Player Matchup

Ganesha
Ganesha
Clothius
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Destruyecuquits
Zhong Kui
Level 26
God Stats
4W - 5L
1,283 SR
Queue Stats
81W - 83L
1,520 Elo+
Solo
Mercury
Mercury
StrawHatAlek
Mercury
Level 26
God Stats
5W - 19L
1,413 SR
Queue Stats
93W - 116L
1,461 Elo+
Solo
Odin
Odin
VesperalLamb
Odin
Level 6
God Stats
3W - 0L
1,758 SR
Queue Stats
17W - 14L
1,507 Elo+
Solo
Anhur
Anhur
popperstoteles
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 52L
1,686 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,538 Elo+

VS

Team Averages
Level 22
1,423 SR
1,595 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Aqu4r1an
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,752 Elo+
Solo
Cliodhna
Cliodhna
GaiusVonDicBig
Cliodhna
Level 15
God Stats
0W - 3L
1,205 SR
Queue Stats
11W - 6L
1,589 Elo+
Party 1
Chernobog
Chernobog
RevolverRiot
Chernobog
Level 24
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 8L
1,513 Elo+
Party 1
Khepri
Khepri
Setlment
Khepri
Level 24
God Stats
4W - 2L
1,650 SR
Queue Stats
10W - 4L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Clothius
Ganesha
16
1 / 1 / 27
12,301
559
10,101
15,749
17,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
Destruyecuquits
Zhong Kui
18
9 / 3 / 12
13,206
600
15,836
16,537
11,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
StrawHatAlek
Mercury
18
10 / 1 / 8
13,330
606
8,309
11,171
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 0 / 13
13,972
635
14,069
13,805
14,295
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

19
11 / 4 / 6
13,517
614
13,445
15,763
6,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 10 / 2
8,815
401
9,201
16,143
6,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Aqu4r1an
Amaterasu
13
0 / 7 / 1
8,595
391
2,533
15,989
9,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
16
2 / 10 / 3
9,584
436
6,657
15,673
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
RevolverRiot
Chernobog
15
3 / 7 / 4
9,592
436
10,178
15,475
6,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Setlment
Khepri
13
0 / 6 / 6
8,450
384
3,782
18,240
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
39
Kills
6
9
Deaths
40
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
10
2
0.2
L
Amaterasu
Aqu4r1an
Amaterasu
0
7
1
0.07
W
Ganesha
Clothius
Ganesha
1
1
27
14.5
W
Zhong Kui
Destruyecuquits
Zhong Kui
9
3
12
5
L
Cliodhna
2
10
3
0.35
L
Chernobog
RevolverRiot
Chernobog
3
7
4
0.71
L
Khepri
Setlment
Khepri
0
6
6
0.5
W
Mercury
StrawHatAlek
Mercury
10
1
8
14
W
8
0
13
14.5
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,760
Damage
32,351
73,025
Taken
81,520
54,063
Mitigated
48,129
28,351
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,201
361
0
3,523
16,143
6,830
0
7,506
8,506
44,818
0
L
Amaterasu
Aqu4r1an
Amaterasu
2,533
739
0
2,351
15,989
9,422
0
3,429
12,480
0
37,322
W
Ganesha
Clothius
Ganesha
10,101
496
3,494
5,733
15,749
17,072
556
3,822
11,179
26,038
0
W
Zhong Kui
Destruyecuquits
Zhong Kui
15,836
1,066
179
7,111
16,537
11,557
2,866
5,808
10,729
72,155
0
L
Cliodhna
6,657
623
0
2,313
15,673
6,626
0
4,355
11,318
0
85,301
L
Chernobog
RevolverRiot
Chernobog
10,178
5,533
0
1,094
15,475
6,417
62
4,814
10,661
0
64,880
L
Khepri
Setlment
Khepri
3,782
837
0
1,635
18,240
18,834
0
5,742
12,308
19,203
0
W
Mercury
StrawHatAlek
Mercury
8,309
3,793
0
1,899
11,171
4,895
6,637
2,257
8,914
0
75,242
W
14,069
3,904
0
6,685
13,805
14,295
3,262
2,207
11,004
0
104,494
W
13,445
6,474
0
3,250
15,763
6,244
3,545
2,675
13,088
0
121,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,326
Gold Earned
45,036
569
Minions Killed
402
0
Camps Cleared
0
2,068,707
Distance Traveled
1,878,961
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,815
401
83
4
0
338,676
4
L
Amaterasu
8,595
391
83
4
0
392,625
3
W
Ganesha
12,301
559
7
0
0
414,328
17
W
Zhong Kui
13,206
600
103
5
0
389,903
0
L
Cliodhna
9,584
436
113
5
0
359,656
1
L
Chernobog
9,592
436
101
5
0
375,492
3
L
Khepri
8,450
384
22
1
0
412,512
0
W
Mercury
13,330
606
116
5
0
479,158
1
W
Odin
13,972
635
184
8
0
430,786
1
W
Anhur
13,517
614
159
7
0
354,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role