Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
King Neesko
Cthulhu
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 1
Neith
Neith
OniRex
Neith
Level 89
God Stats
3W - 0L
1,773 SR
Queue Stats
41W - 44L
1,488 Elo+
Solo
Achilles
Achilles
Trippy Tello
Achilles
Level 118
God Stats
2W - 1L
1,595 SR
Queue Stats
7W - 8L
1,278 Elo+
Party 1
Janus
Janus
xev0lvx
Janus
Level 156
God Stats
54W - 70L
1,464 SR
Queue Stats
534W - 579L
1,507 Elo+
Solo
Team Averages
Level 125
1,566 SR
1,446 Elo+

VS

Team Averages
Level 102
1,530 SR
1,518 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Diegolution1
Mercury
Level 84
God Stats
1W - 4L
1,497 SR
Queue Stats
46W - 57L
1,479 Elo+
Party 2
Persephone
Persephone
Mediokahh
Persephone
Level 23
God Stats
5W - 3L
1,732 SR
Queue Stats
30W - 22L
1,570 Elo+
Solo
Vulcan
Vulcan
supershmeagle
Vulcan
Level 160
God Stats
2W - 5L
1,422 SR
Queue Stats
320W - 313L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
11 / 3 / 4
11,977
998
12,041
11,633
5,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
King Neesko
Cthulhu
16
4 / 3 / 13
10,555
880
8,427
16,333
15,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
OniRex
Neith
15
6 / 2 / 6
10,038
837
10,372
10,566
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Trippy Tello
Achilles
16
5 / 2 / 5
9,787
816
6,171
11,460
12,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
xev0lvx
Janus
17
2 / 2 / 10
9,911
826
7,133
6,996
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 5 / 6
7,765
647
6,645
12,060
4,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
 
Danzaburou
8
0 / 1 / 0
5,957
496
231
944
232
Short Bow

Short Bow

+15%
Attack Speed

Mercury
Diegolution1
Mercury
14
3 / 8 / 4
8,503
709
6,703
13,692
4,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Mediokahh
Persephone
15
4 / 6 / 1
9,399
783
11,195
12,233
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 8 / 3
9,561
797
12,997
11,960
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
28
Kills
12
12
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
3
4
4.33
L
Izanami
 
Izanami
0
5
6
0.6
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Mercury
Diegolution1
Mercury
3
8
4
0.63
W
Cthulhu
King Neesko
Cthulhu
4
3
13
3.5
L
Persephone
Mediokahh
Persephone
4
6
1
0.75
W
Neith
OniRex
Neith
6
2
6
4.5
W
Achilles
Trippy Tello
Achilles
5
2
5
3.75
L
5
8
3
0.81
W
Janus
xev0lvx
Janus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,144
Damage
37,771
56,988
Taken
50,889
40,481
Mitigated
18,873
11,945
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,041
4,026
0
2,184
11,633
5,834
1,676
3,839
6,588
0
34,278
L
Izanami
 
Izanami
6,645
4,419
0
0
12,060
4,064
0
4,194
7,766
0
20,573
L
Danzaburou
 
Danzaburou
231
0
0
205
944
232
0
146
798
0
1,705
L
Mercury
Diegolution1
Mercury
6,703
2,929
0
1,322
13,692
4,795
0
3,929
9,671
0
14,818
W
Cthulhu
King Neesko
Cthulhu
8,427
462
665
3,776
16,333
15,881
80
7,495
8,701
21,423
0
L
Persephone
Mediokahh
Persephone
11,195
638
0
1,686
12,233
4,658
0
4,906
7,093
32,003
0
W
Neith
OniRex
Neith
10,372
2,855
0
2,720
10,566
4,015
1,935
3,917
6,573
0
30,023
W
Achilles
Trippy Tello
Achilles
6,171
2,059
0
1,553
11,460
12,147
1,000
4,437
6,915
0
21,928
L
12,997
2,174
0
274
11,960
5,124
176
1,966
9,952
40,141
0
W
Janus
xev0lvx
Janus
7,133
116
0
1,047
6,996
2,604
595
4,175
2,703
39,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,268
Gold Earned
41,185
288
Minions Killed
184
10
Camps Cleared
4
1,174,805
Distance Traveled
819,574
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,977
998
54
5
4
252,138
2
L
Izanami
7,765
647
32
3
0
197,578
1
L
Danzaburou
5,957
496
3
0
1
12,485
0
L
Mercury
8,503
709
20
2
0
219,609
0
W
Cthulhu
10,555
880
36
3
0
225,473
1
L
Persephone
9,399
783
53
4
2
195,412
2
W
Neith
10,038
837
51
4
1
213,564
2
W
Achilles
9,787
816
38
3
4
247,924
2
L
Vulcan
9,561
797
76
6
1
194,490
3
W
Janus
9,911
826
109
9
1
235,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role