Player Matchup

Scylla
Scylla
BigGolly
Scylla
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
119W - 131L
1,481 Elo+
Solo
Thor
Thor
Dede238
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 4
Olorun
Olorun
NoobMaster972
Olorun
Level 11
God Stats
4W - 3L
1,580 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 4
Cthulhu
Cthulhu
johnathanwolf
Cthulhu
Level 28
God Stats
4W - 4L
1,511 SR
Queue Stats
93W - 84L
1,470 Elo+
Party 1
Medusa
Medusa
rabodetoro
Medusa
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 27L
1,466 Elo+
Party 1
Team Averages
Level 21
1,476 SR
1,458 Elo+

VS

Team Averages
Level 19
1,502 SR
1,418 Elo+
Medusa
Medusa
Ibeefy
Medusa
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 159L
1,564 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MaxCruel
Kumbhakarna
Level 25
God Stats
6W - 4L
1,357 SR
Queue Stats
61W - 64L
1,253 Elo+
Party 2
Sol
Sol
PoseidenMain
Sol
Level 14
God Stats
3W - 2L
1,821 SR
Queue Stats
59W - 49L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rototh
Tsukuyomi
Level 17
God Stats
26W - 16L
1,710 SR
Queue Stats
118W - 137L
1,466 Elo+
Party 3
Hercules
Hercules
theblizzs
Hercules
Level 25
God Stats
3W - 5L
1,123 SR
Queue Stats
74W - 79L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigGolly
Scylla
14
2 / 3 / 1
7,992
500
5,298
7,199
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Dede238
Thor
11
2 / 5 / 2
7,157
447
2,718
9,821
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 2
7,725
483
5,476
7,850
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
11
2 / 6 / 5
7,514
470
7,576
17,566
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
rabodetoro
Medusa
11
4 / 4 / 1
7,499
469
8,607
10,709
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ibeefy
Medusa
11
1 / 6 / 3
7,159
447
4,715
9,995
2,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
MaxCruel
Kumbhakarna
11
1 / 1 / 11
7,445
465
4,640
11,371
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 4
9,362
585
8,032
7,152
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Rototh
Tsukuyomi
16
14 / 0 / 4
10,492
656
12,368
6,581
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
theblizzs
Hercules
12
1 / 2 / 7
7,567
473
4,423
9,444
8,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
10
Kills
22
22
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
BigGolly
Scylla
2
3
1
0.83
L
Thor
Dede238
Thor
2
5
2
0.6
W
Medusa
Ibeefy
Medusa
1
6
3
0.42
W
Kumbhakarna
MaxCruel
Kumbhakarna
1
1
11
6.5
L
0
4
2
0.25
W
5
1
4
7
W
Tsukuyomi
Rototh
Tsukuyomi
14
0
4
16
L
Cthulhu
2
6
5
0.75
L
Medusa
rabodetoro
Medusa
4
4
1
1.13
W
Hercules
theblizzs
Hercules
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
34,178
53,145
Taken
44,543
23,372
Mitigated
23,722
8,914
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BigGolly
Scylla
5,298
304
0
583
7,199
1,979
0
2,306
4,715
49,239
0
L
Thor
Dede238
Thor
2,718
1,256
0
1,384
9,821
3,613
0
2,338
7,359
0
37,495
W
Medusa
Ibeefy
Medusa
4,715
1,883
0
847
9,995
2,959
2,816
2,545
7,450
0
33,888
W
Kumbhakarna
MaxCruel
Kumbhakarna
4,640
145
352
4,255
11,371
7,489
84
6,056
5,315
18,078
0
L
5,476
2,476
135
1,895
7,850
2,811
768
701
7,119
38,603
3,302
W
8,032
1,041
0
1,826
7,152
2,358
0
2,871
4,281
55,903
0
W
Tsukuyomi
Rototh
Tsukuyomi
12,368
2,705
0
3,118
6,581
2,579
427
1,892
4,689
0
62,755
L
Cthulhu
7,576
677
159
1,907
17,566
11,691
0
4,388
13,012
28,825
0
L
Medusa
rabodetoro
Medusa
8,607
3,770
0
2,851
10,709
3,278
0
3,625
7,028
0
43,753
W
Hercules
theblizzs
Hercules
4,423
783
568
3,655
9,444
8,337
673
4,387
5,057
6,084
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
42,025
387
Minions Killed
364
0
Camps Cleared
0
1,474,785
Distance Traveled
1,576,063
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,992
500
107
7
0
304,925
2
L
Thor
7,157
447
71
4
0
301,889
1
W
Medusa
7,159
447
64
4
0
270,353
0
W
Kumbhakarna
7,445
465
18
1
0
291,294
3
L
Olorun
7,725
483
95
6
0
283,799
1
W
Sol
9,362
585
117
7
0
335,550
4
W
Tsukuyomi
10,492
656
108
7
0
347,682
1
L
Cthulhu
7,514
470
35
2
0
283,564
5
L
Medusa
7,499
469
79
5
0
300,608
1
W
Hercules
7,567
473
57
4
0
331,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role