Player Matchup

Susano
Susano
BiggyHallway
Susano
Level 59
God Stats
13W - 12L
1,560 SR
Queue Stats
183W - 214L
1,400 Elo+
Party 2
Achilles
Achilles
Dosezz
Achilles
Level 62
God Stats
9W - 10L
1,198 SR
Queue Stats
297W - 365L
1,406 Elo+
Party 2
Ra
Ra
MusicalMatthew
Ra
Level 48
God Stats
2W - 0L
1,740 SR
Queue Stats
46W - 16L
1,752 Elo+
Solo
Izanami
Izanami
Swiftbuny35022
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 287L
1,585 Elo+
Party 2
Khepri
Khepri
VaughnSocks
Khepri
Level 30
God Stats
7W - 3L
1,104 SR
Queue Stats
125W - 134L
1,473 Elo+
Party 2
Team Averages
Level 48
1,420 SR
1,523 Elo+

VS

Team Averages
Level 34
1,506 SR
1,432 Elo+
Sylvanus
Sylvanus
AxisWolf1
Sylvanus
Level 43
God Stats
3W - 1L
1,784 SR
Queue Stats
117W - 138L
1,432 Elo+
Party 1
Ravana
Ravana
PrototypeJ
Ravana
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 261L
1,406 Elo+
Party 3
Cerberus
Cerberus
Squiddo999
Cerberus
Level 24
God Stats
1W - 7L
1,388 SR
Queue Stats
84W - 116L
1,368 Elo+
Party 3
Discordia
Discordia
ehamp1
Discordia
Level 33
God Stats
11W - 11L
1,516 SR
Queue Stats
185W - 203L
1,552 Elo+
Solo
Ullr
Ullr
solofett108
Ullr
Level 25
God Stats
5W - 13L
1,344 SR
Queue Stats
40W - 53L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
5 / 3 / 5
6,673
607
5,131
7,126
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Dosezz
Achilles
10
2 / 0 / 1
5,920
538
4,771
7,488
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 0 / 6
7,467
679
10,948
6,441
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 2
5,460
496
3,718
5,117
1,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
10
3 / 1 / 7
6,306
573
2,696
6,626
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AxisWolf1
Sylvanus
7
1 / 4 / 1
4,620
420
4,340
10,883
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
PrototypeJ
Ravana
9
2 / 6 / 1
5,723
520
3,274
8,815
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Squiddo999
Cerberus
9
0 / 1 / 0
5,342
486
2,078
7,656
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
ehamp1
Discordia
9
1 / 3 / 1
5,307
482
3,495
5,024
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 1
5,106
464
2,054
6,880
2,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AxisWolf1
Sylvanus
1
4
1
0.38
W
Susano
5
3
5
2.5
W
Achilles
Dosezz
Achilles
2
0
1
2.5
W
7
0
6
10
L
Ravana
PrototypeJ
Ravana
2
6
1
0.42
L
Cerberus
Squiddo999
Cerberus
0
1
0
0
W
1
1
2
2
W
Khepri
3
1
7
6.5
L
Discordia
ehamp1
Discordia
1
3
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,264
Damage
15,241
32,798
Taken
39,258
15,823
Mitigated
15,712
12,027
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AxisWolf1
Sylvanus
4,340
1,403
728
2,645
10,883
4,981
453
6,539
4,344
13,272
3,340
W
Susano
5,131
1,350
0
2,514
7,126
2,395
725
1,156
5,818
0
27,883
W
Achilles
Dosezz
Achilles
4,771
902
0
2,501
7,488
3,927
648
1,494
5,426
0
25,442
W
10,948
1,747
1,233
2,914
6,441
3,270
58
2,195
4,056
60,552
0
L
Ravana
PrototypeJ
Ravana
3,274
1,554
0
2,288
8,815
2,806
0
2,043
6,689
0
26,716
L
Cerberus
Squiddo999
Cerberus
2,078
129
0
3,271
7,656
3,666
0
0
7,092
23,542
0
W
3,718
2,133
296
633
5,117
1,413
1,090
1,684
3,317
0
24,702
W
Khepri
2,696
508
138
1,798
6,626
4,818
42
1,814
4,776
13,812
0
L
Discordia
ehamp1
Discordia
3,495
87
0
924
5,024
1,387
0
2,273
2,751
23,591
0
L
2,054
822
204
330
6,880
2,872
455
2,789
4,091
0
16,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
26,098
292
Minions Killed
227
0
Camps Cleared
0
1,054,838
Distance Traveled
916,353
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,620
420
22
2
0
176,150
3
W
Susano
6,673
607
67
6
0
223,096
2
W
Achilles
5,920
538
45
4
0
217,611
3
W
Ra
7,467
679
107
10
0
204,803
5
L
Ravana
5,723
520
62
6
0
192,480
0
L
Cerberus
5,342
486
68
6
0
178,802
2
W
Izanami
5,460
496
55
5
0
206,529
3
W
Khepri
6,306
573
18
2
0
202,799
2
L
Discordia
5,307
482
53
5
0
193,027
2
L
Ullr
5,106
464
22
2
0
175,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role