Player Matchup

Fenrir
Fenrir
A_tankewe
Fenrir
Level 7
God Stats
2W - 1L
1,484 SR
Queue Stats
11W - 9L
1,559 Elo+
Solo
Neith
Neith
BabbzTheB
Neith
Level 18
God Stats
4W - 3L
1,512 SR
Queue Stats
73W - 42L
1,633 Elo+
Solo
Artio
Artio
Esley7_7
Artio
Level 28
God Stats
25W - 19L
1,668 SR
Queue Stats
165W - 130L
1,686 Elo+
Solo
Hades
Hades
TwitchXeijiri
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,674 Elo+
Solo
Thor
Thor
Twtch oBraxi
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,670 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,644 Elo+

VS

Team Averages
Level 19
1,527 SR
1,707 Elo+
Aphrodite
Aphrodite
Kranchh
Aphrodite
Level 18
God Stats
1W - 1L
1,692 SR
Queue Stats
8W - 4L
1,814 Elo+
Party 1
Artio
Artio
The Sneeb
Artio
Level 14
God Stats
9W - 7L
1,732 SR
Queue Stats
16W - 10L
1,677 Elo+
Party 1
Heimdallr
Heimdallr
TheYoungMed
Heimdallr
Level 18
God Stats
3W - 4L
1,367 SR
Queue Stats
114W - 87L
1,550 Elo+
Solo
Thor
Thor
UnnpredictabIe
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,697 Elo+
Party 1
Ne Zha
Ne Zha
hNhNhNhNh
Ne Zha
Level 17
God Stats
1W - 1L
1,344 SR
Queue Stats
3W - 1L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_tankewe
Fenrir
9
0 / 1 / 3
5,531
425
1,203
5,862
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
BabbzTheB
Neith
14
5 / 1 / 0
7,665
590
8,990
7,262
1,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Esley7_7
Artio
13
3 / 2 / 1
7,677
591
8,159
11,066
9,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 0 / 1
7,244
557
7,081
10,570
7,553
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 2
5,845
450
2,221
7,800
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kranchh
Aphrodite
12
1 / 1 / 0
6,874
529
8,602
7,590
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
The Sneeb
Artio
10
1 / 1 / 2
5,742
442
1,164
8,668
5,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
TheYoungMed
Heimdallr
12
1 / 1 / 1
6,484
499
6,297
6,164
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 7 / 0
5,955
458
5,671
11,751
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
hNhNhNhNh
Ne Zha
11
1 / 3 / 1
6,563
505
4,613
9,994
4,373
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
6
6
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A_tankewe
Fenrir
0
1
3
1.5
W
Neith
BabbzTheB
Neith
5
1
0
5
W
Artio
Esley7_7
Artio
3
2
1
1.75
L
Aphrodite
Kranchh
Aphrodite
1
1
0
1
L
Artio
The Sneeb
Artio
1
1
2
2
L
Heimdallr
TheYoungMed
Heimdallr
1
1
1
1.5
W
4
0
1
4.5
W
1
2
2
1
L
2
7
0
0.29
L
Ne Zha
hNhNhNhNh
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
26,347
42,560
Taken
44,167
23,290
Mitigated
18,036
18,811
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A_tankewe
Fenrir
1,203
162
0
2,088
5,862
2,480
0
2,813
3,049
0
12,116
W
Neith
BabbzTheB
Neith
8,990
2,955
0
3,389
7,262
1,819
0
710
6,552
0
54,057
W
Artio
Esley7_7
Artio
8,159
1,076
0
6,322
11,066
9,657
0
0
11,066
47,797
0
L
Aphrodite
Kranchh
Aphrodite
8,602
1,301
650
5,603
7,590
2,793
0
3,583
4,007
55,403
0
L
Artio
The Sneeb
Artio
1,164
0
0
1,751
8,668
5,259
0
0
8,668
15,066
0
L
Heimdallr
TheYoungMed
Heimdallr
6,297
1,617
0
3,123
6,164
1,954
0
0
6,164
0
55,472
W
7,081
815
328
5,814
10,570
7,553
115
5,056
5,514
50,630
0
W
2,221
635
0
870
7,800
1,781
0
1,187
6,613
0
27,065
L
5,671
2,014
0
2,802
11,751
3,657
123
4,634
7,117
0
28,670
L
Ne Zha
hNhNhNhNh
Ne Zha
4,613
1,666
0
2,210
9,994
4,373
0
7,023
2,971
0
33,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
31,618
385
Minions Killed
352
0
Camps Cleared
0
1,251,092
Distance Traveled
1,190,660
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,531
425
26
2
0
207,251
0
W
Neith
7,665
590
93
7
0
253,664
4
W
Artio
7,677
591
113
9
0
274,875
4
L
Aphrodite
6,874
529
111
9
0
229,850
2
L
Artio
5,742
442
28
2
0
265,126
0
L
Heimdallr
6,484
499
105
8
0
230,345
5
W
Hades
7,244
557
105
8
0
243,145
5
W
Thor
5,845
450
48
4
0
272,157
0
L
Thor
5,955
458
47
4
0
229,471
0
L
Ne Zha
6,563
505
61
5
0
235,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role