Player Matchup

Fenrir
Fenrir
Dudddeitsholly
Fenrir
Level 24
God Stats
19W - 22L
1,247 SR
Queue Stats
121W - 188L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
Sadboyzmedia
Danzaburou
Level 59
God Stats
3W - 3L
1,549 SR
Queue Stats
162W - 264L
1,349 Elo+
Party 2
Tiamat
Tiamat
brocktherock9999
Tiamat
Level 44
God Stats
2W - 2L
1,432 SR
Queue Stats
25W - 47L
1,360 Elo+
Party 2
Team Averages
Level 42
1,409 SR
1,352 Elo+

VS

Team Averages
Level 68
1,325 SR
1,256 Elo+
Scylla
Scylla
BingoBongo84
Scylla
Level 69
God Stats
0W - 3L
1,342 SR
Queue Stats
74W - 132L
1,282 Elo+
Party 1
Bacchus
Bacchus
Reed_axe88
Bacchus
Level 69
God Stats
1W - 3L
1,178 SR
Queue Stats
66W - 118L
1,290 Elo+
Party 1
Tyr
Tyr
kingjay906Z
Tyr
Level 66
God Stats
1W - 3L
1,455 SR
Queue Stats
40W - 86L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
10,324
794
4,584
10,727
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Sadboyzmedia
Danzaburou
14
9 / 2 / 10
10,870
836
13,901
10,884
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 12
9,994
769
12,254
8,376
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 1
7,623
586
3,422
10,055
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
Reed_axe88
Bacchus
11
2 / 7 / 1
8,522
656
9,048
12,705
9,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 8 / 2
8,121
625
6,053
14,724
12,198
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
1
0.1
W
5
1
12
11
L
Bacchus
Reed_axe88
Bacchus
2
7
1
0.36
W
Danzaburou
Sadboyzmedia
Danzaburou
9
2
10
7
W
6
0
12
12
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
18,523
29,987
Taken
37,484
24,625
Mitigated
24,771
5,987
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,422
310
0
629
10,055
2,591
0
3,380
6,405
25,107
0
W
4,584
812
0
884
10,727
13,401
92
2,818
7,909
1,252
7,375
L
Bacchus
Reed_axe88
Bacchus
9,048
498
0
240
12,705
9,982
0
5,489
6,830
26,140
0
W
Danzaburou
Sadboyzmedia
Danzaburou
13,901
6,421
0
1,916
10,884
5,043
1,738
5,445
5,439
0
39,806
W
12,254
717
261
2,926
8,376
6,181
666
4,207
4,169
36,797
0
L
6,053
88
0
1,564
14,724
12,198
0
3,353
11,063
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
24,266
138
Minions Killed
117
3
Camps Cleared
3
724,595
Distance Traveled
693,711
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,623
586
57
4
1
234,572
3
W
Fenrir
10,324
794
7
1
0
263,000
0
L
Bacchus
8,522
656
43
3
1
230,444
1
W
Danzaburou
10,870
836
62
5
2
216,854
0
W
Tiamat
9,994
769
69
5
1
244,741
1
L
Tyr
8,121
625
17
1
1
228,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role