Player Matchup

Ah Puch
Ah Puch
Id Imagine
Ah Puch
Level 156
God Stats
3W - 1L
1,763 SR
Queue Stats
68W - 76L
1,524 Elo+
Party 2
Scylla
Scylla
Manicks
Scylla
Level 117
God Stats
2W - 0L
1,697 SR
Queue Stats
56W - 34L
1,660 Elo+
Party 2
Hercules
Hercules
WeySheGoes
Hercules
Level 102
God Stats
2W - 3L
1,935 SR
Queue Stats
34W - 28L
1,683 Elo+
Party 2
Chaac
Chaac
ehv8
Chaac
Level 126
God Stats
8W - 4L
1,693 SR
Queue Stats
86W - 34L
1,727 Elo+
Party 2
Team Averages
Level 125
1,772 SR
1,649 Elo+

VS

Team Averages
Level 96
1,696 SR
1,631 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Glyphseeker
Bastet
Level 129
God Stats
3W - 2L
1,756 SR
Queue Stats
56W - 37L
1,691 Elo+
Party 1
Olorun
Olorun
MH3UHolden
Olorun
Level 69
God Stats
3W - 1L
2,027 SR
Queue Stats
20W - 15L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
PanEXE
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Id Imagine
Ah Puch
17
6 / 2 / 5
11,891
793
14,056
11,109
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Manicks
Scylla
15
0 / 7 / 10
10,641
709
9,944
10,998
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
WeySheGoes
Hercules
18
8 / 1 / 10
12,405
827
10,889
20,340
19,151
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
ehv8
Chaac
19
8 / 1 / 13
12,955
864
22,649
24,012
27,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 5 / 2
9,875
658
16,523
19,118
18,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
18
9 / 5 / 0
12,406
827
19,530
18,472
8,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
MH3UHolden
Olorun
15
0 / 6 / 3
9,757
650
5,598
13,918
5,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
PanEXE
Sylvanus
16
1 / 6 / 5
9,870
658
6,425
15,858
20,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
22
Kills
11
11
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
2
0.4
L
Bastet
9
5
0
1.8
W
Ah Puch
Id Imagine
Ah Puch
6
2
5
4.25
L
Olorun
MH3UHolden
Olorun
0
6
3
0.25
W
Scylla
Manicks
Scylla
0
7
10
0.71
L
Sylvanus
PanEXE
Sylvanus
1
6
5
0.58
W
Hercules
WeySheGoes
Hercules
8
1
10
13
W
Chaac
ehv8
Chaac
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,538
Damage
48,076
66,459
Taken
67,366
53,155
Mitigated
53,476
16,058
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,523
2,288
0
5,038
19,118
18,374
0
8,553
10,341
2,212
43,440
L
Bastet
19,530
6,334
0
170
18,472
8,458
0
8,409
9,859
0
55,838
W
Ah Puch
Id Imagine
Ah Puch
14,056
744
0
1,238
11,109
3,308
2,057
1,740
9,369
46,158
0
L
Olorun
MH3UHolden
Olorun
5,598
2,330
710
2,262
13,918
5,953
360
6,697
6,933
34,067
0
W
Scylla
Manicks
Scylla
9,944
1,371
0
750
10,998
2,978
842
2,236
8,762
34,149
0
L
Sylvanus
PanEXE
Sylvanus
6,425
695
1,789
3,225
15,858
20,691
319
6,485
9,279
22,291
4,897
W
Hercules
WeySheGoes
Hercules
10,889
1,911
0
6,918
20,340
19,151
513
4,515
15,825
5,669
21,608
W
Chaac
ehv8
Chaac
22,649
4,711
0
7,152
24,012
27,718
919
5,064
18,948
12,230
50,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
41,908
251
Minions Killed
250
15
Camps Cleared
8
1,153,989
Distance Traveled
1,037,684
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,875
658
75
5
1
270,489
2
L
Bastet
12,406
827
66
4
3
303,837
3
W
Ah Puch
11,891
793
65
4
4
270,508
1
L
Olorun
9,757
650
64
4
3
239,866
0
W
Scylla
10,641
709
59
4
5
263,091
2
L
Sylvanus
9,870
658
45
3
1
223,492
1
W
Hercules
12,405
827
40
3
4
304,428
0
W
Chaac
12,955
864
87
6
2
315,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role