Player Matchup

Hun Batz
Hun Batz
BrocusHocus
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,626 Elo+
Party 1
Cupid
Cupid
Grouchypoo
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
Tofakingsick12
Sun Wukong
Level 18
God Stats
1W - 2L
1,277 SR
Queue Stats
22W - 9L
1,572 Elo+
Party 1
Ares
Ares
Weestopher
Ares
Level 18
God Stats
8W - 1L
1,742 SR
Queue Stats
25W - 17L
1,637 Elo+
Party 1
Eset
Eset
simplistic12
Eset
Level 9
God Stats
3W - 0L
1,583 SR
Queue Stats
17W - 3L
1,699 Elo+
Party 1
Team Averages
Level 15
1,520 SR
1,635 Elo+

VS

Team Averages
Level 14
1,502 SR
1,519 Elo+
Charybdis
Charybdis
Luxiny
Charybdis
Level 25
God Stats
8W - 10L
1,547 SR
Queue Stats
211W - 185L
1,552 Elo+
Solo
Mulan
Mulan
StrikeAtTheWind
Mulan
Level 10
God Stats
4W - 5L
1,136 SR
Queue Stats
41W - 27L
1,526 Elo+
Solo
Kali
Kali
UndeadLotus
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo
Izanami
Izanami
Zarkunin
Izanami
Level 25
God Stats
11W - 5L
1,829 SR
Queue Stats
54W - 65L
1,487 Elo+
Solo
Anubis
Anubis
jarekzapior1987
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrocusHocus
Hun Batz
12
3 / 1 / 2
6,927
630
4,001
4,616
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
10
0 / 1 / 3
5,469
497
4,424
4,854
974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Tofakingsick12
Sun Wukong
10
8 / 4 / 0
6,596
600
6,734
9,699
3,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 0 / 1
5,759
524
2,178
5,871
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 1
6,092
554
1,399
3,448
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Luxiny
Charybdis
9
0 / 1 / 1
5,061
460
3,064
2,851
610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
5,328
484
2,934
7,503
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 7 / 0
3,649
332
419
4,087
1,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Zarkunin
Izanami
11
2 / 2 / 0
6,973
634
2,224
6,115
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 2 / 0
7,385
671
7,805
6,190
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
8
8
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BrocusHocus
Hun Batz
3
1
2
4
W
Cupid
0
1
3
1.5
L
Charybdis
Luxiny
Charybdis
0
1
1
0.5
L
1
1
0
1
W
Sun Wukong
Tofakingsick12
Sun Wukong
8
4
0
2
L
0
7
0
0
W
1
0
1
1.5
L
Izanami
Zarkunin
Izanami
2
2
0
1
L
5
2
0
2.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
16,446
28,488
Taken
26,746
9,722
Mitigated
11,750
11,049
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BrocusHocus
Hun Batz
4,001
1,360
0
2,407
4,616
1,335
0
981
3,635
0
45,990
W
Cupid
4,424
2,284
597
1,766
4,854
974
0
772
4,082
0
33,777
L
Charybdis
Luxiny
Charybdis
3,064
1,779
0
1,048
2,851
610
0
329
2,522
0
27,543
L
2,934
256
0
2,605
7,503
4,055
0
2,050
5,405
0
13,682
W
Sun Wukong
Tofakingsick12
Sun Wukong
6,734
2,450
0
4,074
9,699
3,329
140
5,632
4,067
0
32,867
L
419
240
0
6
4,087
1,130
0
0
4,087
0
993
W
2,178
90
0
2,052
5,871
3,447
0
0
5,871
10,346
0
L
Izanami
Zarkunin
Izanami
2,224
1,757
0
2,209
6,115
1,863
0
861
5,150
0
46,066
L
7,805
1,029
0
3,373
6,190
4,092
826
185
6,005
42,026
3,541
W
1,399
142
0
153
3,448
637
0
0
3,448
28,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
28,396
330
Minions Killed
288
0
Camps Cleared
0
1,085,295
Distance Traveled
890,522
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,927
630
104
9
0
245,931
3
W
Cupid
5,469
497
77
7
0
209,817
0
L
Charybdis
5,061
460
58
5
0
185,149
0
L
Mulan
5,328
484
20
2
0
213,658
4
W
Sun Wukong
6,596
600
64
6
0
201,233
3
L
Kali
3,649
332
2
0
0
130,472
1
W
Ares
5,759
524
16
1
0
217,763
2
L
Izanami
6,973
634
106
10
0
209,087
5
L
Anubis
7,385
671
102
9
0
152,156
2
W
Eset
6,092
554
69
6
0
210,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role