Player Matchup

Nu Wa
Nu Wa
Brisk27
Nu Wa
Level 27
God Stats
5W - 2L
1,724 SR
Queue Stats
95W - 72L
1,536 Elo+
Party 1
Sol
Sol
ColeRusllelFan
Sol
Level 23
God Stats
6W - 10L
1,548 SR
Queue Stats
92W - 81L
1,564 Elo+
Party 1
Bellona
Bellona
YourGuyKai
Bellona
Level 29
God Stats
6W - 4L
1,470 SR
Queue Stats
148W - 140L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
bruhmomento35
Ao Kuang
Level 24
God Stats
9W - 6L
1,560 SR
Queue Stats
100W - 101L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
ianinator2
Sylvanus
Level 26
God Stats
2W - 0L
1,731 SR
Queue Stats
118W - 98L
1,536 Elo+
Party 1
Team Averages
Level 26
1,607 SR
1,499 Elo+

VS

Team Averages
Level 18
1,521 SR
1,442 Elo+
Guan Yu
Guan Yu
B1GTAY
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Geb
Geb
DachshundBob
Geb
Level 26
God Stats
5W - 5L
1,506 SR
Queue Stats
75W - 57L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
KindredSpear
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SmoothCriminal15
Arachne
Level 25
God Stats
14W - 15L
1,600 SR
Queue Stats
141W - 154L
1,482 Elo+
Solo
Olorun
Olorun
StrikeAtTheWind
Olorun
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brisk27
Nu Wa
5
0 / 0 / 1
3,571
595
2,647
2,317
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
5 / 0 / 0
5,237
873
3,150
3,073
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
YourGuyKai
Bellona
8
0 / 0 / 1
4,384
731
503
1,903
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
bruhmomento35
Ao Kuang
6
0 / 1 / 3
4,050
675
1,333
3,442
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ianinator2
Sylvanus
6
0 / 1 / 0
3,683
614
1,970
3,428
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B1GTAY
Guan Yu
1
0 / 0 / 0
2,806
468
0
314
113
Breastplate

Breastplate

+20
Physical Protection

5
0 / 0 / 1
3,590
598
1,743
4,860
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
KindredSpear
Baron Samedi
6
0 / 3 / 1
3,515
586
1,004
3,151
991
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
1 / 2 / 0
3,935
656
1,402
3,726
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,736
623
2,600
2,415
660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B1GTAY
Guan Yu
0
0
0
0
W
Nu Wa
Brisk27
Nu Wa
0
0
1
0.5
W
5
0
0
5
L
0
0
1
0.5
L
Baron Samedi
KindredSpear
Baron Samedi
0
3
1
0.17
L
1
2
0
0.5
L
1
0
0
1
W
Bellona
YourGuyKai
Bellona
0
0
1
0.5
W
Ao Kuang
bruhmomento35
Ao Kuang
0
1
3
1.5
W
Sylvanus
ianinator2
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,603
Damage
6,749
14,163
Taken
14,466
4,640
Mitigated
4,594
4,985
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B1GTAY
Guan Yu
0
0
0
0
314
113
0
97
217
0
805
W
Nu Wa
Brisk27
Nu Wa
2,647
1,267
0
490
2,317
544
0
1,533
784
10,345
0
W
3,150
1,551
0
1,590
3,073
767
1,878
809
2,194
20,138
0
L
1,743
616
0
2,102
4,860
1,606
0
3,267
1,593
6,827
0
L
Baron Samedi
KindredSpear
Baron Samedi
1,004
176
0
660
3,151
991
0
2,320
831
9,429
0
L
1,402
777
0
1,023
3,726
1,224
0
1,599
2,127
0
15,830
L
2,600
1,255
54
1,238
2,415
660
0
1,379
1,036
14,791
2,368
W
Bellona
YourGuyKai
Bellona
503
0
0
1,048
1,903
1,091
164
0
1,903
0
15,319
W
Ao Kuang
bruhmomento35
Ao Kuang
1,333
247
0
728
3,442
821
0
285
3,133
18,069
0
W
Sylvanus
ianinator2
Sylvanus
1,970
923
298
831
3,428
1,417
0
2,326
1,102
10,335
4,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,925
Gold Earned
17,582
174
Minions Killed
111
0
Camps Cleared
0
626,070
Distance Traveled
494,932
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
2,806
468
4
1
0
18,441
0
W
Nu Wa
3,571
595
16
3
0
122,089
2
W
Sol
5,237
873
49
8
0
120,814
0
L
Geb
3,590
598
11
2
0
136,634
0
L
Baron Samedi
3,515
586
19
3
0
103,998
0
L
Arachne
3,935
656
40
7
0
116,609
1
L
Olorun
3,736
623
37
6
0
119,250
2
W
Bellona
4,384
731
45
8
0
137,129
1
W
Ao Kuang
4,050
675
32
5
0
142,454
1
W
Sylvanus
3,683
614
32
5
0
103,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role