Player Matchup

Ra
Ra
DC022612
Ra
Level 11
God Stats
0W - 3L
1,365 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 1
Sol
Sol
LilRambo1998
Sol
Level 77
God Stats
17W - 22L
1,431 SR
Queue Stats
189W - 237L
1,384 Elo+
Party 1
Bellona
Bellona
LilxDjx
Bellona
Level 25
God Stats
7W - 8L
1,565 SR
Queue Stats
48W - 55L
1,487 Elo+
Party 1
Achilles
Achilles
Trvp_Messiah
Achilles
Level 157
God Stats
5W - 3L
1,805 SR
Queue Stats
298W - 292L
1,491 Elo+
Party 1
Olorun
Olorun
otakuGamingx
Olorun
Level 68
God Stats
10W - 8L
1,566 SR
Queue Stats
274W - 313L
1,439 Elo+
Party 1
Team Averages
Level 68
1,546 SR
1,379 Elo+

VS

Team Averages
Level 74
1,592 SR
1,443 Elo+
Awilix
Awilix
Deleriumen
Awilix
Level 124
God Stats
17W - 16L
1,582 SR
Queue Stats
404W - 395L
1,487 Elo+
Party 2
Nike
Nike
UsedSocks--
Nike
Level 66
God Stats
44W - 44L
1,635 SR
Queue Stats
353W - 403L
1,390 Elo+
Party 3
Athena
Athena
axesoul2012
Athena
Level 49
God Stats
6W - 2L
1,919 SR
Queue Stats
127W - 148L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
green_lite10
Xbalanque
Level 116
God Stats
11W - 16L
1,394 SR
Queue Stats
255W - 242L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
shakeNbake2531
Morgan Le Fay
Level 17
God Stats
11W - 15L
1,426 SR
Queue Stats
136W - 165L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,429
403
1,671
3,284
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 1
6,387
581
1,623
4,082
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
LilxDjx
Bellona
9
1 / 4 / 0
5,549
504
3,407
8,863
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Trvp_Messiah
Achilles
9
1 / 3 / 2
5,608
510
3,920
7,438
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
10
2 / 2 / 1
5,625
511
5,770
6,375
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Deleriumen
Awilix
13
6 / 0 / 1
7,302
664
5,536
5,974
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 5
6,350
577
3,553
5,893
3,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
9
2 / 2 / 5
6,003
546
2,102
7,671
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
green_lite10
Xbalanque
10
3 / 1 / 3
6,054
550
5,555
4,683
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
shakeNbake2531
Morgan Le Fay
10
0 / 2 / 3
5,930
539
1,461
2,883
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
12
12
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Awilix
Deleriumen
Awilix
6
0
1
6.5
L
2
0
1
2.5
L
Bellona
LilxDjx
Bellona
1
4
0
0.25
L
Achilles
Trvp_Messiah
Achilles
1
3
2
0.67
W
1
2
5
1.75
W
Athena
2
2
5
2.25
W
Xbalanque
green_lite10
Xbalanque
3
1
3
4.5
L
Olorun
2
2
1
1.25
W
Morgan Le Fay
shakeNbake2531
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
18,207
30,042
Taken
27,104
12,806
Mitigated
11,568
9,418
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,671
501
334
252
3,284
693
36
275
3,009
8,718
0
W
Awilix
Deleriumen
Awilix
5,536
2,119
0
3,396
5,974
2,042
0
700
5,254
0
42,355
L
1,623
215
0
1,808
4,082
1,314
0
551
3,531
33,183
3,791
L
Bellona
LilxDjx
Bellona
3,407
1,393
0
1,646
8,863
5,533
506
259
8,604
0
30,741
L
Achilles
Trvp_Messiah
Achilles
3,920
1,469
0
2,625
7,438
2,896
0
1,544
5,894
0
33,897
W
3,553
888
0
1,430
5,893
3,158
0
0
5,893
0
27,898
W
Athena
2,102
652
244
2,580
7,671
4,249
121
3,979
3,570
7,442
0
W
Xbalanque
green_lite10
Xbalanque
5,555
2,681
0
1,372
4,683
1,277
571
2,736
1,925
0
37,382
L
Olorun
5,770
2,339
153
2,600
6,375
2,370
162
934
5,441
29,421
4,115
W
Morgan Le Fay
shakeNbake2531
Morgan Le Fay
1,461
47
0
572
2,883
842
279
690
2,193
31,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
31,639
291
Minions Killed
311
0
Camps Cleared
0
991,505
Distance Traveled
1,076,504
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,429
403
27
2
0
190,673
0
W
Awilix
7,302
664
94
9
0
262,660
3
L
Sol
6,387
581
83
8
0
211,260
7
L
Bellona
5,549
504
67
6
0
172,545
2
L
Achilles
5,608
510
57
5
0
230,493
1
W
Nike
6,350
577
68
6
0
206,015
4
W
Athena
6,003
546
19
2
0
205,853
0
W
Xbalanque
6,054
550
68
6
0
181,861
3
L
Olorun
5,625
511
57
5
0
186,534
1
W
Morgan Le Fay
5,930
539
62
6
0
220,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role