Player Matchup

Odin
Odin
Gutie3004
Odin
Level 147
God Stats
11W - 8L
1,658 SR
Queue Stats
213W - 189L
1,529 Elo+
Party 1
Hercules
Hercules
Hoovs92
Hercules
Level 109
God Stats
1W - 1L
1,352 SR
Queue Stats
131W - 131L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
kellyowl2
Amaterasu
Level 119
God Stats
7W - 4L
1,496 SR
Queue Stats
126W - 97L
1,549 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,533 Elo+

VS

Team Averages
Level 89
1,490 SR
1,425 Elo+
Anubis
Anubis
HereForNuru
Anubis
Level 109
God Stats
17W - 15L
1,479 SR
Queue Stats
69W - 76L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Phreaknstein
Morgan Le Fay
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
80W - 68L
1,310 Elo+
Solo
Discordia
Discordia
SoNoNuru
Discordia
Level 151
God Stats
2W - 6L
1,492 SR
Queue Stats
163W - 157L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
6 / 3 / 3
12,921
615
15,641
21,969
20,557
Talisman

Talisman

+75
Health
+15
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Hoovs92
Hercules
15
3 / 0 / 3
12,677
604
5,302
20,053
20,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
kellyowl2
Amaterasu
16
2 / 0 / 9
13,614
648
7,292
21,591
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 8 / 1
11,132
530
5,010
11,243
4,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Phreaknstein
Morgan Le Fay
17
2 / 1 / 0
12,310
586
21,794
8,832
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
SoNoNuru
Discordia
15
0 / 2 / 2
11,264
536
15,411
11,447
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
6
3
3
2.5
L
Anubis
1
8
1
0.19
W
Hercules
Hoovs92
Hercules
3
0
3
4.5
L
Morgan Le Fay
Phreaknstein
Morgan Le Fay
2
1
0
2
L
Discordia
SoNoNuru
Discordia
0
2
2
0.5
W
Amaterasu
kellyowl2
Amaterasu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,235
Damage
42,215
63,613
Taken
31,522
58,039
Mitigated
13,759
15,162
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,641
2,234
0
1,164
21,969
20,557
208
12,755
9,214
0
37,225
L
Anubis
5,010
518
0
1,622
11,243
4,403
0
0
11,243
15,957
0
W
Hercules
Hoovs92
Hercules
5,302
701
0
5,955
20,053
20,130
1,354
13,031
7,022
0
54,078
L
Morgan Le Fay
Phreaknstein
Morgan Le Fay
21,794
4,071
0
3,022
8,832
4,946
0
326
8,506
77,912
0
L
Discordia
SoNoNuru
Discordia
15,411
544
0
1,371
11,447
4,410
0
268
11,179
45,940
0
W
Amaterasu
kellyowl2
Amaterasu
7,292
1,311
0
8,043
21,591
17,352
1,186
17,205
4,386
0
52,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
34,706
213
Minions Killed
233
7
Camps Cleared
9
1,218,284
Distance Traveled
1,022,319
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,921
615
58
3
1
374,305
3
L
Anubis
11,132
530
25
1
0
268,407
0
W
Hercules
12,677
604
92
4
6
402,490
0
L
Morgan Le Fay
12,310
586
133
6
7
420,693
5
L
Discordia
11,264
536
75
4
2
333,219
3
W
Amaterasu
13,614
648
63
3
0
441,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role