Player Matchup

Hou Yi
Hou Yi
ActiveAnt
Hou Yi
Level 8
God Stats
5W - 0L
1,937 SR
Queue Stats
79W - 27L
1,754 Elo+
Party 1
Geb
Geb
Chickn2435
Geb
Level 28
God Stats
4W - 3L
1,319 SR
Queue Stats
165W - 103L
1,577 Elo+
Party 1
Ravana
Ravana
Hxdoodoo
Ravana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Taydiddy
Ah Muzen Cab
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,814 Elo+
Party 1
Olorun
Olorun
xxSOOTLIF3xx
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,732 Elo+
Solo
Team Averages
Level 34
1,551 SR
1,675 Elo+

VS

Team Averages
Level 24
1,467 SR
1,613 Elo+
Ganesha
Ganesha
BobTheValiant
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 80L
1,616 Elo+
Party 2
Hercules
Hercules
Cant Find Daddy
Hercules
Level 15
God Stats
1W - 3L
1,325 SR
Queue Stats
18W - 19L
1,450 Elo+
Solo
Janus
Janus
MarmotJuggler
Janus
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
126W - 86L
1,613 Elo+
Party 2
Anhur
Anhur
MrCheese103
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,821 Elo+
Solo
Tsukuyomi
Tsukuyomi
tsmregold
Tsukuyomi
Level 29
God Stats
0W - 3L
1,261 SR
Queue Stats
116W - 125L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ActiveAnt
Hou Yi
12
5 / 1 / 2
7,246
725
4,724
5,724
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 4
6,029
603
2,942
7,451
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Hxdoodoo
Ravana
12
3 / 0 / 4
6,907
691
3,113
3,246
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Taydiddy
Ah Muzen Cab
9
2 / 1 / 3
5,690
569
7,059
5,009
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
11
2 / 0 / 0
6,523
652
2,516
4,405
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
7
0 / 2 / 2
4,612
461
1,538
8,618
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
9
0 / 1 / 0
4,567
457
52
4,188
2,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
2 / 5 / 1
5,627
563
3,158
4,434
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
4,731
473
2,144
5,053
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
tsmregold
Tsukuyomi
10
0 / 3 / 1
5,589
559
3,501
7,575
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
3
3
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ActiveAnt
Hou Yi
5
1
2
6
L
Ganesha
0
2
2
0.5
L
Hercules
0
1
0
0
W
3
1
4
5
W
Ravana
Hxdoodoo
Ravana
3
0
4
5
L
2
5
1
0.5
L
1
4
0
0.25
W
Ah Muzen Cab
Taydiddy
Ah Muzen Cab
2
1
3
3.5
L
Tsukuyomi
tsmregold
Tsukuyomi
0
3
1
0.17
W
Olorun
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
10,393
25,835
Taken
29,868
11,135
Mitigated
9,750
11,555
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ActiveAnt
Hou Yi
4,724
2,305
0
1,878
5,724
1,765
844
2,090
3,408
0
41,172
L
Ganesha
1,538
397
0
2,561
8,618
3,885
0
1,389
7,229
7,199
0
L
Hercules
52
52
0
1,488
4,188
2,117
0
1,471
2,717
0
13,871
W
2,942
296
37
2,648
7,451
4,488
24
1,409
5,976
16,713
0
W
Ravana
Hxdoodoo
Ravana
3,113
835
0
1,620
3,246
1,017
0
0
3,246
0
40,276
L
3,158
285
0
578
4,434
558
304
73
4,361
19,106
0
L
2,144
1,687
0
419
5,053
1,020
126
1,051
4,002
0
19,512
W
Ah Muzen Cab
Taydiddy
Ah Muzen Cab
7,059
3,618
0
2,974
5,009
1,375
551
1,023
3,946
0
36,718
L
Tsukuyomi
tsmregold
Tsukuyomi
3,501
870
0
1,160
7,575
2,170
0
1,474
6,101
0
37,842
W
Olorun
2,516
908
0
2,398
4,405
2,490
531
0
4,405
35,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
25,126
344
Minions Killed
224
0
Camps Cleared
0
989,682
Distance Traveled
923,083
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,246
725
91
9
0
189,072
0
L
Ganesha
4,612
461
8
1
0
192,427
1
L
Hercules
4,567
457
29
3
0
155,762
0
W
Geb
6,029
603
16
2
0
213,462
1
W
Ravana
6,907
691
82
8
0
234,399
2
L
Janus
5,627
563
50
5
0
183,621
0
L
Anhur
4,731
473
58
6
0
181,171
3
W
Ah Muzen Cab
5,690
569
75
8
0
180,085
0
L
Tsukuyomi
5,589
559
79
8
0
210,102
6
W
Olorun
6,523
652
80
8
0
172,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role