Player Matchup

Ao Kuang
Ao Kuang
EdderDM
Ao Kuang
Level 156
God Stats
7W - 4L
1,670 SR
Queue Stats
150W - 106L
1,748 Elo+
Party 2
Rama
Rama
NobleCoconut
Rama
Level 113
God Stats
7W - 2L
1,757 SR
Queue Stats
121W - 125L
1,604 Elo+
Solo
Sylvanus
Sylvanus
SalmoNelaツ
Sylvanus
Level 146
God Stats
7W - 6L
1,841 SR
Queue Stats
95W - 92L
1,670 Elo+
Party 2
Vulcan
Vulcan
Sultanacii
Vulcan
Level 150
God Stats
11W - 11L
1,693 SR
Queue Stats
507W - 487L
1,694 Elo+
Solo
Cabrakan
Cabrakan
iDNwl
Cabrakan
Level 159
God Stats
7W - 3L
1,732 SR
Queue Stats
121W - 96L
1,735 Elo+
Party 2
Team Averages
Level 145
1,739 SR
1,690 Elo+

VS

Team Averages
Level 117
1,736 SR
1,655 Elo+
Sylvanus
Sylvanus
ChemistsInsight
Sylvanus
Level 105
God Stats
1W - 3L
1,499 SR
Queue Stats
303W - 253L
1,618 Elo+
Party 1
Agni
Agni
ImANewGod
Agni
Level 134
God Stats
18W - 20L
1,573 SR
Queue Stats
766W - 738L
1,672 Elo+
Solo
Mulan
Mulan
PixellRider
Mulan
Level 98
God Stats
11W - 9L
1,669 SR
Queue Stats
260W - 191L
1,672 Elo+
Party 1
Apollo
Apollo
Squiintts
Apollo
Level 100
God Stats
7W - 2L
1,925 SR
Queue Stats
249W - 219L
1,640 Elo+
Party 1
Set
Set
ZaidPlosive
Set
Level 150
God Stats
1W - 1L
2,015 SR
Queue Stats
138W - 115L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EdderDM
Ao Kuang
20
11 / 1 / 7
11,805
590
16,198
17,756
11,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
5 / 2 / 7
11,373
569
11,914
10,423
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SalmoNelaツ
Sylvanus
16
5 / 3 / 6
9,624
481
11,440
15,992
18,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Sultanacii
Vulcan
18
2 / 4 / 6
10,785
539
10,703
10,404
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
iDNwl
Cabrakan
17
0 / 2 / 5
10,078
504
9,076
14,422
21,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 7 / 6
8,732
437
4,030
18,481
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
18
5 / 3 / 2
10,984
549
15,279
13,791
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 2
10,406
520
9,484
16,731
12,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Squiintts
Apollo
17
5 / 5 / 5
10,636
532
8,810
14,769
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 3
10,007
500
7,638
15,656
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
23
Kills
12
12
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
7
6
0.43
W
Ao Kuang
EdderDM
Ao Kuang
11
1
7
14.5
L
Agni
5
3
2
2
W
5
2
7
4.25
L
1
5
2
0.4
W
Sylvanus
SalmoNelaツ
Sylvanus
5
3
6
2.67
L
Apollo
Squiintts
Apollo
5
5
5
1.5
W
Vulcan
Sultanacii
Vulcan
2
4
6
1.25
L
1
3
3
0.83
W
Cabrakan
iDNwl
Cabrakan
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,331
Damage
45,241
68,997
Taken
79,428
59,392
Mitigated
48,628
28,167
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,030
1,258
1,683
4,107
18,481
16,428
16
10,933
7,426
15,633
0
W
Ao Kuang
EdderDM
Ao Kuang
16,198
4,333
0
12,204
17,756
11,978
139
3,344
14,310
83,265
0
L
Agni
15,279
1,035
96
3,168
13,791
5,760
0
9,375
4,165
103,833
0
W
11,914
9,760
0
5,736
10,423
3,042
1,214
2,863
7,518
0
88,611
L
9,484
2,166
0
5,594
16,731
12,905
192
10,976
4,620
0
70,139
W
Sylvanus
SalmoNelaツ
Sylvanus
11,440
3,019
550
4,403
15,992
18,649
42
6,147
9,593
38,567
11,331
L
Apollo
Squiintts
Apollo
8,810
5,194
0
844
14,769
5,901
0
8,245
6,353
0
82,415
W
Vulcan
Sultanacii
Vulcan
10,703
2,826
0
924
10,404
4,027
73
4,980
5,192
95,497
0
L
7,638
2,435
0
4,715
15,656
7,634
0
5,123
10,482
0
72,041
W
Cabrakan
iDNwl
Cabrakan
9,076
1,090
0
4,350
14,422
21,696
0
1,291
12,922
63,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,665
Gold Earned
50,765
657
Minions Killed
642
0
Camps Cleared
0
1,855,191
Distance Traveled
1,959,260
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,732
437
30
2
0
355,420
8
W
Ao Kuang
11,805
590
130
7
0
429,447
7
L
Agni
10,984
549
191
10
0
398,616
5
W
Rama
11,373
569
145
7
0
357,786
7
L
Mulan
10,406
520
156
8
0
369,557
3
W
Sylvanus
9,624
481
74
4
0
346,966
1
L
Apollo
10,636
532
122
6
0
422,468
3
W
Vulcan
10,785
539
186
9
0
389,087
10
L
Set
10,007
500
143
7
0
413,199
2
W
Cabrakan
10,078
504
122
6
0
331,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role