Player Matchup

Nu Wa
Nu Wa
AfroditaVonTeese
Nu Wa
Level 145
God Stats
5W - 1L
1,598 SR
Queue Stats
17W - 14L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hex-SpirtBooty
Morgan Le Fay
Level 148
God Stats
3W - 1L
1,592 SR
Queue Stats
93W - 93L
1,510 Elo+
Party 2
Charybdis
Charybdis
LkValentine
Charybdis
Level 158
God Stats
2W - 5L
1,430 SR
Queue Stats
68W - 84L
1,441 Elo+
Party 2
Mercury
Mercury
ThePengweenie-
Mercury
Level 159
God Stats
7W - 9L
1,573 SR
Queue Stats
258W - 246L
1,475 Elo+
Party 2
Ares
Ares
lParanoldl
Ares
Level 160
God Stats
8W - 6L
1,671 SR
Queue Stats
254W - 259L
1,459 Elo+
Party 2
Team Averages
Level 154
1,573 SR
1,466 Elo+

VS

Team Averages
Level 128
1,562 SR
1,506 Elo+
Odin
Odin
Gral_bananas
Odin
Level 148
God Stats
0W - 1L
1,271 SR
Queue Stats
110W - 100L
1,497 Elo+
Party 1
Medusa
Medusa
JUSBVN
Medusa
Level 78
God Stats
2W - 3L
1,660 SR
Queue Stats
83W - 77L
1,486 Elo+
Solo
Thanatos
Thanatos
dopeks97
Thanatos
Level 106
God Stats
18W - 14L
1,590 SR
Queue Stats
45W - 36L
1,538 Elo+
Solo
Persephone
Persephone
etoarango
Persephone
Level 158
God Stats
0W - 4L
1,814 SR
Queue Stats
132W - 124L
1,521 Elo+
Party 1
Ymir
Ymir
mrdabotero
Ymir
Level 149
God Stats
17W - 11L
1,477 SR
Queue Stats
99W - 96L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,962
472
8,789
6,916
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Hex-SpirtBooty
Morgan Le Fay
14
0 / 7 / 2
8,549
450
5,556
14,266
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
LkValentine
Charybdis
15
1 / 9 / 1
9,504
500
5,001
13,237
2,884
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 9 / 0
9,540
502
4,417
15,550
5,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 2
10,126
533
7,327
16,092
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
9,569
504
3,985
8,857
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JUSBVN
Medusa
15
12 / 1 / 5
10,606
558
13,472
9,913
3,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
dopeks97
Thanatos
16
9 / 4 / 6
10,500
553
11,791
15,573
10,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
etoarango
Persephone
16
6 / 2 / 7
10,680
562
12,027
12,374
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 8
9,370
493
3,330
13,928
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
31
32
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
2
0
6
5
W
Morgan Le Fay
Hex-SpirtBooty
Morgan Le Fay
0
7
2
0.14
L
Medusa
JUSBVN
Medusa
12
1
5
14.5
W
Charybdis
LkValentine
Charybdis
1
9
1
0.17
W
3
9
0
0.33
L
Thanatos
dopeks97
Thanatos
9
4
6
3
L
Persephone
etoarango
Persephone
6
2
7
4.75
W
3
4
2
1
L
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
44,605
66,061
Taken
60,645
26,651
Mitigated
44,165
13,385
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,789
1,947
0
245
6,916
1,385
148
993
5,728
48,094
0
L
3,985
804
0
1,267
8,857
6,718
0
3,554
5,303
3,013
43,592
W
Morgan Le Fay
Hex-SpirtBooty
Morgan Le Fay
5,556
499
0
3,609
14,266
4,377
741
4,945
9,009
57,123
0
L
Medusa
JUSBVN
Medusa
13,472
7,696
0
3,309
9,913
3,410
792
3,365
6,548
0
69,268
W
Charybdis
LkValentine
Charybdis
5,001
3,155
161
2,202
13,237
2,884
973
1,597
11,586
0
59,417
W
4,417
2,030
0
2,339
15,550
5,122
0
3,618
11,608
0
60,496
L
Thanatos
dopeks97
Thanatos
11,791
4,568
0
9,915
15,573
10,701
438
4,546
11,027
0
67,700
L
Persephone
etoarango
Persephone
12,027
815
96
2,816
12,374
4,568
432
4,345
8,027
72,712
0
W
7,327
289
308
4,521
16,092
12,883
0
3,896
11,881
32,903
0
L
3,330
368
0
1,288
13,928
18,768
25
5,992
7,936
36,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
50,725
443
Minions Killed
503
0
Camps Cleared
0
1,671,773
Distance Traveled
1,724,469
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,962
472
90
5
0
325,446
5
L
Odin
9,569
504
98
5
0
345,937
6
W
Morgan Le Fay
8,549
450
90
5
0
328,503
5
L
Medusa
10,606
558
106
6
0
284,779
5
W
Charybdis
9,504
500
112
6
0
283,091
4
W
Mercury
9,540
502
102
5
0
376,095
6
L
Thanatos
10,500
553
97
5
0
381,969
0
L
Persephone
10,680
562
140
7
0
371,497
1
W
Ares
10,126
533
49
3
0
358,638
4
L
Ymir
9,370
493
62
3
0
340,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role