Player Matchup

Thoth
Thoth
FireAndIcey
Thoth
Level 143
God Stats
1W - 1L
1,406 SR
Queue Stats
398W - 374L
1,648 Elo+
Party 2
Terra
Terra
PandaSpankin
Terra
Level 146
God Stats
2W - 1L
1,644 SR
Queue Stats
291W - 250L
1,666 Elo+
Party 2
Thor
Thor
Tragedykiller
Thor
Level 18
God Stats
1W - 0L
1,903 SR
Queue Stats
7W - 4L
1,571 Elo+
Party 2
Medusa
Medusa
Tristian314
Medusa
Level 45
God Stats
2W - 4L
1,449 SR
Queue Stats
51W - 85L
1,268 Elo+
Solo
Achilles
Achilles
iDongerMLG
Achilles
Level 115
God Stats
10W - 12L
1,567 SR
Queue Stats
355W - 336L
1,606 Elo+
Party 2
Team Averages
Level 93
1,594 SR
1,552 Elo+

VS

Team Averages
Level 64
1,659 SR
1,595 Elo+
Ne Zha
Ne Zha
ChaotikHaZe
Ne Zha
Level 75
God Stats
143W - 141L
1,548 SR
Queue Stats
652W - 639L
1,545 Elo+
Party 1
Hachiman
Hachiman
CrowJuniur
Hachiman
Level 41
God Stats
2W - 1L
1,796 SR
Queue Stats
180W - 121L
1,704 Elo+
Party 1
Baron Samedi
Baron Samedi
PayasoTriste
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,658 Elo+
Party 1
Serqet
Serqet
Reborncrow305
Serqet
Level 30
God Stats
3W - 2L
1,741 SR
Queue Stats
163W - 96L
1,686 Elo+
Party 1
Anubis
Anubis
SaintMolli222
Anubis
Level 48
God Stats
20W - 16L
1,710 SR
Queue Stats
159W - 201L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,517
753
1,764
1,612
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 2
3,631
605
1,550
6,265
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 1
3,685
614
1,410
3,275
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
5
1 / 3 / 1
3,444
574
2,852
3,307
446
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Achilles
iDongerMLG
Achilles
8
3 / 0 / 0
4,860
810
1,611
3,114
1,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
3 / 0 / 1
3,700
617
1,674
3,687
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
CrowJuniur
Hachiman
6
2 / 2 / 3
4,163
694
4,669
3,780
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
PayasoTriste
Baron Samedi
6
0 / 1 / 0
3,336
556
505
2,158
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 1 / 0
4,118
686
2,153
4,456
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 3 / 0
2,899
483
479
2,079
469
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
7
7
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
0
1
3.5
L
Hachiman
CrowJuniur
Hachiman
2
2
3
1.75
W
2
0
0
2
W
0
3
2
0.33
L
Baron Samedi
PayasoTriste
Baron Samedi
0
1
0
0
L
2
1
0
2
L
0
3
0
0
W
1
1
1
1.5
W
Medusa
1
3
1
0.5
W
Achilles
iDongerMLG
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,187
Damage
9,480
17,573
Taken
16,160
4,942
Mitigated
4,286
5,743
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,674
651
0
1,313
3,687
1,341
0
390
3,297
0
7,516
L
Hachiman
CrowJuniur
Hachiman
4,669
3,227
0
1,082
3,780
858
0
1,228
2,548
0
17,695
W
1,764
115
0
815
1,612
410
0
417
1,195
23,821
0
W
1,550
716
23
1,953
6,265
2,113
0
0
6,019
10,207
0
L
Baron Samedi
PayasoTriste
Baron Samedi
505
40
0
788
2,158
574
0
941
1,111
13,789
0
L
2,153
788
0
2,424
4,456
1,044
0
607
3,811
0
15,845
L
479
215
0
408
2,079
469
0
0
2,079
3,995
0
W
1,410
595
0
1,634
3,275
633
0
88
3,003
0
11,770
W
Medusa
2,852
1,439
0
219
3,307
446
0
0
3,232
0
10,694
W
Achilles
iDongerMLG
Achilles
1,611
646
0
1,099
3,114
1,340
0
479
2,595
0
21,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,137
Gold Earned
18,216
171
Minions Killed
119
0
Camps Cleared
0
611,122
Distance Traveled
502,808
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,700
617
10
2
0
118,279
1
L
Hachiman
4,163
694
43
7
0
97,262
0
W
Thoth
4,517
753
51
9
0
127,766
2
W
Terra
3,631
605
16
3
0
105,490
2
L
Baron Samedi
3,336
556
17
3
0
111,357
1
L
Serqet
4,118
686
42
7
0
128,830
0
L
Anubis
2,899
483
7
1
0
47,080
0
W
Thor
3,685
614
31
5
0
129,742
2
W
Medusa
3,444
574
20
3
0
120,997
1
W
Achilles
4,860
810
53
9
0
127,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role