Player Matchup

Geb
Geb
Huunal
Geb
Level 70
God Stats
4W - 3L
1,574 SR
Queue Stats
208W - 251L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
ginnix
Gilgamesh
Level 138
God Stats
3W - 2L
1,616 SR
Queue Stats
114W - 89L
1,565 Elo+
Party 2
Zeus
Zeus
xXTDAWG08Xx
Zeus
Level 107
God Stats
38W - 23L
1,646 SR
Queue Stats
278W - 288L
1,387 Elo+
Party 2
Team Averages
Level 105
1,612 SR
1,472 Elo+

VS

Team Averages
Level 105
1,500 SR
1,598 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Shigekuni5262
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Huunal
Geb
8
0 / 3 / 8
5,171
862
852
6,037
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ginnix
Gilgamesh
11
7 / 0 / 3
6,331
1,055
5,155
4,018
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
3 / 1 / 5
5,464
911
4,224
2,886
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
2 / 2 / 2
5,123
854
3,646
3,423
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
8
0 / 4 / 2
4,445
741
964
4,960
2,797
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
1 / 4 / 1
4,679
780
1,393
3,801
978
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
2
1.5
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
Geb
Huunal
Geb
0
3
8
1.33
L
1
4
1
0.38
W
Gilgamesh
ginnix
Gilgamesh
7
0
3
8.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,231
Damage
6,003
12,941
Taken
12,184
7,577
Mitigated
4,945
2,179
Healing
1,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,646
101
0
225
3,423
1,170
0
2,490
933
15,782
0
L
Sylvanus
 
Sylvanus
964
306
577
704
4,960
2,797
0
1,521
3,439
4,532
0
W
Geb
Huunal
Geb
852
68
367
681
6,037
4,894
211
2,046
3,815
4,589
0
L
1,393
429
0
326
3,801
978
0
1,385
2,416
0
5,828
W
Gilgamesh
ginnix
Gilgamesh
5,155
1,693
0
490
4,018
1,891
80
1,161
2,765
0
15,545
W
4,224
0
468
173
2,886
792
190
1,236
1,500
20,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,966
Gold Earned
14,247
86
Minions Killed
54
4
Camps Cleared
2
343,369
Distance Traveled
250,757
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,123
854
40
7
2
98,400
1
L
Sylvanus
4,445
741
7
1
0
84,407
2
W
Geb
5,171
862
11
2
1
105,973
1
L
Medusa
4,679
780
7
1
0
67,950
2
W
Gilgamesh
6,331
1,055
23
4
1
139,853
3
W
Zeus
5,464
911
52
9
2
97,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role