Player Matchup

Ra
Ra
BarbarianOutpost
Ra
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 24L
1,825 Elo+
Solo
Izanami
Izanami
NYXMA
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,196 Elo+
Party 3
Sun Wukong
Sun Wukong
Pureiboi
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,086 Elo+
Solo
Jormungandr
Jormungandr
WinterShark
Jormungandr
Level 24
God Stats
1W - 3L
1,333 SR
Queue Stats
55W - 56L
1,658 Elo+
Solo
Bakasura
Bakasura
soldieren
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,414 Elo+
Party 3
Team Averages
Level 13
1,467 SR
1,436 Elo+

VS

Team Averages
Level 23
1,565 SR
1,531 Elo+
Sun Wukong
Sun Wukong
Brunokus
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 41L
1,733 Elo+
Party 2
Erlang Shen
Erlang Shen
Noggger
Erlang Shen
Level 24
God Stats
3W - 2L
1,817 SR
Queue Stats
85W - 61L
1,711 Elo+
Party 2
Olorun
Olorun
Posyaa
Olorun
Level 27
God Stats
5W - 8L
1,449 SR
Queue Stats
61W - 85L
1,320 Elo+
Party 1
Thanatos
Thanatos
TopSkillPlayer
Thanatos
Level 24
God Stats
16W - 10L
1,621 SR
Queue Stats
120W - 112L
1,605 Elo+
Solo
Neith
Neith
uksusukus
Neith
Level 28
God Stats
11W - 9L
1,438 SR
Queue Stats
49W - 72L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 4
16,690
576
30,302
28,469
12,941
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
NYXMA
Izanami
13
0 / 17 / 3
9,528
329
8,751
22,237
7,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Pureiboi
Sun Wukong
15
0 / 14 / 1
10,614
366
2,022
23,433
14,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
WinterShark
Jormungandr
18
2 / 6 / 6
12,802
441
12,951
26,005
32,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
soldieren
Bakasura
20
6 / 17 / 3
14,421
497
12,994
35,150
17,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brunokus
Sun Wukong
20
6 / 3 / 20
14,753
509
11,814
25,400
25,153
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Noggger
Erlang Shen
20
20 / 3 / 10
19,515
673
31,281
34,553
37,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Posyaa
Olorun
18
2 / 9 / 7
13,203
455
8,298
20,691
9,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
20
31 / 2 / 9
21,792
751
51,009
25,437
14,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
uksusukus
Neith
16
2 / 3 / 4
11,841
408
4,518
15,319
5,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
111
19
Kills
61
64
Deaths
20
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
11
10
4
1.3
W
Sun Wukong
Brunokus
Sun Wukong
6
3
20
5.33
L
Izanami
NYXMA
Izanami
0
17
3
0.09
W
Erlang Shen
Noggger
Erlang Shen
20
3
10
8.33
W
Olorun
Posyaa
Olorun
2
9
7
0.61
L
Sun Wukong
Pureiboi
Sun Wukong
0
14
1
0.04
W
Thanatos
31
2
9
17.75
L
Jormungandr
WinterShark
Jormungandr
2
6
6
0.83
L
Bakasura
soldieren
Bakasura
6
17
3
0.44
W
Neith
uksusukus
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,020
Damage
106,920
135,294
Taken
121,400
85,267
Mitigated
92,829
26,290
Healing
55,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,302
3,858
2,578
7,481
28,469
12,941
661
2,592
25,705
149,361
0
W
Sun Wukong
Brunokus
Sun Wukong
11,814
1,712
378
5,077
25,400
25,153
411
12,173
12,490
0
62,566
L
Izanami
NYXMA
Izanami
8,751
7,113
0
1,103
22,237
7,533
101
613
21,137
0
49,197
W
Erlang Shen
Noggger
Erlang Shen
31,281
19,237
0
6,187
34,553
37,659
256
8,589
24,990
0
204,101
W
Olorun
Posyaa
Olorun
8,298
4,114
487
6,196
20,691
9,282
1,380
9,297
11,322
83,432
0
L
Sun Wukong
Pureiboi
Sun Wukong
2,022
239
0
2,876
23,433
14,359
1,117
1,101
22,146
0
49,508
W
Thanatos
51,009
23,543
0
34,682
25,437
14,948
8,077
7,502
17,473
0
208,363
L
Jormungandr
WinterShark
Jormungandr
12,951
3,857
333
3,243
26,005
32,515
535
2,862
22,652
50,755
0
L
Bakasura
soldieren
Bakasura
12,994
8,313
0
8,676
35,150
17,919
0
1,420
33,577
0
59,234
W
Neith
uksusukus
Neith
4,518
2,640
0
2,507
15,319
5,787
159
5,758
9,491
0
58,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,055
Gold Earned
81,104
574
Minions Killed
810
0
Camps Cleared
0
2,266,820
Distance Traveled
2,701,406
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,690
576
225
8
0
496,142
3
W
Sun Wukong
14,753
509
80
3
0
546,553
2
L
Izanami
9,528
329
67
2
0
473,301
5
W
Erlang Shen
19,515
673
239
8
0
634,325
0
W
Olorun
13,203
455
110
4
0
394,785
1
L
Sun Wukong
10,614
366
87
3
0
342,920
1
W
Thanatos
21,792
751
309
11
0
663,048
3
L
Jormungandr
12,802
441
71
2
0
487,945
4
L
Bakasura
14,421
497
124
4
0
466,512
0
W
Neith
11,841
408
72
2
0
462,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role