Player Matchup

Morgan Le Fay
Morgan Le Fay
Dardeeck
Morgan Le Fay
Level 5
God Stats
4W - 4L
1,413 SR
Queue Stats
7W - 7L
1,340 Elo+
Solo
Bakasura
Bakasura
GerardHuizar
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo
Loki
Loki
LILUZ1BURKE
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 24L
1,710 Elo+
Solo
Ares
Ares
ayeminthepm
Ares
Level 16
God Stats
7W - 9L
1,668 SR
Queue Stats
52W - 47L
1,588 Elo+
Solo
Nox
Nox
dragonemperor900
Nox
Level 29
God Stats
27W - 34L
1,218 SR
Queue Stats
360W - 360L
1,460 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,503 Elo+

VS

Team Averages
Level 21
1,590 SR
1,522 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KingL0vless
Ymir
Level 27
God Stats
3W - 7L
1,712 SR
Queue Stats
29W - 24L
1,510 Elo+
Solo
Agni
Agni
PleaseF6NOW
Agni
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
44W - 22L
1,663 Elo+
Solo
Kali
Kali
chuco909ptown
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,432 Elo+
Solo
Heimdallr
Heimdallr
o SHE Sleazy o
Heimdallr
Level 27
God Stats
6W - 4L
1,528 SR
Queue Stats
73W - 63L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dardeeck
Morgan Le Fay
13
3 / 5 / 1
7,608
507
3,233
6,768
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
GerardHuizar
Bakasura
10
1 / 9 / 1
6,587
439
2,306
10,465
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 1 / 1
9,852
657
8,725
9,631
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 4
8,537
569
8,289
9,042
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 2
7,000
467
2,391
9,866
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 1 / 5
8,964
598
5,352
10,688
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 3 / 0
9,225
615
8,592
8,870
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
10 / 5 / 1
9,583
639
12,833
9,571
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 7 / 1
5,655
377
1,143
6,570
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
o SHE Sleazy o
Heimdallr
13
1 / 4 / 1
7,902
527
3,271
9,547
3,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
19
Kills
23
24
Deaths
20
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
5
5.5
L
Morgan Le Fay
Dardeeck
Morgan Le Fay
3
5
1
0.7
L
Bakasura
GerardHuizar
Bakasura
1
9
1
0.17
W
9
3
0
3
L
9
1
1
9.5
W
10
5
1
2.1
L
5
2
4
3.5
W
0
7
1
0.07
L
1
7
2
0.29
W
Heimdallr
o SHE Sleazy o
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
31,191
45,772
Taken
45,246
21,339
Mitigated
16,607
9,742
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,352
1,719
0
5,338
10,688
3,802
0
1,045
9,293
0
65,582
L
Morgan Le Fay
Dardeeck
Morgan Le Fay
3,233
262
0
760
6,768
2,297
380
4,105
2,647
31,056
0
L
Bakasura
GerardHuizar
Bakasura
2,306
1,439
0
865
10,465
3,786
270
4,465
5,818
0
17,417
W
8,592
2,524
0
3,325
8,870
4,419
0
2,181
6,689
49,301
3,550
L
8,725
2,920
0
4,660
9,631
3,464
0
3,797
5,733
0
63,504
W
12,833
444
0
1,924
9,571
2,867
0
2,726
6,825
58,765
0
L
8,289
120
0
395
9,042
8,744
352
1,058
7,952
46,679
0
W
1,143
504
0
311
6,570
2,205
229
2,927
3,643
0
10,697
L
2,391
245
0
3,062
9,866
3,048
170
6,931
2,483
35,373
0
W
Heimdallr
o SHE Sleazy o
Heimdallr
3,271
1,374
0
2,287
9,547
3,314
258
5,034
4,513
0
51,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
41,329
369
Minions Killed
446
0
Camps Cleared
0
1,442,378
Distance Traveled
1,442,586
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,964
598
118
8
0
370,672
1
L
Morgan Le Fay
7,608
507
55
4
0
255,420
0
L
Bakasura
6,587
439
43
3
0
258,469
2
W
Ymir
9,225
615
103
7
0
281,243
7
L
Loki
9,852
657
130
9
0
333,621
2
W
Agni
9,583
639
118
8
0
287,200
3
L
Ares
8,537
569
74
5
0
338,183
4
W
Kali
5,655
377
25
2
0
231,231
0
L
Nox
7,000
467
67
4
0
256,685
1
W
Heimdallr
7,902
527
82
5
0
272,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role