Player Matchup

Mulan
Mulan
DoeboyStackz
Mulan
Level 64
God Stats
15W - 11L
1,670 SR
Queue Stats
18W - 17L
1,466 Elo+
Party 1
Thor
Thor
JoeDirté
Thor
Level 156
God Stats
7W - 2L
1,714 SR
Queue Stats
191W - 151L
1,569 Elo+
Party 1
Sol
Sol
SmokinOnKeisha
Sol
Level 28
God Stats
1W - 0L
1,778 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1
Vamana
Vamana
SupaSaiyanBill
Vamana
Level 147
God Stats
6W - 4L
1,683 SR
Queue Stats
197W - 179L
1,556 Elo+
Party 1
Skadi
Skadi
popnlikepopcorn
Skadi
Level 35
God Stats
1W - 1L
1,763 SR
Queue Stats
10W - 16L
1,362 Elo+
Solo
Team Averages
Level 86
1,722 SR
1,527 Elo+

VS

Team Averages
Level 61
1,623 SR
1,546 Elo+
Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CimTurry
Chaac
Level 29
God Stats
11W - 5L
1,667 SR
Queue Stats
66W - 53L
1,532 Elo+
Party 2
Scylla
Scylla
NinetalesDaHero
Scylla
Level 50
God Stats
13W - 7L
1,721 SR
Queue Stats
60W - 45L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
SpeedyMcGee19
Kuzenbo
Level 63
God Stats
9W - 9L
1,566 SR
Queue Stats
86W - 76L
1,559 Elo+
Party 2
Mercury
Mercury
Thatguymandude
Mercury
Level 63
God Stats
19W - 13L
1,658 SR
Queue Stats
61W - 44L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
8,676
868
7,296
10,770
5,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
16
7 / 2 / 10
10,229
1,023
10,835
9,046
4,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 0 / 17
11,078
1,108
21,254
10,182
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 1 / 13
10,180
1,018
6,528
12,441
13,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
8 / 4 / 8
9,982
998
9,892
7,483
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 5 / 3
8,477
848
3,642
8,192
2,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
CimTurry
Chaac
11
0 / 8 / 5
6,627
663
7,743
17,870
13,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 9 / 5
7,506
751
7,035
10,207
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
13
2 / 2 / 4
8,157
816
8,655
14,693
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 6 / 4
7,861
786
6,958
10,432
4,053
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
30
Kills
9
10
Deaths
30
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
3
0.9
L
Chaac
CimTurry
Chaac
0
8
5
0.31
W
2
3
11
2.5
W
Thor
7
2
10
6
L
2
9
5
0.5
W
9
0
17
17.5
L
Kuzenbo
2
2
4
2
W
4
1
13
10.5
L
2
6
4
0.67
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,805
Damage
34,033
49,922
Taken
61,394
30,576
Mitigated
42,229
15,253
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,642
3,019
0
699
8,192
2,784
0
1,697
6,495
0
13,569
L
Chaac
CimTurry
Chaac
7,743
1,295
0
1,991
17,870
13,779
1
5,310
12,560
1,012
19,830
W
7,296
747
0
3,630
10,770
5,425
0
3,717
6,883
0
30,925
W
Thor
10,835
1,623
0
236
9,046
4,054
0
2,192
6,768
0
28,672
L
7,035
536
0
354
10,207
3,346
0
2,890
7,317
19,323
0
W
21,254
9,334
0
5,309
10,182
4,407
2,942
4,536
5,582
40,566
3,781
L
Kuzenbo
8,655
2,725
0
1,085
14,693
18,267
14
5,637
9,056
19,328
0
W
6,528
1,913
1,439
4,389
12,441
13,937
222
3,269
9,034
0
14,727
L
6,958
3,061
0
0
10,432
4,053
0
3,679
6,753
0
22,484
W
9,892
4,877
0
250
7,483
2,753
4,420
2,537
4,828
0
27,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,145
Gold Earned
38,628
219
Minions Killed
177
12
Camps Cleared
3
979,662
Distance Traveled
921,755
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,477
848
32
3
0
170,454
0
L
Chaac
6,627
663
20
2
0
162,563
1
W
Mulan
8,676
868
59
6
5
198,744
3
W
Thor
10,229
1,023
56
6
2
201,106
1
L
Scylla
7,506
751
50
5
0
167,757
2
W
Sol
11,078
1,108
58
6
1
194,459
2
L
Kuzenbo
8,157
816
28
3
2
198,619
2
W
Vamana
10,180
1,018
13
1
0
200,747
0
L
Mercury
7,861
786
47
5
1
222,362
0
W
Skadi
9,982
998
33
3
4
184,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role