Player Matchup

Neith
Neith
Abaal25
Neith
Level 5
God Stats
2W - 1L
1,309 SR
Queue Stats
3W - 1L
1,605 Elo+
Party 1
Hun Batz
Hun Batz
CallMeBurky
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,598 Elo+
Party 1
Ymir
Ymir
HUNGERBEAR
Ymir
Level 29
God Stats
2W - 4L
1,332 SR
Queue Stats
100W - 102L
1,474 Elo+
Solo
Olorun
Olorun
Poalmer
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,652 Elo+
Solo
Hercules
Hercules
ShakeNBake160
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,605 Elo+
Party 1
Team Averages
Level 17
1,428 SR
1,587 Elo+

VS

Team Averages
Level 17
1,578 SR
1,587 Elo+
Pele
Pele
DNeisler0
Pele
Level 25
God Stats
1W - 3L
1,488 SR
Queue Stats
4W - 8L
1,336 Elo+
Party 2
Cernunnos
Cernunnos
Golia96
Cernunnos
Level 18
God Stats
1W - 1L
1,457 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 2
Ra
Ra
JanBroChill
Ra
Level 7
God Stats
0W - 1L
1,561 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 2
Athena
Athena
RyanFergi
Athena
Level 8
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 2
Apollo
Apollo
Who_What_Why_Me
Apollo
Level 25
God Stats
3W - 2L
1,846 SR
Queue Stats
67W - 48L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abaal25
Neith
11
0 / 7 / 8
7,516
396
4,611
8,204
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
CallMeBurky
Hun Batz
19
9 / 4 / 7
11,728
617
13,680
13,381
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 12
8,893
468
5,449
18,210
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Poalmer
Olorun
18
14 / 2 / 3
12,009
632
18,871
17,489
14,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ShakeNBake160
Hercules
13
2 / 4 / 3
8,698
458
6,037
12,442
10,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 5 / 4
8,895
468
11,108
14,712
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cernunnos
Golia96
Cernunnos
10
1 / 8 / 3
7,568
398
5,223
12,245
4,359
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 10 / 3
7,360
387
3,772
10,357
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
RyanFergi
Athena
15
3 / 2 / 5
9,584
504
10,498
15,408
21,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 2 / 3
12,217
643
17,119
14,782
6,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
27
Kills
18
19
Deaths
27
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Abaal25
Neith
0
7
8
0.57
W
Hun Batz
CallMeBurky
Hun Batz
9
4
7
3.13
L
Pele
5
5
4
1.4
L
Cernunnos
Golia96
Cernunnos
1
8
3
0.31
W
2
2
12
4
L
0
10
3
0.15
W
Olorun
Poalmer
Olorun
14
2
3
7.75
L
Athena
RyanFergi
Athena
3
2
5
2.75
W
Hercules
ShakeNBake160
Hercules
2
4
3
0.88
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,648
Damage
47,720
69,726
Taken
67,504
52,668
Mitigated
40,674
21,344
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abaal25
Neith
4,611
2,476
0
432
8,204
2,796
665
400
7,804
0
23,867
W
Hun Batz
CallMeBurky
Hun Batz
13,680
3,758
0
3,427
13,381
6,263
0
844
12,537
0
93,766
L
Pele
11,108
1,796
0
2,714
14,712
4,816
0
4,561
10,151
0
49,701
L
Cernunnos
Golia96
Cernunnos
5,223
2,544
0
593
12,245
4,359
52
4,949
7,296
0
26,003
W
5,449
1,432
724
2,221
18,210
18,199
550
2,376
15,602
28,957
0
L
3,772
477
401
848
10,357
3,254
326
5,005
5,352
30,415
0
W
Olorun
Poalmer
Olorun
18,871
12,422
1,123
11,329
17,489
14,918
2,578
4,393
12,841
80,472
0
L
Athena
RyanFergi
Athena
10,498
2,148
227
1,804
15,408
21,880
0
4,948
10,460
36,643
0
W
Hercules
ShakeNBake160
Hercules
6,037
2,774
0
2,088
12,442
10,492
349
5,090
6,672
0
33,175
L
17,119
12,948
0
5,166
14,782
6,365
4,020
5,088
9,694
0
105,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
45,624
427
Minions Killed
388
0
Camps Cleared
0
1,558,085
Distance Traveled
1,680,681
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,516
396
46
2
0
235,122
0
W
Hun Batz
11,728
617
170
9
0
350,527
1
L
Pele
8,895
468
81
4
0
374,294
0
L
Cernunnos
7,568
398
47
2
0
314,643
2
W
Ymir
8,893
468
31
2
0
339,105
2
L
Ra
7,360
387
35
2
0
304,358
2
W
Olorun
12,009
632
131
7
0
300,855
0
L
Athena
9,584
504
59
3
0
361,865
1
W
Hercules
8,698
458
49
3
0
332,476
0
L
Apollo
12,217
643
166
9
0
325,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role