Player Matchup

Heimdallr
Heimdallr
FNK82899
Heimdallr
Level 82
God Stats
4W - 8L
1,299 SR
Queue Stats
333W - 441L
1,337 Elo+
Party 3
Set
Set
OtakuGamingv12
Set
Level 73
God Stats
3W - 5L
1,408 SR
Queue Stats
197W - 223L
1,318 Elo+
Party 1
Geb
Geb
Wolverine1296
Geb
Level 69
God Stats
9W - 20L
1,527 SR
Queue Stats
164W - 204L
1,333 Elo+
Party 3
Chaac
Chaac
vDGeneral
Chaac
Level 29
God Stats
51W - 60L
1,405 SR
Queue Stats
156W - 193L
1,279 Elo+
Party 1
Zhong Kui
Zhong Kui
y-jynx-y
Zhong Kui
Level 48
God Stats
20W - 33L
1,345 SR
Queue Stats
317W - 399L
1,232 Elo+
Party 1
Team Averages
Level 60
1,397 SR
1,300 Elo+

VS

Team Averages
Level 79
1,310 SR
1,308 Elo+
Khepri
Khepri
GrimxFantasy
Khepri
Level 47
God Stats
2W - 5L
1,238 SR
Queue Stats
86W - 133L
1,256 Elo+
Party 4
Cliodhna
Cliodhna
ImShiddinTTV
Cliodhna
Level 57
God Stats
17W - 17L
1,404 SR
Queue Stats
109W - 164L
1,260 Elo+
Party 4
King Arthur
King Arthur
Montage3229
King Arthur
Level 67
God Stats
1W - 2L
1,211 SR
Queue Stats
93W - 135L
1,288 Elo+
Party 4
Discordia
Discordia
Xoxo_Peanut_xoxo
Discordia
Level 99
God Stats
3W - 8L
1,227 SR
Queue Stats
176W - 250L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
xTITT3S-N-B33Rx
Danzaburou
Level 127
God Stats
13W - 13L
1,470 SR
Queue Stats
320W - 408L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FNK82899
Heimdallr
9
0 / 6 / 2
5,517
394
6,072
10,748
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
6,951
497
4,550
10,808
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 1
6,168
441
3,973
8,714
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
vDGeneral
Chaac
14
5 / 2 / 1
8,246
589
7,122
11,770
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
y-jynx-y
Zhong Kui
10
2 / 3 / 1
6,467
462
4,713
10,370
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 1 / 2
6,793
485
3,060
7,437
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
ImShiddinTTV
Cliodhna
13
8 / 2 / 2
8,474
605
10,291
9,073
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Montage3229
King Arthur
12
1 / 3 / 3
7,281
520
6,028
13,263
8,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
11
1 / 3 / 6
7,063
505
6,775
6,393
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
xTITT3S-N-B33Rx
Danzaburou
12
5 / 0 / 3
7,483
535
11,457
8,857
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
17
17
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FNK82899
Heimdallr
0
6
2
0.17
W
Khepri
2
1
2
3
W
Cliodhna
ImShiddinTTV
Cliodhna
8
2
2
4.5
W
King Arthur
Montage3229
King Arthur
1
3
3
0.83
L
1
4
2
0.5
L
1
2
1
0.75
W
Discordia
1
3
6
1.33
L
Chaac
vDGeneral
Chaac
5
2
1
2.75
W
Danzaburou
xTITT3S-N-B33Rx
Danzaburou
5
0
3
6.5
L
Zhong Kui
y-jynx-y
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
37,611
52,410
Taken
45,023
22,085
Mitigated
24,278
16,645
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FNK82899
Heimdallr
6,072
2,433
249
2,519
10,748
2,580
0
1,241
9,439
0
28,345
W
Khepri
3,060
185
0
1,769
7,437
6,182
336
1,944
5,493
15,786
0
W
Cliodhna
ImShiddinTTV
Cliodhna
10,291
1,734
0
726
9,073
3,857
702
610
8,463
0
44,581
W
King Arthur
Montage3229
King Arthur
6,028
832
132
4,837
13,263
8,613
106
468
12,795
0
36,995
L
4,550
2,735
0
3,238
10,808
4,962
460
1,591
9,089
0
43,114
L
3,973
508
152
2,992
8,714
3,293
0
2,107
6,543
21,434
0
W
Discordia
6,775
1,063
279
1,398
6,393
2,108
587
2,999
3,394
34,650
0
L
Chaac
vDGeneral
Chaac
7,122
1,395
0
4,397
11,770
5,746
292
516
11,204
0
49,248
W
Danzaburou
xTITT3S-N-B33Rx
Danzaburou
11,457
5,516
257
2,371
8,857
3,518
1,717
2,665
6,192
0
51,983
L
Zhong Kui
y-jynx-y
Zhong Kui
4,713
600
0
3,098
10,370
5,504
0
3,756
6,300
26,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
37,094
333
Minions Killed
333
0
Camps Cleared
0
1,246,373
Distance Traveled
1,351,133
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,517
394
44
3
0
235,307
3
W
Khepri
6,793
485
29
2
0
270,029
5
W
Cliodhna
8,474
605
75
5
0
305,079
2
W
King Arthur
7,281
520
75
5
0
266,107
2
L
Set
6,951
497
84
6
0
264,130
3
L
Geb
6,168
441
40
3
0
219,960
1
W
Discordia
7,063
505
66
5
0
239,839
2
L
Chaac
8,246
589
108
8
0
291,126
0
W
Danzaburou
7,483
535
88
6
0
270,079
1
L
Zhong Kui
6,467
462
57
4
0
235,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role