Player Matchup

Nemesis
Nemesis
Junko6969
Nemesis
Level 12
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 6L
1,656 Elo+
Party 1
Bellona
Bellona
K1nGz707
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 1
Vulcan
Vulcan
Monika1997
Vulcan
Level 11
God Stats
5W - 2L
1,812 SR
Queue Stats
67W - 32L
1,699 Elo+
Solo
Kumbhakarna
Kumbhakarna
Serisma
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,376 Elo+
Party 2
Rama
Rama
Sy254
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,382 Elo+
Party 2
Team Averages
Level 17
1,598 SR
1,554 Elo+

VS

Team Averages
Level 16
1,478 SR
1,553 Elo+
Sol
Sol
AnubisMain2008
Sol
Level 23
God Stats
2W - 1L
1,322 SR
Queue Stats
80W - 73L
1,603 Elo+
Solo
Athena
Athena
MainFeederOrAfk
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,471 Elo+
Party 3
Fenrir
Fenrir
ZagomHig
Fenrir
Level 8
God Stats
3W - 5L
1,567 SR
Queue Stats
27W - 28L
1,642 Elo+
Solo
Thor
Thor
chinaNB111
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,654 Elo+
Solo
Skadi
Skadi
javierkons
Skadi
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 40L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Junko6969
Nemesis
13
3 / 7 / 4
9,041
532
7,048
12,753
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
K1nGz707
Bellona
13
6 / 6 / 0
8,224
484
11,450
12,696
14,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Monika1997
Vulcan
14
0 / 4 / 1
8,107
477
11,510
12,003
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Serisma
Kumbhakarna
10
0 / 10 / 1
6,724
396
1,851
22,508
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Sy254
Rama
11
2 / 14 / 1
7,597
447
8,052
16,427
5,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 4
10,824
637
12,780
11,449
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 2 / 13
10,811
636
16,437
16,443
7,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZagomHig
Fenrir
14
4 / 1 / 17
9,737
573
8,086
14,020
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 4
8,338
490
4,247
11,591
8,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
17
13 / 1 / 12
11,043
650
16,346
13,925
5,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
11
Kills
40
41
Deaths
11
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
L
Nemesis
Junko6969
Nemesis
3
7
4
0.71
L
Bellona
K1nGz707
Bellona
6
6
0
1
W
12
2
13
9.25
L
Vulcan
Monika1997
Vulcan
0
4
1
0.13
L
Kumbhakarna
Serisma
Kumbhakarna
0
10
1
0.05
L
Rama
Sy254
Rama
2
14
1
0.18
W
Fenrir
ZagomHig
Fenrir
4
1
17
12.5
W
0
6
4
0.33
W
Skadi
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,911
Damage
57,896
76,387
Taken
67,428
47,315
Mitigated
41,465
8,140
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,780
4,676
0
7,210
11,449
5,521
177
3,185
8,264
79,132
8,432
L
Nemesis
Junko6969
Nemesis
7,048
3,073
0
1,983
12,753
5,858
0
4,991
7,762
0
38,616
L
Bellona
K1nGz707
Bellona
11,450
2,336
0
611
12,696
14,031
544
4,449
8,247
10,238
33,172
W
16,437
4,283
287
5,034
16,443
7,970
24
4,781
11,662
67,589
0
L
Vulcan
Monika1997
Vulcan
11,510
2,182
0
3,738
12,003
4,770
0
4,576
7,427
61,152
0
L
Kumbhakarna
Serisma
Kumbhakarna
1,851
196
0
786
22,508
17,643
0
6,516
15,992
19,691
0
L
Rama
Sy254
Rama
8,052
5,528
0
1,022
16,427
5,013
0
7,625
8,802
0
27,919
W
Fenrir
ZagomHig
Fenrir
8,086
1,983
0
1,995
14,020
13,480
0
1,581
12,322
0
39,030
W
4,247
1,463
0
2,558
11,591
8,697
946
1,394
10,197
0
35,146
W
Skadi
16,346
9,020
0
4,936
13,925
5,797
1,203
5,264
8,648
0
74,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
50,753
323
Minions Killed
523
0
Camps Cleared
0
1,620,894
Distance Traveled
1,692,260
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,824
637
154
9
0
331,154
3
L
Nemesis
9,041
532
51
3
0
385,506
0
L
Bellona
8,224
484
73
4
0
323,153
1
W
Athena
10,811
636
116
7
0
407,464
0
L
Vulcan
8,107
477
128
8
0
317,119
1
L
Kumbhakarna
6,724
396
23
1
0
317,409
0
L
Rama
7,597
447
48
3
0
277,707
1
W
Fenrir
9,737
573
58
3
0
336,280
8
W
Thor
8,338
490
81
5
0
285,583
2
W
Skadi
11,043
650
114
7
0
331,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role