Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Posthavoc
Geb
Level 42
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Saphrix187
Arachne
Level 18
God Stats
1W - 0L
1,452 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
Utgard_98
Izanami
Level 142
God Stats
1W - 0L
1,826 SR
Queue Stats
16W - 27L
1,372 Elo+
Solo
Chaac
Chaac
Zaegess
Chaac
Level 117
God Stats
12W - 12L
1,359 SR
Queue Stats
113W - 124L
1,418 Elo+
Solo
Team Averages
Level 85
1,569 SR
1,458 Elo+

VS

Team Averages
Level 50
1,542 SR
1,431 Elo+
Kukulkan
Kukulkan
Anonymous Hero7
Kukulkan
Level 67
God Stats
1W - 2L
1,365 SR
Queue Stats
1W - 3L
1,180 Elo+
Solo
Medusa
Medusa
AstralBillyBonez
Medusa
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 11L
1,399 Elo+
Solo
Aphrodite
Aphrodite
NicoFaFeBau
Aphrodite
Level 15
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Reedhood17
Horus
Level 69
God Stats
5W - 6L
1,614 SR
Queue Stats
37W - 37L
1,482 Elo+
Solo
Da Ji
Da Ji
hyperwolf141
Da Ji
Level 43
God Stats
6W - 5L
1,776 SR
Queue Stats
54W - 34L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 4 / 8
8,781
798
9,450
9,387
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 0 / 6
8,518
774
4,999
10,438
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Saphrix187
Arachne
15
3 / 4 / 8
9,688
881
5,421
8,119
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Utgard_98
Izanami
16
9 / 5 / 3
10,708
973
15,698
11,211
3,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Zaegess
Chaac
15
5 / 3 / 3
9,552
868
7,426
7,388
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 7 / 9
7,875
716
8,245
11,379
4,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 3 / 3
10,108
919
9,130
8,445
3,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
NicoFaFeBau
Aphrodite
12
0 / 4 / 4
6,950
632
656
6,350
2,598
Horus
14
2 / 2 / 9
8,129
739
8,100
11,045
8,421
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

15
5 / 3 / 7
9,391
854
10,173
12,620
5,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
19
Kills
15
16
Deaths
19
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
8
1.25
L
Kukulkan
0
7
9
0.64
L
8
3
3
3.17
L
Aphrodite
NicoFaFeBau
Aphrodite
0
4
4
0.5
W
1
0
6
4
L
Horus
2
2
9
3.25
W
Arachne
Saphrix187
Arachne
3
4
8
1.75
W
Izanami
Utgard_98
Izanami
9
5
3
2.1
W
Chaac
Zaegess
Chaac
5
3
3
2.17
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,994
Damage
36,304
46,543
Taken
49,839
22,405
Mitigated
24,658
14,157
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,450
567
984
2,179
9,387
3,349
150
778
8,609
25,028
0
L
Kukulkan
8,245
654
238
640
11,379
4,869
0
3,978
7,101
32,822
0
L
9,130
6,226
0
924
8,445
3,373
0
2,562
5,783
0
15,307
L
Aphrodite
NicoFaFeBau
Aphrodite
656
90
527
1,094
6,350
2,598
200
1,277
5,061
12,889
0
W
4,999
371
1,936
3,356
10,438
5,980
0
3,743
6,695
22,256
0
L
Horus
8,100
2,792
683
2,895
11,045
8,421
0
2,273
8,568
0
20,252
W
Arachne
Saphrix187
Arachne
5,421
3,199
0
1,923
8,119
3,316
0
569
7,550
0
11,739
W
Izanami
Utgard_98
Izanami
15,698
10,146
0
622
11,211
3,964
2,241
3,482
7,729
0
44,423
W
Chaac
Zaegess
Chaac
7,426
1,711
661
2,496
7,388
5,796
426
934
6,454
0
27,978
L
10,173
3,904
0
3,430
12,620
5,397
0
3,699
8,702
0
26,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
42,453
229
Minions Killed
215
9
Camps Cleared
5
1,024,896
Distance Traveled
1,009,761
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,781
798
50
5
2
191,134
2
L
Kukulkan
7,875
716
80
7
3
175,086
0
L
Medusa
10,108
919
18
2
0
211,635
0
L
Aphrodite
6,950
632
31
3
0
197,554
1
W
Geb
8,518
774
31
3
1
237,311
0
L
Horus
8,129
739
32
3
0
209,863
2
W
Arachne
9,688
881
17
2
1
227,597
0
W
Izanami
10,708
973
79
7
2
182,247
2
W
Chaac
9,552
868
52
5
3
186,607
0
L
Da Ji
9,391
854
54
5
2
215,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role