Player Matchup

Ne Zha
Ne Zha
CT-KINGZ-
Ne Zha
Level 125
God Stats
2W - 1L
1,771 SR
Queue Stats
332W - 326L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
OGxDeadbeatDad
Gilgamesh
Level 29
God Stats
37W - 13L
1,686 SR
Queue Stats
85W - 60L
1,652 Elo+
Party 2
Ao Kuang
Ao Kuang
Tyquace
Ao Kuang
Level 154
God Stats
4W - 6L
1,395 SR
Queue Stats
392W - 370L
1,614 Elo+
Party 2
Janus
Janus
WeeWeeingkiller
Janus
Level 129
God Stats
60W - 62L
1,656 SR
Queue Stats
372W - 345L
1,589 Elo+
Party 2
Ullr
Ullr
xPOiS0NN-
Ullr
Level 131
God Stats
60W - 55L
1,555 SR
Queue Stats
473W - 425L
1,608 Elo+
Party 2
Team Averages
Level 114
1,613 SR
1,608 Elo+

VS

Team Averages
Level 68
1,486 SR
1,580 Elo+
Chaac
Chaac
BK BLASTOISE
Chaac
Level 64
God Stats
2W - 1L
1,463 SR
Queue Stats
80W - 74L
1,515 Elo+
Party 3
Set
Set
C4 Assassiin
Set
Level 95
God Stats
33W - 20L
1,662 SR
Queue Stats
733W - 532L
1,577 Elo+
Party 1
Olorun
Olorun
Hay Clyde
Olorun
Level 124
God Stats
10W - 6L
1,246 SR
Queue Stats
1,214W - 882L
1,555 Elo+
Party 1
Ares
Ares
OdysseyBow
Ares
Level 33
God Stats
0W - 2L
1,902 SR
Queue Stats
73W - 46L
1,668 Elo+
Party 3
Kukulkan
Kukulkan
Pacem Custos
Kukulkan
Level 25
God Stats
0W - 4L
1,159 SR
Queue Stats
71W - 48L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CT-KINGZ-
Ne Zha
12
3 / 4 / 5
7,316
523
4,261
11,903
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
OGxDeadbeatDad
Gilgamesh
9
2 / 1 / 6
5,932
424
2,890
6,914
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Tyquace
Ao Kuang
13
13 / 2 / 3
8,670
619
11,098
9,764
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 3
8,545
610
11,371
5,180
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
0 / 1 / 5
7,364
526
4,181
6,256
2,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,730
481
2,137
9,260
5,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 0
7,974
570
3,994
7,952
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Hay Clyde
Olorun
13
0 / 3 / 4
7,334
524
5,972
9,153
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 4 / 1
6,339
453
6,312
11,577
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Pacem Custos
Kukulkan
10
1 / 9 / 1
6,448
461
3,472
8,855
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
8
8
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
5
3
0
1.67
W
Ne Zha
CT-KINGZ-
Ne Zha
3
4
5
1.38
L
Olorun
Hay Clyde
Olorun
0
3
4
0.67
W
Gilgamesh
OGxDeadbeatDad
Gilgamesh
2
1
6
5
L
2
4
1
0.63
L
Kukulkan
Pacem Custos
Kukulkan
1
9
1
0.17
W
Ao Kuang
Tyquace
Ao Kuang
13
2
3
7.25
W
5
0
3
6.5
W
Ullr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,801
Damage
21,887
40,017
Taken
46,797
15,417
Mitigated
21,216
13,156
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,137
39
0
1,509
9,260
5,452
630
5,265
3,765
252
33,322
L
3,994
1,973
0
2,752
7,952
2,664
0
3,180
4,637
0
40,642
W
Ne Zha
CT-KINGZ-
Ne Zha
4,261
1,815
0
4,436
11,903
3,961
0
3,479
8,424
0
37,060
L
Olorun
Hay Clyde
Olorun
5,972
2,732
136
3,138
9,153
3,708
0
3,043
5,891
48,959
7,063
W
Gilgamesh
OGxDeadbeatDad
Gilgamesh
2,890
374
334
1,328
6,914
4,107
10
4,133
2,781
997
8,507
L
6,312
652
180
3,104
11,577
6,446
0
5,374
5,715
19,213
0
L
Kukulkan
Pacem Custos
Kukulkan
3,472
539
0
258
8,855
2,946
0
4,408
4,343
29,391
0
W
Ao Kuang
Tyquace
Ao Kuang
11,098
3,578
0
4,290
9,764
3,876
28
3,637
6,127
37,493
6,150
W
11,371
723
0
1,199
5,180
1,465
0
1,145
4,035
58,256
0
W
Ullr
4,181
1,319
0
1,569
6,256
2,008
100
2,835
3,421
0
55,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
34,825
394
Minions Killed
365
0
Camps Cleared
0
1,399,123
Distance Traveled
1,263,443
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,730
481
72
5
0
229,124
0
L
Set
7,974
570
92
7
0
292,156
4
W
Ne Zha
7,316
523
75
5
0
285,413
3
L
Olorun
7,334
524
111
8
0
248,415
4
W
Gilgamesh
5,932
424
20
1
0
288,060
2
L
Ares
6,339
453
25
2
0
268,417
3
L
Kukulkan
6,448
461
65
5
0
225,331
3
W
Ao Kuang
8,670
619
66
5
0
287,862
5
W
Janus
8,545
610
129
9
0
288,512
3
W
Ullr
7,364
526
104
7
0
249,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role