,139
857
11,190
19,249
23,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
15
Kills
30
30
Deaths
15
30
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bobman108
Kuzenbo
7
4
18
4
W
7
2
14
7
W
Baron Samedi
EmperorOfGreed
Baron Samedi
7
4
18
4
L
Achilles
Lobo-invernal
Achilles
4
6
4
1
L
Mercury
TecWillSilva
Mercury
3
7
7
0.93
W
Vamana
aProBore90
Vamana
3
2
19
6.25
W
Mulan
6
3
16
4.67
L
4
5
3
1.1
L
Cthulhu
krostino
Cthulhu
2
6
8
1
L
Xing Tian
wgereti
Xing Tian
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,400
Damage
73,489
80,878
Taken
89,340
67,288
Mitigated
95,221
19,619
Healing
41,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bobman108
Kuzenbo
9,264
3,012
517
1,325
23,136
38,188
237
6,267
16,500
19,707
0
W
17,986
1,776
3,905
2,247
11,365
6,563
1,333
5,782
5,486
34,980
0
W
Baron Samedi
EmperorOfGreed
Baron Samedi
20,059
3,277
7,109
2,939
12,416
7,256
1,037
5,952
6,335
32,214
0
L
Achilles
Lobo-invernal
Achilles
13,406
1,649
0
2,732
18,083
21,178
0
11,805
6,278
11,124
9,371
L
Mercury
TecWillSilva
Mercury
10,565
4,575
1,760
1,991
13,180
5,113
0
7,573
5,607
0
18,605
W
Vamana
aProBore90
Vamana
14,990
6,268
3,617
9,629
23,174
19,350
1,100
9,715
12,694
0
29,138
W
Mulan
11,190
2,090
3,640
6,608
19,249
23,864
1,458
6,121
12,712
0
19,271
L
12,076
6,120
2,376
1,702
10,944
4,592
0
5,933
5,011
0
27,323
L
Cthulhu
krostino
Cthulhu
17,664
960
1,476
2,368
18,445
18,540
0
10,525
7,920
33,296
0
L
Xing Tian
wgereti
Xing Tian
10,689
818
1,378
3,836
20,226
17,865
0
11,473
8,753
15,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
54,423
130
Minions Killed
130
0
Camps Cleared
0
1,127,789
Distance Traveled
1,221,930
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,452
804
18
1
0
259,520
0
W
Eset
10,963
843
40
3
0
246,568
4
W
Baron Samedi
10,884
837
29
2
0
223,678
0
L
Achilles
8,857
681
21
2
0
223,995
0
L
Mercury
10,032
772
21
2
0
260,493
1
W
Vamana
10,985
845
27
2
0
258,780
5
W
Mulan
11,139
857
16
1
0
233,384
2
L
Cupid
9,255
712
35
3
0
204,715
1
L
Cthulhu
9,417
724
44
3
0
217,461
1
L
Xing Tian
8,643
665
9
1
0
221,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role